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path: root/src/net/manaserv/beinghandler.h
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2012-05-05Removed the shared base classes of MessageIn and MessageOutThorbjørn Lindeijer1-9/+9
There wasn't a whole lot gained by sharing a common base class, and it makes extending the manaserv Message{In,Out} classes with a debugging mode unnecessarily complicated. Reviewed-by: Yohann Ferreira
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2011-08-19Fixed visible equipment updates, and made it based on equip.xml.Yohann Ferreira1-0/+10
2011-03-15Basically merged the two movement algorithms into one.Yohann Ferreira1-8/+0
This was made in favour of the manaserv way of doing things. I also added a way to keep the original server speed value so the pixel value can be recomputed at each map change, as this was necessary since the speed is given before the first map is loaded. The code is much more simpler now about movement handling, and we can already see improvements on other characters movements in The Mana World with this. Everything can't be perfect the first time; here are bugs identified so far: - Monsters direction isn't updated on TmwAthena for obscure reasons. - Remote players walking animation is sometimes reset on each steps. - When changing map, the local player sometimes walks randomly until the player reacts. Stay tuned!
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-4/+3
2010-02-09Made the Beings' logic be able to handle any tile height/width.Bertram1-1/+3
This is the First step to get rid of most hardcoded 32 values.
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P )
2010-02-03Factorized speed translation from tile per seconds to pixels per ticks.Bertram1-0/+8
2009-11-03Remove more _SUPPORT ifdefs and do some cleanupJared Adams1-10/+10
2009-10-24REplace instances of TMW with ManaJared Adams1-0/+49