Age | Commit message (Collapse) | Author | Files | Lines |
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This dates back to the old days of TMW, but the usage instructions of
GPLv2 don't mention this being necessary. Since it doesn't add anything,
avoid the branding in these sections.
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I don't know why we dealt with these things for so long. Did we ever get
anything out of it?
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Melquiond).
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hook themselves into the map on construction. The improved fringe layer is
working as expected now.
* Made sure TMW compiles without warnings even when using "-Wconversion
-Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups.
* Added two new small tilesets that contain the desert tiles that are twice and
three times the height of a normal tile. One well in new_3-1 has been
converted to use the new double tiles for testing purposes.
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references to resources are reported to be more informative.
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* Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config.
* Removed -lphysfs from Makefile.am which should be added automatically already.
* Actually show the overweight message, and only show it once for each time weight
goes above half the max weight.
* Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual.
* Minimal fps limit is now 10 fps.
* Reverted change by Bertram that hardcoded the updatehost value.
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src/Makefile.am: Remove useless (duplicate) -lpng.
src/graphics.cpp: Add missing cstdarg header.
src/net/messagein.cpp: Fix some funny looking preprocessor statement.
src/net/messageout.cpp: Readd SDLnet header, for changed preprocessor stuff.
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* src/netmessagein.cpp, src/net/messageout.cpp, src/net/network.cpp:
changed ifdefs to ifs
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* src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp:
removed replaced MACOSX defines with big endian defines
* src/graphics.cpp, src/graphics.h: added screenshot method
* src/game.cpp: added code, so that when one presses 'alt-p' (for
picture), it takes a screenshot and saves it to a png
* src/Makefile.am, config.ac: added png library stuff
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