Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-08-26 | Made the Network class a purely static interface, as there is only one instance. | Guillaume Melquiond | 1 | -24/+24 | |
2006-08-26 | Got rid of numerous additions and substractions to the hair style and color. | Bjørn Lindeijer | 1 | -1/+1 | |
Hair style 0 was added and defined as being bald (so bald is no longer a hardcoded style). | |||||
2006-08-20 | Fixed selection of player character and implemented sending of game and chat | Bjørn Lindeijer | 1 | -13/+10 | |
server tokens. It gets you in the game (or what's left of it), but not on any map yet. | |||||
2006-08-20 | The Network can now connect to the three servers and affected methods now take | Bjørn Lindeijer | 1 | -85/+104 | |
the server type as a parameter. The MessageOut gained a convenience constructor (same as was added server side). The game states during login sequence have been renamed and redone in order to ensure no communication is attempted to unconnected servers. This allowed the removal of the outgoing message queue. Connecting to the account server has been moved before the login/register phase (dialogs will still need to be updated). Quite a few things are expected to be broken since I'm rather tired at the moment. I've left many TODO entries in the code. | |||||
2006-08-14 | Completed porting of character creation/deletion, fixed some issues with ↵ | Eugenio Favalli | 1 | -18/+21 | |
network code. | |||||
2006-08-13 | Merged cleanups and content changes from the trunk. Also fixed compiling with | Bjørn Lindeijer | 1 | -20/+9 | |
OpenGL enabled. | |||||
2006-08-02 | Ported account registration to tmwserv. There's still a ↵ | Eugenio Favalli | 1 | -4/+24 | |
disconnection/reconnection between registration and login. | |||||
2006-07-30 | Updated TMW to be compatible with Guichan 0.5.0 (merged from guichan-0.5.0 | Bjørn Lindeijer | 1 | -3/+5 | |
branch). | |||||
2006-07-27 | Modified client version to be an int. | Eugenio Favalli | 1 | -1/+1 | |
2006-07-26 | Removed char server selection dialog, and added character visualization in ↵ | Eugenio Favalli | 1 | -39/+2 | |
character selection dialog. | |||||
2006-07-25 | Added support for writing log to standard output. | Bjørn Lindeijer | 1 | -60/+77 | |
2006-07-25 | Switched client to use enet and modified login sequence to work with the new ↵ | Eugenio Favalli | 1 | -31/+29 | |
protocol from tmwserv. | |||||
2006-07-24 | Fixed the loading of updates and made skipping the update process also skip thev0.0.20 | Bjørn Lindeijer | 1 | -6/+12 | |
loading of updates. | |||||
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 1 | -8/+13 | |
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions. | |||||
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -9/+3 | |
2006-07-18 | Updated the updating system. It will now only load those updates | Bjørn Lindeijer | 1 | -9/+23 | |
specified in the downloaded resources.txt file, and in the order in which they are mentioned (the top one being the most significant). | |||||
2006-07-03 | Fixed visible equipment initialization and hack to see 2 kinds of visible ↵ | Eugenio Favalli | 1 | -6/+11 | |
equipments. | |||||
2006-06-21 | Added female players. | Eugenio Favalli | 1 | -5/+10 | |
2006-05-12 | You can now see the shirt when equipping a top equipment. | Eugenio Favalli | 1 | -0/+5 | |
2006-05-03 | FPS limit can now be set in setup dialog. Default value for FPS is 50. (Code ↵ | Eugenio Favalli | 1 | -1/+1 | |
based on peoro's patch). | |||||
