Age | Commit message (Collapse) | Author | Files | Lines |
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loaded.
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allowed for some cleanup. Had a bit of help from the patch by VictorSan.
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since ItemInfo refers to an Image.
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and add support for saving the last used character (based on a patch by Andrew Harrison).
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configuration file to use.
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from the 0.1.0 branch.
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loading of updates.
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animation system. Action now refers to the Spriteset directly and
AnimatedSprite refers to the current Action directly instead of using the
std::map with a std::string constantly. Some methods and parameters are marked
as const. The READ_PROP macro was replaced by static methods. Warnings are
logged when unnamed actions are defined or when actions refer to undefined
imagesets. Code is more tolerant towards missing actions.
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specified in the downloaded resources.txt file, and in the order
in which they are mentioned (the top one being the most
significant).
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equipments.
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based on peoro's patch).
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library name in Dev-C++ project file, switched version to 0.0.20.
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abilities.
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namespaces.
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using STL algorithms.
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config, it's not its job to do so.
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functions are now called from the outside.
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