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2008-12-07Made NPC dialogues resizeable.Ira Rice4-7/+94
(cherry picked from Aethyra commit 81299ca9acc39dec62e1e504781721ad0db0d471) Conflicts: src/gui/inventorywindow.cpp src/gui/npc_text.cpp
2008-12-06Made /where response include position informationBjørn Lindeijer1-1/+4
Change ported from Aethyra.
2008-12-06Fix whisperingJared Adams1-2/+2
2008-12-05added /w shortcut for whisperingFate2-41/+52
2008-12-05Fade out mouse cursor when not used for some timeBjørn Lindeijer2-12/+46
The mouse cursor will now disappear when not used for 15 seconds. When using OpenGL it will even fade. Requested by doorsman.
2008-12-05Fixed MutexLocker to not work on a copyBjørn Lindeijer1-2/+2
The Mutex class wasn't meant to be copied around. Silly last minute refactorings leading to untested code...
2008-12-05Fix race condition with a std::string accessBjørn Lindeijer2-15/+29
The downloading thread was writing to a std::string while the main thread was trying to draw it, for example. Now access to the label caption is guarded with a mutex. Should fix crashes while downloading updates.
2008-12-05Fade out mouse cursor when not used for some timeBjørn Lindeijer2-12/+46
The mouse cursor will now disappear when not used for 15 seconds. When using OpenGL it will even fade. Requested by doorsman.
2008-12-05Fixed MutexLocker to not work on a copyBjørn Lindeijer1-2/+2
The Mutex class wasn't meant to be copied around. Silly last minute refactorings leading to untested code...
2008-12-05Fix race condition with a std::string accessBjørn Lindeijer2-15/+29
The downloading thread was writing to a std::string while the main thread was trying to draw it, for example. Now access to the label caption is guarded with a mutex. Should fix crashes while downloading updates.
2008-12-03Disabled "Reset Windows" button when appropriateBjørn Lindeijer1-0/+9
You shouldn't be able to press "Reset Windows" before the in-game windows have been created. Previously this would crash.
2008-12-03Disabled "Reset Windows" button when appropriateBjørn Lindeijer1-0/+9
You shouldn't be able to press "Reset Windows" before the in-game windows have been created. Previously this would crash.
2008-12-03Adding missing mJobLvlLabel from last commitBjørn Lindeijer1-1/+3
2008-12-03Fixed status window so that the job level is displayed next to theIra Rice1-10/+18
level, as well as making the job level bar more consistent. Signed-off-by: Ira Rice <irarice@gmail.com>
2008-12-03Converted DOS to UNIX newlinesBjørn Lindeijer1-2/+1
2008-12-02Added the ability to use external tilesets in the client.Ira Rice1-1/+1
Signed-off-by: Ira Rice <irarice@gmail.com>
2008-12-02Fixed status window so that the job level is displayed next to theIra Rice1-10/+18
level, as well as making the job level bar more consistent. Signed-off-by: Ira Rice <irarice@gmail.com>
2008-12-02Fixed MP bar updating in Status window. Thanks Scraggy for catchingIra Rice1-1/+1
this. Signed-off-by: Ira Rice <irarice@gmail.com>
2008-12-01Fixed a compilation error caused by path relevance.Philipp Sehmisch1-2/+3
2008-11-30Fixed map origin formula so that it will work on any map proportion. IIra Rice1-2/+2
accidently screwed this up earlier to make it work on our minimaps that I forgot to check it on a different sized map. Signed-off-by: Ira Rice <irarice@gmail.com>
2008-11-30Fixed a problem noticed by Jarvellis. Apparently a while ago, toIra Rice1-3/+3
suppress a compiler warning, I added in some typecasts, but did them in the wrong spot, so it broke TMW's minimaps, but still worked on whole number proportions. This fixes that. Signed-off-by: Ira Rice <irarice@gmail.com>
2008-11-30Fixed up Minimap scrolling so that it actually scrolls (I forgot thatIra Rice1-3/+10
we resized the minimap width by the map's actual width) as well as fixed the centering code so that it works. TODO: Determine a decent way to have the map scroll, but not draw the map below the map area's name. Signed-off-by: Ira Rice <irarice@gmail.com>
2008-11-29Imported patch that Fate made on TMW which which changes the item Ira Rice3-31/+74
container to guarantee that the inventory window always reports what the player has correctly, getting rid of the stale item references that could occur from time to time.
