Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-04-16 | Fix canceling game connection | Jared Adams | 4 | -10/+37 | |
Reviewed-by: Bertram | |||||
2010-04-12 | Add support for map-server switching under eAthena | Jared Adams | 4 | -9/+26 | |
Also do some cleanup that's been needed for a while. Reviewed-by: Bertram | |||||
2010-04-09 | Add support for registration disabled for eAthena | Jared Adams | 2 | -0/+7 | |
Reviewed-by: Chuck Miller` | |||||
2010-04-03 | Fix a crash after changing servers | Jared Adams | 1 | -1/+2 | |
Reviewed-by: Chuck Miller | |||||
2010-04-01 | Fix crash when trying to talk to NPCs under ManaServ at a distance | Jared Adams | 1 | -0/+3 | |
Reviewed-by: Chuck Miller | |||||
2010-03-30 | Rename file manaserv netcode looks from from tmw-skills.xml to mana-skills.xml | Chuck Miller | 1 | -1/+1 | |
2010-03-25 | Remove the type boolean from InventoryWindow | Jared Adams | 2 | -14/+14 | |
This moves inventory/storage type into the Inventory class, having size default to a call to the netcode to get the sive for the given type. Reviewed-by: Chuck Miller | |||||
2010-02-27 | No point in calling Viewport::setMap(0) before deleting it | Thorbjørn Lindeijer | 1 | -1/+1 | |
Reviewed-by: Jared Adams | |||||
2010-02-27 | Disable guilds for eAthena for now | Jared Adams | 1 | -0/+2 | |
Reviewed-by: Thorbjørn Lindeijer | |||||
2010-02-24 | Add more to eAthena guild support | Jared Adams | 3 | -10/+7 | |
It's not complete yet, but it is closer. Also fix up handling of guild/party members. Reviewed-by: Chuck Miller | |||||
2010-02-22 | Warn when receiving an empty update host | Thorbjørn Lindeijer | 1 | -4/+10 | |
Reviewed-by: Jared Adams | |||||
2010-02-21 | Made tick counter and framerate limiter work during login sequence | Thorbjørn Lindeijer | 7 | -39/+34 | |
Much code was moved from main() to the new Client::exec(). This new event loop now integrates with the Game class, so that the tick counter and framerate limiter apply universally. The Client class is also responsible for some things that used to be global variables. Mantis-issue: ... | |||||
2010-02-21 | Do some more copyright header cleanups | Jared Adams | 2 | -2/+2 | |
Fix "(C) 2009-2009" to just "(C) 2009" Fix "(C) 2010 TMW" to "(C) 2010 Mana" Remove TMW compyright on (hopefully all) files added after 0.0.29.1 | |||||
2010-02-22 | Modify copyright headers | Freeyorp | 47 | -47/+94 | |
2010-02-20 | License header update for The Mana Client | Thorbjørn Lindeijer | 47 | -188/+141 | |
2010-02-19 | Fixed a crash when trying to switch servers | Thorbjørn Lindeijer | 9 | -216/+192 | |
Ownership of the charInfo global variable wasn't well defined. It was being locked, unlocked and generally modified from a lot of places, and somewhere in this mess it ended up crashing when switching servers. Now the CharHandler instances, for eAthena and manaserv respectively, own this list of characters. A new class, Net::Character wraps up the slot index in combination with the player dummy. The list is passed on to the CharSelectDialog each time it changes. Both related and unrelated cleanups were made as well. Reviewed-by: Jared Adams | |||||
2010-02-13 | Make NPC dialogs instance instead of global | Jared Adams | 4 | -76/+65 | |
This change allows players to talk to multiple NPCs at a time (if the server agrees). Manaserv's netcode allows multiple commerce instances too. eAthena's is limited to one commerce instance, due to protocol limitations. | |||||
2010-02-13 | Allow player to talk after death | Andrei Karas | 1 | -1/+1 | |
Mantis-issue: 938 (TMW Mantis) | |||||
2010-02-09 | Got successfully rid of tile width/height fallback values as asked by Jaxad. | Bertram | 2 | -11/+8 | |
But I added some logs when speed and other actions where refused due to game/map uninitialized. This could help. | |||||
2010-02-09 | Pushed away some 32 hardcoded values. | Bertram | 1 | -1/+21 | |
2010-02-09 | Separated fallback defaults for tile width and height. | Bertram | 2 | -9/+12 | |
2010-02-09 | Made the Beings' logic be able to handle any tile height/width. | Bertram | 4 | -6/+33 | |
