Age | Commit message (Collapse) | Author | Files | Lines |
|
and removing possible buffer overflows by replacing some global char[] by std::strings.
|
|
|
|
|
|
|
|
|
|
fixed double free and cleaned up a bit.
|
|
|
|
improved later.
|
|
|
|
- Way to system cursor (now you can choose the original sdl cursor in config)
|
|
|
|
|
|
style is up for discussion.
|
|
|
|
|
|
example if items.xml is missing)
|
|
|
|
- Updated desktop file to work better
- Install the desktop file to the standard location
- Install the icon as tmw.png in the standard pixmaps data dir
|
|
|
|
and rendering of images.
|
|
|
|
|
|
|
|
disabled status.
|
|
|
|
the initial starting location for new player characters.
|
|
- inventory fixes
- equipment fixes
- graphic updates (items and monsters)
- weaponary system
- fixed status window
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
used throughout application, cleaned up shop functions.
|
|
|
|
|
|
Allegro to load/draw images. Only the login wallpaper is currently loaded
using the resource manager and the resource manager still waits with searching
for available files until they are asked for instead of indexing what is
available.
|
|
|
|
|
|
|
|
|
|
|
|
now. ;)
|
|
|
|
|