Age | Commit message (Expand) | Author | Files | Lines |
2008-02-20 | Merged revisions 3790,3799,3801-3807,3809-3810,3812-3813,3815-3816,3818-3821 ... | Bjørn Lindeijer | 1 | -0/+1 |
2008-02-12 | Made pathfinding not halt on collision destination tile, made moving around w... | Eugenio Favalli | 1 | -2/+2 |
2008-01-28 | Added weapon skill system and leveling system. | Philipp Sehmisch | 1 | -16/+50 |
2008-01-13 | Fixed non-default location music loading | David Athay | 1 | -0/+1 |
2007-12-21 | Fixed inventory size not matching the size assumed by eAthena and related | Bjørn Lindeijer | 1 | -0/+1 |
2007-11-21 | Renamed {read,write}{Byte,Short,Long} to {read,write}{Int8,Int16,Int32}. This | Bjørn Lindeijer | 1 | -2/+2 |
2007-11-20 | Merged revisions 3629-3630 via svnmerge from | Bjørn Lindeijer | 1 | -6/+1 |
2007-11-15 | Moved item icon from ItemInfo class to the Item class, so that it can be loaded | Bjørn Lindeijer | 1 | -3/+3 |
2007-10-18 | Removed player looks from generic beings. Prevented client termination on mis... | Guillaume Melquiond | 1 | -6/+2 |
2007-09-19 | Merged 0.0 changes from revision 3362 to 3580 to trunk. | Bjørn Lindeijer | 1 | -3/+40 |
2007-08-30 | Merged equipment database with items database and got rid of the unused item | Bjørn Lindeijer | 1 | -2/+0 |
2007-08-24 | Removed useless logic method and reverted mouse cursor to non-static since | Bjørn Lindeijer | 1 | -1/+1 |
2007-08-23 | Changed XP gaining effect to appear on the player instead. | Bjørn Lindeijer | 1 | -3/+12 |
2007-08-22 | Added close button and item shortcut backgrounds to files that will be | Bjørn Lindeijer | 1 | -1/+1 |
2007-08-21 | mantis id=118 - Added Item Shortcut Bar. | Joshua Langley | 1 | -0/+11 |
2007-08-20 | Added monster killed xp notification effect. | Joshua Langley | 1 | -0/+10 |
2007-08-18 | Adapted to new server handling of character attributes. | Guillaume Melquiond | 1 | -2/+2 |
2007-08-14 | mantis_id:129 - Inventory Window Slots Added. | Joshua Langley | 1 | -8/+24 |
2007-08-08 | Fixed position of the cleaning bit for looks, so that it actually fits into n... | Guillaume Melquiond | 1 | -0/+1 |
2007-08-08 | Re-designed equipment window, un-equip created. | Joshua Langley | 1 | -5/+1 |
2007-07-31 | Removed legacy inventory code. Added display of equipment. | Guillaume Melquiond | 1 | -15/+2 |
2007-07-29 | Converted trading to new server. | Guillaume Melquiond | 1 | -17/+5 |
2007-07-11 | Weapon sprites are now (almost) threated like other equipment sprites through... | Philipp Sehmisch | 1 | -4/+11 |
2007-07-08 | Fixed some uninitialized variables. | Guillaume Melquiond | 1 | -2/+6 |
2007-03-24 | Merged 0.0 changes from revision 3177 to 3234 to trunk. | Bjørn Lindeijer | 1 | -0/+1 |
2007-03-22 | Redesigned the localplayer class to use getters and setters instead of direct... | Philipp Sehmisch | 1 | -50/+11 |
2007-03-19 | Added target cursor. Shows blue when target in range, and red when out of range. | David Athay | 1 | -0/+1 |
2007-03-02 | Implemented communication of being action changes. | Philipp Sehmisch | 1 | -9/+5 |
2007-01-05 | Implemented item dropping. | Guillaume Melquiond | 1 | -10/+2 |
2007-01-04 | Client-side hack for picking up items. | Guillaume Melquiond | 1 | -5/+2 |
2007-01-04 | Merged 0.0 changes from revision 2898 to 2988 to trunk. | Bjørn Lindeijer | 1 | -5/+14 |
2006-12-30 | Improved precise positionning of character with mouse cursor. | Guillaume Melquiond | 1 | -3/+3 |
2006-12-30 | Changed attack message to send the direction the player is visually facing. | Guillaume Melquiond | 1 | -1/+1 |
2006-12-29 | Implemented catching and displaying of damage notifications. | Philipp Sehmisch | 1 | -1/+1 |
2006-12-27 | Client-sided implementation of attacks | Philipp Sehmisch | 1 | -47/+8 |
2006-12-16 | Fixed connection dialog visibility and fixed issues with walking one tile too | Bjørn Lindeijer | 1 | -5/+14 |
2006-12-11 | Fixed visibility of the update window. | Bjørn Lindeijer | 1 | -3/+3 |
2006-12-11 | Merged 0.0 changes from revision 2825 to 2898 to trunk. | Bjørn Lindeijer | 1 | -8/+28 |
2006-12-03 | Made NPC names visible. Windows are now invisible by default. | Bjørn Lindeijer | 1 | -3/+1 |
2006-11-19 | Separated sprite definition from playback. | Bjørn Lindeijer | 1 | -9/+30 |
2006-11-02 | Network layer refactoring. | Björn Steinbrink | 1 | -11/+42 |
2006-09-02 | Switched to short IDs for beings. | Guillaume Melquiond | 1 | -2/+2 |
2006-08-27 | Implemented pixel-grained movements. | Guillaume Melquiond | 1 | -13/+21 |
2006-08-27 | Cleaned the logic members. | Guillaume Melquiond | 1 | -15/+3 |
2006-08-27 | Removed Being::mFrame field. | Guillaume Melquiond | 1 | -8/+3 |
2006-08-27 | Changed to pixel-based coordinates for beings. | Guillaume Melquiond | 1 | -10/+10 |
2006-08-27 | Send movements. | Guillaume Melquiond | 1 | -4/+5 |
2006-08-26 | Got rid of the default MessageOut constructor, since all messages should have | Bjørn Lindeijer | 1 | -28/+14 |
2006-08-14 | Completed porting of character creation/deletion, fixed some issues with netw... | Eugenio Favalli | 1 | -0/+1 |
2006-07-25 | Switched client to use enet and modified login sequence to work with the new ... | Eugenio Favalli | 1 | -52/+52 |