Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-04-04 | Spawning a particle effect whenever the client sends a move message to the ↵ | Philipp Sehmisch | 1 | -0/+1 | |
server to visualize the extreme flooding of the server with move message when the user moves with the mouse. | |||||
2008-04-03 | Added right click to invite to guild | David Athay | 1 | -0/+17 | |
2008-03-13 | Synchronized pathfinding algorithmns with those used by the server to avoid ↵ | Philipp Sehmisch | 1 | -7/+7 | |
asynchronisation. | |||||
2008-03-05 | Fixed guild creation. | David Athay | 1 | -56/+6 | |
2008-03-03 | Skill gui beautifications by roderic. | Philipp Sehmisch | 1 | -14/+16 | |
2008-02-28 | Work in Progress commit of guilds. | David Athay | 1 | -0/+62 | |
2008-02-22 | Implemented skill name display in skill dialog and xp messages (based on a ↵ | Philipp Sehmisch | 1 | -1/+31 | |
patch by rodge) | |||||
2008-02-20 | Merged revisions 3790,3799,3801-3807,3809-3810,3812-3813,3815-3816,3818-3821 ↵ | Bjørn Lindeijer | 1 | -0/+1 | |
via svnmerge from https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3790 | b_lindeijer | 2007-12-18 14:54:17 +0100 (Tue, 18 Dec 2007) | 3 lines Remember to delete the progressbar and label also when the game was not started. ........ r3801 | b_lindeijer | 2007-12-21 12:56:23 +0100 (Fri, 21 Dec 2007) | 2 lines Fixed shop list box not to scroll up when the selection is removed. ........ r3802 | b_lindeijer | 2007-12-21 13:37:17 +0100 (Fri, 21 Dec 2007) | 2 lines Added logging of error on PHYSFS_addToSearchPath. ........ r3803 | b_lindeijer | 2007-12-21 15:56:38 +0100 (Fri, 21 Dec 2007) | 3 lines Fixed inventory size not matching the size assumed by eAthena and related memory corruption and increased default chat log length. ........ r3804 | the_enemy | 2007-12-21 16:07:20 +0100 (Fri, 21 Dec 2007) | 1 line Attempted to fix client freeze when unable to connect to update host, and added exit dialog ........ r3805 | b_lindeijer | 2007-12-22 16:24:14 +0100 (Sat, 22 Dec 2007) | 2 lines Updated version to 0.0.24. Release data set to tomorrow, we'll see. ........ r3806 | b_lindeijer | 2007-12-22 21:42:35 +0100 (Sat, 22 Dec 2007) | 2 lines Make sure chat messages are also trimmed for the local player. ........ r3809 | crush_tmw | 2007-12-23 03:16:53 +0100 (Sun, 23 Dec 2007) | 1 line Particle images are now reference-counted properly. Avoided attempts to load "data/graphics/" when a monster or equipment piece has no sprite. Error placeholder is now used when attempting to load a sprite definition file that doesn't exist. ........ r3810 | b_lindeijer | 2007-12-24 02:20:42 +0100 (Mon, 24 Dec 2007) | 2 lines Updated release date. ........ r3812 | the_enemy | 2007-12-24 15:16:15 +0100 (Mon, 24 Dec 2007) | 1 line Minor update, fixed disconnection dialog ........ r3813 | b_lindeijer | 2007-12-24 15:45:34 +0100 (Mon, 24 Dec 2007) | 2 lines Fixed compile warning. ........ r3816 | b_lindeijer | 2007-12-25 13:31:21 +0100 (Tue, 25 Dec 2007) | 2 lines Fixed year. :) ........ r3818 | b_lindeijer | 2007-12-25 23:11:55 +0100 (Tue, 25 Dec 2007) | 2 lines Updated CMake file. ........ r3821 | b_lindeijer | 2007-12-26 19:06:15 +0100 (Wed, 26 Dec 2007) | 2 lines Fixed year in README too. ........ | |||||
2008-01-28 | Added weapon skill system and leveling system. | Philipp Sehmisch | 1 | -16/+50 | |
2007-11-21 | Renamed {read,write}{Byte,Short,Long} to {read,write}{Int8,Int16,Int32}. This | Bjørn Lindeijer | 1 | -2/+2 | |
is less confusing in 64-bit context and less conflicting with the 0.0 client. | |||||
2007-11-15 | Moved item icon from ItemInfo class to the Item class, so that it can be loaded | Bjørn Lindeijer | 1 | -3/+3 | |
on demand. Results in faster startup time and reduced memory usage. | |||||
2007-10-18 | Removed player looks from generic beings. Prevented client termination on ↵ | Guillaume Melquiond | 1 | -6/+2 | |
missing sprites. Merged weapon-type and attack-type fields for items. | |||||