2006-05-03 | Increased fps limit granularity and cleaned some code, fixed some xml ↵ | Eugenio Favalli | 1 | -25/+0 | |
library name in Dev-C++ project file, switched version to 0.0.20. | |||||
2006-03-19 | Unreverted latest change by Doener due to my lack of proper communication ↵ | Eugenio Favalli | 1 | -4/+3 | |
abilities. | |||||
2006-03-19 | Reverted changeset r2269 (toString) as requested by ElvenProgrammer. | Björn Steinbrink | 1 | -3/+4 | |
2006-03-18 | Added a toString conversion function. | Björn Steinbrink | 1 | -4/+3 | |
2006-03-16 | A bunch of cosmetic changes. | Björn Steinbrink | 1 | -9/+5 | |
2006-03-13 | Fixed skip update option. | Eugenio Favalli | 1 | -1/+1 | |
2006-03-09 | Made all local action listeners structs and moved them into anonymous ↵ | Björn Steinbrink | 1 | -9/+5 | |
namespaces. | |||||
2006-03-08 | Added a 'dtor' helper functor to delete objects in arrays and containers ↵ | Björn Steinbrink | 1 | -5/+3 | |
using STL algorithms. | |||||
2006-03-06 | Small fixes before releasing. | Eugenio Favalli | 1 | -1/+0 | |
2006-03-05 | Merged new_playerset branch into trunk. | Eugenio Favalli | 1 | -6/+27 | |
2006-02-23 | A bunch of mostly cosmetic cleanups. | Björn Steinbrink | 1 | -3/+3 | |
2006-02-04 | Unify the various login dialogs to use LoginData. | Björn Steinbrink | 1 | -32/+36 | |
2006-02-03 | Made the login dialog work on LoginData only, without playing with the ↵ | Björn Steinbrink | 1 | -7/+27 | |
config, it's not its job to do so. | |||||
2006-02-01 | Created a Game class. | Björn Steinbrink | 1 | -3/+4 | |
2006-02-01 | Replaced ErrorDialog by OkDialog + listener. | Björn Steinbrink | 1 | -2/+17 | |
2006-01-26 | Moved some setup code out of the game loop into the setup functions. Setup ↵ | Björn Steinbrink | 1 | -0/+2 | |
functions are now called from the outside. | |||||
2006-01-22 | Updated Dev-Cpp project file, fixed a GDI issue. | Eugenio Favalli | 1 | -0/+2 | |
2006-01-22 | Remove obsoleted action listeners. | Björn Steinbrink | 1 | -22/+0 | |
2006-01-22 | Use generic error method for sound failure. | Björn Steinbrink | 1 | -2/+1 | |
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -22/+127 | |
2006-01-07 | Removed --skipupdate option from Dev.Cpp project file, splitted the setup ↵ | Eugenio Favalli | 1 | -1/+0 | |
window into 3 tabs and added a joystick calibration tool. | |||||
2006-01-04 | FreeBSD Fixes from Icy. | Yohann Ferreira | 1 | -2/+2 | |
2006-01-03 | Fixed a compile warning with GCC 4.1. Thanks to gim's suggestion. | Eugenio Favalli | 1 | -1/+1 | |
2006-01-01 | Applied patch by pclouds that allows for a faster login sequence by providing | Bjørn Lindeijer | 1 | -8/+58 | |
the username and password from the command line, and allowing the client to choose the default server and character. | |||||
2005-12-30 | Added a new item, improved smooth login sequence, added a registration ↵ | Eugenio Favalli | 1 | -0/+6 | |
window (a lot of duplicated code to be removed). | |||||
2005-12-24 | Fringe layer draw fix and change in policy on when using OpenGL is the default. | Bjørn Lindeijer | 1 | -3/+3 | |
2005-12-18 | Removed unused code and added changes to snowy map by Bertram. | Eugenio Favalli | 1 | -15/+0 | |
2005-12-05 | Display TMW version on Windows too | Bjørn Lindeijer | 1 | -3/+2 | |
2005-11-13 | Made the three desert maps use the fringe layer for objects. Reveals bug with | Bjørn Lindeijer | 1 | -1/+1 | |
objects disappearing at the bottom and still some draw order problems. | |||||
2005-10-24 | Corrections to my previous commit for tmw for windows users. | Yohann Ferreira | 1 | -3/+5 | |