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2009-04-07restart background music after sound is enabledTurmfalke1-0/+4
2009-04-07Fixed compile for tmwserv clientBjørn Lindeijer2-0/+3
2009-04-07Used custom widgets where appropriate and some cleanupBjørn Lindeijer32-306/+247
Replaced many gcn::Label with Label, gcn::Slider with Slider in character creation dialog. Also cleaned up includes.
2009-04-07Fixed compile warnings about unsigned/signed comparisonsBjørn Lindeijer1-5/+5
2009-04-06Fix CharCreateDialogJared Adams1-1/+5
2009-04-06Implement TMWServ's CharHandlerJared Adams4-392/+451
Also cleanup character creation, which isn't functional at the moment.
2009-04-06Another slight adjustment to speech bubble dialog positioning to makeIra Rice1-1/+1
them look a little better aesthetically. Signed-off-by: Ira Rice <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
2009-04-06Removed some unneeded extra spacing in the speechbubble.Ira Rice1-2/+2
Signed-off-by: Ira Rice <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
2009-04-06Fixed bar progress on the storage window when initially opened.Ira Rice1-1/+3
Signed-off-by: Ira Rice <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
2009-04-06Modified speech bubble class to be less skin specific for positioning.Ira Rice1-20/+19
Signed-off-by: Ira Rice <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
2009-04-06Moved many MessageOut constructions aroundBjørn Lindeijer1-3/+3
No real point in having these abstracted away twice. We're using network interfaces now instead of functions structured in namespaces.
2009-04-06Fixed compile warning about initialization orderBjørn Lindeijer1-2/+2
Also made CMakeLists.txt consistent with Makefile.am regarding the BuySellDialog.
2009-04-06Add TMWServ's SkillHandlerJared Adams2-9/+8
Also namespace both Player- and TradeHandlers
2009-04-06Fix a spelling errorJared Adams5-5/+5
2009-04-06Fix the Sell button in BuySellDialogJared Adams1-1/+1
Also make the dialog build for all servers
2009-04-06Clean up and expand item equip handling in the GUIJared Adams7-21/+36
2009-04-05Implement TMWServ's Admin-, Chat-, and MapHandlersJared Adams4-33/+8
2009-04-05Remove some more #ifdefsJared Adams1-5/+4
2009-04-05Implement TMWServ's NpcHandlerJared Adams11-124/+69
2009-04-06Use a namespace to keep apart implementations of network handlersBjørn Lindeijer1-10/+7
Since we'll have three "InventoryHandler" classes, etc. this shows an example of how we can compile with all of them at the same time using namespaces. We'll have: Net::InventoryHandler - the interface EAthena::InventoryHandler - the eAthena implementation TmwServ::InventoryHandler - the tmwserv implementation Maybe we'll find a better way later, but for now this works. I'm not convinced yet that using namespaces is better than just using longer class names like EAthenaInventoryHandler.
2009-04-05Fixed compile warningsBjørn Lindeijer1-0/+1
Initialization order, return values, unused variables, missing enumerator.
2009-04-03Fill in TMWServ's TradeHandlerJared Adams2-43/+6
Also started temparary implementation of the Net::getXHandler() methods and started using them.
2009-04-02Start TMWServ's PlayerHandler and InventoryHandlerJared Adams1-1/+1
2009-04-02Make eAthena's CharHandlerJared Adams1-26/+9
Also add ping to MapHandler and fill in eAthena's MapHandler's connect method.
2009-04-02Partially fixed compilation for TMWServ. src/gui/buysell.cpp still needs to ↵Philipp Sehmisch1-1/+1
be fixed.
2009-04-02Fixed number of trade window slotsBjørn Lindeijer1-7/+4
On eAthena you can only trade up to 10 items at a time. For now I don't care whether tmwserv would handle more, we'll unify that later. It's not so nice anyway to hardcode the number of rows and columns in my opinion.
2009-04-02Attempt to put item popup in a less annoying placeBjørn Lindeijer2-9/+13
2009-04-02Some cleanup and renamingBjørn Lindeijer1-11/+11
* Removed superfluous 'virtual' keyword in *Handler implementations * Renamed NPCHandler to NpcHandler * Renamed InvyHandler to InventoryHandler * Made all *Handler interface methods pure virtual * Used forward declarations in net.h * Renamed {start,end}Shoping to {start,end}Shopping
2009-04-02Add some missing handler for eAthenaJared Adams1-0/+17
Also expand aAthena's AdminHandler
2009-04-01Create a few more handlers for eAthenaJared Adams2-15/+8
Map, chat, and admin have been finished (to the degree they handle all existing cases).
2009-04-01Some cleanupJared Adams2-9/+2
2009-04-01Make eAthena's inventory handlerJared Adams4-27/+18
Also cleanup some related #ifdefs in LocalPlayer.
2009-04-01Build eAthena's PlayerHandlerJared Adams1-17/+22
2009-03-31Implement a few more handlers for eAthenaJared Adams2-36/+41
Party, skill, and trade handlers made for eAthena.
2009-03-31Add first draft of net handlersJared Adams7-44/+25
eAthena NPC handler has been implemented and is being used for NPC interraction.
2009-03-31Remove unused backgroundJared Adams2-8/+0
2009-03-30fixed a segfault on client exit if the chatwindow has tabs and the main tab ↵Bernd Wachter1-1/+1
is active
2009-03-30fix segfault if the background image is missingBernd Wachter1-1/+2
2009-03-30Fixed checking for loading fonts before applying a styleBernd Wachter1-1/+2
2009-03-30Hilight chat tabs when appropriateJared Adams5-0/+25
2009-03-30Fix a bug in tradeJared Adams1-2/+3
There's still an offset problem that I can't figure out.
2009-03-30Allow tabs to be colored and color whisper tabsJared Adams3-4/+18
2009-03-30Fix an offset bug when selling itemsJared Adams1-1/+1
2009-03-30Fix a segfault in the equipment windowJared Adams1-1/+1
2009-03-30Merge item types to remove more #ifdefsJared Adams4-44/+44
2009-03-29Fix up eAthena party handling some moreJared Adams9-110/+144
2009-03-29Merge branch 'master' of git@gitorious.org:tmw/mainlinePhilipp Sehmisch65-562/+428
2009-03-29Fixed compilation on WindowsPhilipp Sehmisch2-1/+5
2009-03-28Fix output location for CommandHandlerJared Adams2-3/+3
2009-03-28Clean up eAthena party handling a bit moreJared Adams2-3/+27