Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2007-06-03 | Fixed screenshot save directory on OSX.v0.0.23 | David Athay | 1 | -2/+2 | |
2007-04-05 | Unified storage of configuration, updates and screenshots in home directory. | Eugenio Favalli | 1 | -8/+6 | |
2007-03-27 | Icon loading doesn't necessarily succeed, so better not crash when it doesn't. | Bjørn Lindeijer | 1 | -3/+9 | |
2007-03-24 | Make sure that when a network error occurs, the error message is available and | Bjørn Lindeijer | 1 | -1/+6 | |
shown to the user. Also, only enable Register button when all necessary fields are filled in. | |||||
2007-03-24 | Go back to login or register state on error, depending on what the user was | Bjørn Lindeijer | 1 | -14/+16 | |
doing, and fixed the error message when registering an account that already exists. Also another crash fix following from previous commit. | |||||
2007-03-24 | Changed the order of network message handling and logic, in order to prevent an | Bjørn Lindeijer | 1 | -1/+1 | |
incoming character delete message from deleting the player character that was about to be drawn. | |||||
2007-03-22 | Use the icon included in the executable on Windows. | Bjørn Lindeijer | 1 | -1/+12 | |
2007-03-22 | Fixed problems with window icon on Windows as much as possible. | Bjørn Lindeijer | 1 | -1/+3 | |
2007-03-21 | Renamed Spriteset to ImageSet. | Bjørn Lindeijer | 1 | -1/+0 | |
2007-03-21 | Display a progress bar and connecting status for each server and display the | Bjørn Lindeijer | 1 | -12/+50 | |
version using a gcn::Label. | |||||
2007-03-20 | Reduced amount of useless logging, calculate nearest power of two in a function | Bjørn Lindeijer | 1 | -1/+1 | |
and only do the alpha check in software mode. | |||||
2007-03-18 | Added --version to the arguments, deleted the 'pink-code'. | Rogier Polak | 1 | -5/+22 | |
2007-03-14 | Renamed icons to make things easier for Debian packaging, and the "-icon" part | Bjørn Lindeijer | 1 | -1/+1 | |
was superfluous anyway. | |||||
2007-02-20 | Added support for customdata directory. | Philipp Sehmisch | 1 | -3/+15 | |
2007-02-20 | Still add local "data" dir to the search path, mostly for developers. | Bjørn Lindeijer | 1 | -1/+1 | |
2007-02-20 | Applied patch by trapdoor which makes TMW use a more standard location for the | Bjørn Lindeijer | 1 | -5/+22 | |
data on MacOS X. | |||||
2007-02-13 | Fixed the _M/_F username bug. | Philipp Sehmisch | 1 | -0/+7 | |
2007-01-17 | Changed default server. | Eugenio Favalli | 1 | -2/+2 | |
2007-01-14 | Fixed windows headers issues | Eugenio Favalli | 1 | -2/+0 | |
2007-01-14 | Upgraded to Guichan 0.6.0 (merge from guichan-0.6.0 branch). | Bjørn Lindeijer | 1 | -6/+10 | |
2006-12-23 | Load the databases at the start of the LOGIN state, after the updates are | Bjørn Lindeijer | 1 | -5/+6 | |
loaded. | |||||
2006-12-12 | Added Adler32 checksum for updates | Eugenio Favalli | 1 | -3/+6 | |
2006-12-09 | Use new animation system in character selection/creation. Shows equipment and | Bjørn Lindeijer | 1 | -31/+2 | |
allowed for some cleanup. Had a bit of help from the patch by VictorSan. | |||||
2006-11-29 | Implemented MonsterDB namespace | Philipp Sehmisch | 1 | -0/+3 | |
2006-11-26 | Higher precision log timestamps, some more logging and support for TGA images. | Bjørn Lindeijer | 1 | -11/+13 | |
2006-11-26 | ItemDB needs to be unloaded before deleting the resource manager instance, | Bjørn Lindeijer | 1 | -3/+3 | |
since ItemInfo refers to an Image. | |||||
2006-11-26 | Equipment database namespace and support for gender specific equipment sprites | Philipp Sehmisch | 1 | -1/+5 | |
2006-11-23 | Refectored the Itemmanager class to an ItemDB namespace. | Philipp Sehmisch | 1 | -0/+6 | |
2006-11-09 | Fixed a conflict with Windows headers and updated project files | Eugenio Favalli | 1 | -1/+1 | |
2006-11-05 | Changed some printf statements to log statements. | Bjørn Lindeijer | 1 | -2/+2 | |
2006-11-03 | Updated to the new default updatehost. | Bjørn Lindeijer | 1 | -1/+1 | |
2006-10-28 | Reload wallpaper after updates are done. | Björn Steinbrink | 1 | -0/+4 | |
2006-09-14 | src/gui/char_select.cpp, src/main.cpp: Fix the character name matching loop ↵ | Björn Steinbrink | 1 | -0/+7 | |
and add support for saving the last used character (based on a patch by Andrew Harrison). | |||||
2006-09-14 | Fix up the player selection stuff, it's a bit nicer now. | Björn Steinbrink | 1 | -14/+3 | |
2006-09-13 | Fix up the player selection command line option. | Björn Steinbrink | 1 | -15/+16 | |
2006-09-06 | Fixed fps limiter issues and increased default limit to 60 | Eugenio Favalli | 1 | -1/+1 | |
2006-08-29 | Applied patch by Andrew Harrison, adding a command line option to specify which | Bjørn Lindeijer | 1 | -28/+37 | |
configuration file to use. | |||||
2006-08-25 | Applied patch by Matthias, adding --playername command line option. | Bjørn Lindeijer | 1 | -4/+23 | |
2006-08-13 | Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updates | Bjørn Lindeijer | 1 | -4/+7 | |
from the 0.1.0 branch. | |||||
2006-08-07 | A bunch of cleanups. | Björn Steinbrink | 1 | -19/+8 | |
2006-07-28 | Moved AnimatedSprite into its own files, removed useless includes. | Björn Steinbrink | 1 | -1/+0 | |
2006-07-24 | Fixed the loading of updates and made skipping the update process also skip thev0.0.20 | Bjørn Lindeijer | 1 | -6/+12 | |
loading of updates. | |||||
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 1 | -8/+13 | |
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions. | |||||
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -9/+3 | |
2006-07-18 | Updated the updating system. It will now only load those updates | Bjørn Lindeijer | 1 | -9/+23 | |
specified in the downloaded resources.txt file, and in the order in which they are mentioned (the top one being the most significant). | |||||
2006-07-03 | Fixed visible equipment initialization and hack to see 2 kinds of visible ↵ | Eugenio Favalli | 1 | -6/+11 | |
equipments. | |||||
2006-06-21 | Added female players. | Eugenio Favalli | 1 | -5/+10 | |
2006-05-12 | You can now see the shirt when equipping a top equipment. | Eugenio Favalli | 1 | -0/+5 | |
2006-05-03 | FPS limit can now be set in setup dialog. Default value for FPS is 50. (Code ↵ | Eugenio Favalli | 1 | -1/+1 | |
based on peoro's patch). | |||||
2006-05-03 | Increased fps limit granularity and cleaned some code, fixed some xml ↵ | Eugenio Favalli | 1 | -25/+0 | |
library name in Dev-C++ project file, switched version to 0.0.20. |