Age | Commit message (Collapse) | Author | Files | Lines |
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to native for some files that were still missing this property. This is
a feeble attempt to reduce the amount of conflicts for future merges.
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are still accessible. Also made sure the player's money value of ShopItemList
gets updated.
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window resize and move events.
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rectangle textures.
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handling. Reduced memory usage when using OpenGL. (Up to 95% reduction for some textures.)
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appearing above players. Also improved resize mouse cursor indication, removing
duplicated code and fixing indicator above resize grip.
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there can be only one Gui instance so there is no point in supporting a shared
resource.
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functionality for the debug window and renamed Particle::mVector to
Particle::mVelocity for clarity.
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Changed default sitting key back to 's'.
Fixed a problem with all equipment being interpreted as weapon sprite.
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installed.
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unassigned key.
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