2007-09-19 | Merged 0.0 changes from revision 3362 to 3580 to trunk. | Bjørn Lindeijer | 1 | -3/+40 | |
2007-08-18 | Adapted to new server handling of character attributes. | Guillaume Melquiond | 1 | -2/+2 | |
2007-08-14 | mantis_id:129 - Inventory Window Slots Added. | Joshua Langley | 1 | -8/+24 | |
2007-08-08 | Fixed position of the cleaning bit for looks, so that it actually fits into ↵ | Guillaume Melquiond | 1 | -0/+1 | |
network data. | |||||
2007-08-08 | Re-designed equipment window, un-equip created. | Joshua Langley | 1 | -5/+1 | |
2007-07-31 | Removed legacy inventory code. Added display of equipment. | Guillaume Melquiond | 1 | -15/+2 | |
2007-07-29 | Converted trading to new server. | Guillaume Melquiond | 1 | -17/+5 | |
2007-07-08 | Fixed some uninitialized variables. | Guillaume Melquiond | 1 | -2/+6 | |
2007-03-24 | Merged 0.0 changes from revision 3177 to 3234 to trunk. | Bjørn Lindeijer | 1 | -0/+1 | |
2007-03-22 | Redesigned the localplayer class to use getters and setters instead of ↵ | Philipp Sehmisch | 1 | -50/+11 | |
direct access to the member variables. Implemented communication of attributes between server and client. | |||||
2007-03-02 | Implemented communication of being action changes. | Philipp Sehmisch | 1 | -9/+5 | |
2007-01-05 | Implemented item dropping. | Guillaume Melquiond | 1 | -10/+2 | |
2007-01-04 | Client-side hack for picking up items. | Guillaume Melquiond | 1 | -5/+2 | |
2007-01-04 | Merged 0.0 changes from revision 2898 to 2988 to trunk. | Bjørn Lindeijer | 1 | -5/+14 | |
2006-12-30 | Improved precise positionning of character with mouse cursor. | Guillaume Melquiond | 1 | -3/+3 | |
2006-12-30 | Changed attack message to send the direction the player is visually facing. | Guillaume Melquiond | 1 | -1/+1 | |
2006-12-29 | Implemented catching and displaying of damage notifications. | Philipp Sehmisch | 1 | -1/+1 | |
2006-12-27 | Client-sided implementation of attacks | Philipp Sehmisch | 1 | -47/+8 | |
2006-12-11 | Merged 0.0 changes from revision 2825 to 2898 to trunk. | Bjørn Lindeijer | 1 | -8/+28 | |
2006-11-02 | Network layer refactoring. | Björn Steinbrink | 1 | -11/+42 | |
2006-09-02 | Switched to short IDs for beings. | Guillaume Melquiond | 1 | -2/+2 | |
2006-08-27 | Implemented pixel-grained movements. | Guillaume Melquiond | 1 | -13/+21 | |
2006-08-27 | Cleaned the logic members. | Guillaume Melquiond | 1 | -15/+3 | |
2006-08-27 | Removed Being::mFrame field. | Guillaume Melquiond | 1 | -8/+3 | |
2006-08-27 | Changed to pixel-based coordinates for beings. | Guillaume Melquiond | 1 | -10/+10 | |
2006-08-27 | Send movements. | Guillaume Melquiond | 1 | -4/+5 | |
2006-08-26 | Got rid of the default MessageOut constructor, since all messages should have | Bjørn Lindeijer | 1 | -28/+14 | |
an ID. | |||||
2006-08-14 | Completed porting of character creation/deletion, fixed some issues with ↵ | Eugenio Favalli | 1 | -0/+1 | |
network code. | |||||
2006-07-25 | Switched client to use enet and modified login sequence to work with the new ↵ | Eugenio Favalli | 1 | -52/+52 | |
protocol from tmwserv. | |||||
2006-07-24 | Fixed setDirection() semantics. | Björn Steinbrink | 1 | -4/+0 | |
Removed a printf-leftover. | |||||
2006-07-24 | Removed unused code, fixed "change direction when not walking" bug, updated ↵ | Eugenio Favalli | 1 | -0/+6 | |
project files. | |||||
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -6/+6 | |
2006-05-12 | You can now see the shirt when equipping a top equipment. | Eugenio Favalli | 1 | -2/+1 | |
2006-05-02 | Fixed the delay last move bug. | Eugenio Favalli | 1 | -1/+1 | |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -26/+26 | |
2006-03-09 | Use std::auto_ptr in some places. | Björn Steinbrink | 1 | -1/+0 | |
2006-03-08 | Reverted changes from r2225, it broke walking code as I missed the ↵ | Björn Steinbrink | 1 | -5/+2 | |
differences between tile and being collisions. | |||||
2006-03-08 | Let the LocalPlayer decide whether it can walk to a destination. | Björn Steinbrink | 1 | -3/+6 | |