This is the First step to get rid of most hardcoded 32 values. | |||||
2010-02-08 | Merge PartyWindow and GuildWindow into SocialWindow | Jared Adams | 5 | -32/+33 | |
2010-02-07 | Updated Copyright year to 2010! | Bertram | 47 | -47/+47 | |
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P ) | |||||
2010-02-06 | Merged the Engine class into the Game class | Thorbjørn Lindeijer | 2 | -7/+7 | |
There was little point in keeping the Engine class separate. It wasn't an engine at all, but only kept track of the currently active map, a job more suitable for the Game class anyway. | |||||
2010-02-05 | Fixed the low framerate problem by not waiting for network events | Thorbjørn Lindeijer | 1 | -6/+2 | |
The enet service loop was waiting up to 10ms for a new network packet to come in. There is no need for this, so just remove it. Raised the framerate from about 60 to over 200 fps for me. | |||||
2010-02-03 | Factorized speed translation from tile per seconds to pixels per ticks. | Bertram | 3 | -8/+24 | |
2010-02-01 | Reduced CPU consumption by setting speed per ticks value only once. | Bertram | 2 | -5/+17 | |
2010-01-31 | Unify eAthena and manaserv support in to one build. | Daniel Bradshaw | 3 | -4/+10 | |
Finish support for server types in the server dialog. Using the new server type function, strip out ifdefs, replacing them with if blocks for later merging in smaller atomic commits. Remove any remaining references to the support defs, including in build system. | |||||
2010-01-24 | Remove some more _SUPPORT ifdefs | Jared Adams | 5 | -6/+42 | |
2010-01-13 | Supress level up notifications when starting | Jared Adams | 1 | -2/+2 | |
2010-01-12 | Standardize header order | Jared Adams | 20 | -91/+91 | |
Also remove some extra new lines and fix eAthena's PartyTab define guards. | |||||
2010-01-10 | Remove some support ifdefs | Jared Adams | 2 | -2/+5 | |
2010-01-10 | Change code style | Andrei Karas | 8 | -43/+54 | |
2009-12-22 | Rename tmw-skills.xml to mana-skills.xml | Thorbjørn Lindeijer | 1 | -1/+1 | |
Should eventually just be skills.xml, but we can't do that at the moment due to sharing the client data repository between different server types. | |||||
2009-12-08 | Fix handling of an enum switch | Jared Adams | 1 | -2/+1 | |
Removes warnings on older compilers. | |||||
2009-12-07 | Simplify Equipment handling | Jared Adams | 2 | -2/+44 | |
Also merge eAthena's EquipmentHandler and InventoryHander. Fixes http://mantis.themanaworld.org/view.php?id=888 . | |||||
2009-12-05 | Syncronize registration info with ManaServ | Jared Adams | 2 | -5/+3 | |
2009-12-04 | Remove password length info for manaserv | Jared Adams | 2 | -18/+2 | |
Also fix defaults. | |||||
2009-12-04 | Moved password hashing during registration to the client | Philipp Sehmisch | 1 | -4/+2 | |
2009-12-04 | Register credentials information service | Jared Adams | 3 | -4/+78 | |
2009-12-02 | Centralize netcode handler instances in Net | Jared Adams | 13 | -14/+13 | |
Instead of each netcode making the global variables and Net referencing them, Net now makes them and the netcodes reference them. Also remove an innappropriate ChatHandler reference from eA's AdminHandler. | |||||
2009-11-30 | Updating codeblocks project and removing unused define - Patch by Stefan ↵ | Philipp Sehmisch | 1 | -4/+0 | |
Dombrowski <stefan@uni-bonn.de> | |||||
2009-11-21 | Remove another support ifdef | Jared Adams | 1 | -0/+5 | |
2009-11-07 | More eAthena guild stuff | Jared Adams | 4 | -35/+46 | |
Also some related chenges elsewhere | |||||
2009-11-03 | Move ManaServ guild code into GuildHandler | Jared Adams | 4 | -171/+114 | |
Ad start eAthena's GuildHandler | |||||
2009-11-03 | Remove two unneeded methods of Net::GeneralHandler | Jared Adams | 2 | -15/+0 | |
2009-11-03 | Fix switching characters under ManaServ | Jared Adams | 5 | -8/+31 | |
2009-11-03 | Simplify ManaServ netcode some more | Jared Adams | 34 | -1074/+214 | |
2009-11-03 | Fix potential infinite recursion | Jared Adams | 3 | -4/+4 | |