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path: root/src/map.cpp
AgeCommit message (Expand)AuthorFilesLines
2011-04-26Made the client use a unique kind of movement code.Yohann Ferreira1-0/+33
2011-04-16Post-review fixes.Yohann Ferreira1-3/+0
2011-04-09Removed a lot of useless "documentation"Thorbjørn Lindeijer1-3/+0
2011-03-29Added the Map::getTileCenter() convenience function.Yohann Ferreira1-0/+12
2011-03-17Fixed wrong comments in and optimize findTilePath() a bit.Yohann Ferreira1-13/+3
2011-03-17Now the client centers the pixel positions when using tA.Yohann Ferreira1-0/+34
2011-03-10Fix the pathfinding method to acccept every walkmasks.Yohann Ferreira1-1/+1
2011-03-10Wrap the open and closed list members in path finding.Yohann Ferreira1-9/+22
2011-01-10Remove the player naturally avoid other beings for Manaserv.Yohann Ferreira1-1/+5
2010-11-01Merge branch '0.5' of gitorious.org:mana/manaYohann Ferreira1-11/+15
2010-10-22Turned the OpenGL and disable transparency options as static members.Yohann Ferreira1-1/+1
2010-10-17Added Low CPU Mode toggle in video setup. Defaults to On.madcamel@gmail.com1-10/+14
2010-07-28Centralized configuration default values using the VariableData system.Yohann Ferreira1-3/+3
2010-07-22Add two debug map modes and improve slightly map drawing.Andrei Karas1-12/+75
2010-07-19Merge branch '1.0'Yohann Ferreira1-16/+6
2010-07-09Fix tileset gid handling to better match TiledJared Adams1-16/+6
2010-06-13Merge remote branch '1.0/1.0'Jared Adams1-5/+2
2010-06-10Merge BeingManager and FloorItemManager as ActorSpriteManagerJared Adams1-5/+7
2010-06-05Fix memory leak in minimapAndrei Karas1-5/+2
2010-05-21Fix handling sprite alphaJared Adams1-2/+1
2010-04-23Add an Actor class to replace the Sprite classJared Adams1-30/+29
2010-04-12Completely ignore eAthena job 45Jared Adams1-3/+1
2010-04-12Reviewed the LocalPlayer::nextTile() function. The ManaServ movement system i...Bertram1-2/+2
2010-04-12Move path finding related code to the Map class and small fixes.Bertram1-11/+125
2010-03-08Fix properties bug.Andrei Karas1-2/+2
2010-03-04Fixed crash when a map-based particle effect can't be loadedPhilipp Sehmisch1-1/+1
2010-03-04Implemented markers for warp portals defined in map files in form of particle...Philipp Sehmisch1-2/+11
2010-02-24Some code cleanupsThorbjørn Lindeijer1-1/+2
2010-02-21Made tick counter and framerate limiter work during login sequenceThorbjørn Lindeijer1-6/+4
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-4/+3
2010-02-09Got successfully rid of tile width/height fallback values as asked by Jaxad.Bertram1-6/+0
2010-02-09Separated fallback defaults for tile width and height.Bertram1-1/+2
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
2010-01-27Added mutators/accessors to being.h and smal cleanups.Bertram1-1/+2
2010-01-23Chaning the method name Map::getMapId() to map::getFilename()Blue Sans Douze1-1/+1
2010-01-23Autoload a minimap is no minimap info is givenBlue Sans Douze1-0/+12
2010-01-12Standardize header orderJared Adams1-2/+2
2010-01-10Change code styleAndrei Karas1-3/+6
2010-01-10Fix initialization order in Being and MapJared Adams1-2/+2
2010-01-09Add special map mode.Andrei Karas1-5/+11
2009-12-25Always draw the first background image - even when ambient effects are off - ...Philipp Sehmisch1-2/+2
2009-12-25Added support for map background images which work exactly like overlays, jus...Philipp Sehmisch1-23/+86
2009-12-03Remove some unneeded _SUPPORt ifdefsJared Adams1-4/+0
2009-10-15Speed code unification part 3: Made the client handle the speed in tiles per ...Bertram1-0/+5
2009-10-04Introduced Net::LoginHandler::SetEmailOnRegisterThorbjørn Lindeijer1-14/+9
2009-09-23Fixed some glitches in Equipment and Inventory window, and made the code mor...Bertram1-1/+2
2009-09-17Partially (but mainly) resolved Mantis #753 by making monsters, NPC, and Floo...Bertram1-0/+18
2009-08-13Clean up Being and it's derivativesJared Adams1-4/+4
2009-08-01Remove some unused movement methodsChuck Miller1-44/+0