Age | Commit message (Collapse) | Author | Files | Lines |
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There wasn't a whole lot gained by sharing a common base class, and it makes
extending the manaserv Message{In,Out} classes with a debugging mode
unnecessarily complicated.
Reviewed-by: Yohann Ferreira
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Really only the trade handler is concerned about whether the player is
currently in a trade or not.
Reviewed-by: Erik Schilling
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This was already done by ManaPlus. It's a good idea anyway and it makes
comparing the code a little easier.
Reviewed-by: Yohann Ferreira
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I'll sync the two files as for the new enums in a separate commit.
Trivial fix.
Resolves: Mana-mantis #278.
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EventManager has been merged into Event, with some new convinience methods
added.
Reviewed-by: Chuck Miller
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You'll have to include it anyways 99% of the time
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There is still a good way to go, but this should get us
started
Reviewed-by: Jared Adams
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Also cleanup PlayerInfo a bit.
Reviewed-by: Chuck Miller
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No need for two different classes to manage ActorSprites.
Reviewed-by: Chuck Miller
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Also added the update copyright tool from the Wormux Team.
( And not forgetting credit's due. :P )
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Finish support for server types in the server dialog.
Using the new server type function, strip out ifdefs, replacing them with if
blocks for later merging in smaller atomic commits.
Remove any remaining references to the support defs, including in build system.
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Also remove some extra new lines and fix eAthena's PartyTab define guards.
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Instead of each netcode making the global variables and Net referencing them, Net now makes them and the netcodes reference them.
Also remove an innappropriate ChatHandler reference from eA's AdminHandler.
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