2008-11-28Remember last equipped item ID so that we jump to/re-find an item of the ↵Fate2-7/+45
same ID whenever we lose the current one
2008-11-28Changed inventory container protocol to guarantee that we have no stale item ↵Fate2-23/+26
references lying around
2008-11-25Miscellaneous TMW change commits. Missed these changes before because of Ira Rice5-13/+26
a confusion on git.
2008-11-24Converted some DOS newlines to UNIXBjørn Lindeijer2-167/+167
2008-11-23Fixed MP bar colourFate1-1/+1
2008-11-23Merge branch '0.0' of git@gitorious.org:tmw/mainline into 0.0Fate131-298/+47
2008-11-23Grey out magic bar if matk negative, update F2 window magic barFate2-1/+6
2008-11-22Added ability to add equipment to the shurtcut barNikos Giagtzoglou2-19/+12
Patch by Nikos, with some improvements.
2008-11-22Inventory window now displays amount of slots usedNikos Giagtzoglou2-4/+16
Patch by Nikos, with some improvements by vargavind.
2008-11-22While there is still a small visual artifact, this patch fixes the buy Ira Rice2-6/+3
window so that it properly reports how much money you have.
2008-11-21Center large minimaps on playerBjørn Lindeijer1-15/+19
Based on a patch by QOAL.
2008-11-21Changed windowing code to allow for multiple skins. This will be Ira Rice3-15/+15
modified in a bit so that there are no redundant skin loads, but for now, it doesn't leak any more as well.
2008-11-18Added the font file to branding.xmlPhilipp Sehmisch1-2/+4
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice146-722/+168
statements, as well as removing the new skill dialog, which we do not, nor will we use (if we do, it'd be a new one that we'd make). WARNING!!! This, and all other previous builds have a linker error for the Gnome libraries version 4.3.2 on my setup. It's assumed that this is also the case for other users of this library as well. I'm currently assuming that there's a bug in the compiler itself, and will look into reporting this, but in the mean time, it doesn't build for these users, unfortunately. Sorry about this.
2008-11-16Whitespace and indentation fixesBjørn Lindeijer7-60/+47
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer131-260/+0
I don't know why we dealt with these things for so long. Did we ever get anything out of it?
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer168-333/+0
I don't know why we dealt with these things for so long. Did we ever get anything out of it?
2008-11-13Added a slot display so that players can track how much space they've used.Ira Rice2-2/+22
2008-11-13Added avatars to party windowDavid Athay5-18/+159
2008-11-12Fixed multiline editing for lettersDavid Athay2-2/+5
2008-11-12Fixed chat transparency and icon loading.David Athay1-0/+1
2008-11-11Fixed two broken include pathsPhilipp Sehmisch1-2/+2
2008-11-11Moved some hardcoded strings and filenames to an external configuration file.Philipp Sehmisch1-1/+1
2008-11-06Tweak member naming to fit conventions as a fix to r4934.Dennis Friis2-4/+4
2008-11-06Minor interface cleanup. Moved the login selection scrollbox so that it Ira Rice1-1/+4
aligns up with the other fields.
2008-11-06Ported a patch by Peavey on TMW to keep all item pointers inside of Ira Rice2-6/+17
inventory. For us, this should get rid of the arrow crashing bug, if it still exists (been a few weeks since I've heard of it happening now).
2008-11-06Have equipment tied into player inventory instead of keeping its own list of ↵Dennis Friis2-6/+16
pointers to items. This ensures the ressource is up-to-date and avoids crashes on stale item pointers.