Age | Commit message (Collapse) | Author | Files | Lines |
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Also make Net::LogoutHandler
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Also cleanup character creation, which isn't functional at the moment.
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Also namespace both Player- and TradeHandlers
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Since we'll have three "InventoryHandler" classes, etc. this shows an
example of how we can compile with all of them at the same time using
namespaces. We'll have:
Net::InventoryHandler - the interface
EAthena::InventoryHandler - the eAthena implementation
TmwServ::InventoryHandler - the tmwserv implementation
Maybe we'll find a better way later, but for now this works. I'm not
convinced yet that using namespaces is better than just using longer
class names like EAthenaInventoryHandler.
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Initialization order, return values, unused variables, missing
enumerator.
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Also started temparary implementation of the Net::getXHandler() methods
and started using them.
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