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path: root/src/inventory.h
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2007-09-25Added some const qualifiers.Bjørn Lindeijer1-4/+4
2007-08-14mantis_id:129 - Inventory Window Slots Added.Joshua Langley1-1/+7
2007-07-31Removed legacy inventory code. Added display of equipment.Guillaume Melquiond1-2/+2
2007-01-04Merged 0.0 changes from revision 2898 to 2988 to trunk.Bjørn Lindeijer1-0/+7
2006-02-23A bunch of mostly cosmetic cleanups.Björn Steinbrink1-1/+1
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-15/+1
2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer1-2/+0
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes.
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-19/+2
2005-08-01Added code to dynamically adjust the itemcontainer size.Björn Steinbrink1-0/+5
2005-07-18Created Inventory class. (Really) Small code simplifications and cleanups.Björn Steinbrink1-0/+114