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path: root/src/gui/widgets/tab.cpp
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2024-01-24Fixed compilation issues and use of deprecated C++ featuresThorbjørn Lindeijer1-1/+1
* Fixed compiler errors due to dynamic exception specifications * Replace std::auto_ptr with std::unique_ptr * Replace std::mem_fun with std::mem_fn * Prefix for_each with std:: (apparently not needed before) * Just use lambda instead of std::bind2nd * Removed usages of std::unary_function
2012-05-07Fixed wrong offset values for tab widget drawingjurkan1-9/+9
Mantis-Issue: 423 Reviewed-by: Thorbjørn Lindeijer
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2010-08-03Move Theme and UserPalette to the resources folderJared Adams1-1/+1
Reviewed-by: Yohann Ferreira
2010-07-28Centralized configuration default values using the VariableData system.Yohann Ferreira1-2/+2
Please note that I didn't turned all the getValue() call into new ones, simply because I have to have config object initiated which is not forcefully the case the branding file. Resolves: Manasource Mantis #170.
2010-03-12Split Palette into Theme and UserPaletteJared Adams1-7/+7
Themes can now control the colors they use. Colors in the Viewport (being names, particles, etc) can still be changed by the user. Also make ProgressBars more easily colored. DyePalette was made more flexible in the process. Also fixes comparing strings of different lengths insensitively. Reviewed-by: Thorbjørn Lindeijer
2010-03-05Rename SkinLoader to ThemeJared Adams1-3/+3
Also merge the guialpha ConfigListener into Theme. Reviewed-by: Thorbjørn Lindeijer
2010-02-28Make the gui more themeable and distribute two themesJared Adams1-7/+5
The older gray theme and the new wood theme are available as themes. The gray theme needs some new graphics for hilights. Add a theme option for branding and add path/to/branding/data to the PhysFS search path. Reviewed-by: Thorbjørn Lindeijer Reviewed-by: Chuck Miller
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-4/+3
2010-02-14Don't allow tabs to be focusable. Our tab implementations are heavilyTametomo1-0/+1
dependent on a tabbed area, and because of that, shouldn't get double focus. Signed-off-by: Tametomo <irarice@gmail.com>
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P )
2010-01-12Standardize header orderJared Adams1-1/+1
Also remove some extra new lines and fix eAthena's PartyTab define guards.
2010-01-11Cleanup GUI classesJared Adams1-3/+3
Moved remaining widgets into widgets folder, standardized include order, moved TextRenderer out.
2010-01-10Change code styleAndrei Karas1-1/+2
2009-09-03Resolved Mantis #847: Login stage Windows won't go less than the default gui ↵Bertram1-13/+22
opacity. Of course, in-game, the wanted opacity still shows up.
2009-08-05patch for #813, adds mouse over highlight forMaximilian Philipps1-7/+5
radio buttons, tabs, checkboxes, slider and scrollbars
2009-08-01makes tab colours also configurableMaximilian Philipps1-1/+1
2009-05-11Switch Tab to a color pointer to update on the flyJared Adams1-4/+4
2009-05-08Make sure all tab modes get their opacity updateJared Adams1-2/+6
2009-04-16Some more cleanupsBjørn Lindeijer1-3/+1
Nothing in particular worth mentioning.
2009-04-07Used custom widgets where appropriate and some cleanupBjørn Lindeijer1-2/+2
Replaced many gcn::Label with Label, gcn::Slider with Slider in character creation dialog. Also cleaned up includes.
2009-03-30Allow tabs to be colored and color whisper tabsJared Adams1-3/+11
2009-03-27Removed all the static initializations of mAlphaBjørn Lindeijer1-1/+1
They happened before the configuration was initialized, so that didn't make any sense. It never showed up as a problem since the value is constantly set in the draw methods anyway.
2009-03-26First batch of include cleanupBjørn Lindeijer1-9/+10
Since the relative includes are getting ugly and somewhat inconvenient, we'll switch to includes relative to the project root. We've done this for a while already with tmwserv. Another rule which we've always had but was never written down, is that each source file first includes its own header. This is common practice and ensures each header compiles without needing other stuff to be included first. Somebody using Code::Blocks might want to fix the project file by adding the 'src' directory to the list of include paths.
2009-03-23Merge branch 'aethyra/master'Bjørn Lindeijer1-2/+8
Conflicts: Many files.
2009-03-14Made a label class derived from the guichan label class which utilizesIra Rice1-2/+8
the palette colors. While technically, this can be accomplished through other means, it's rather clumsy overall, and is prone to introducing in programmer errors. This commit finally catches every case where text is used, and applies the text color from the color dialog to each of them appropriately. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-06Merge branch 'aethyra/master'Bjørn Lindeijer1-3/+5
Conflicts: src/being.cpp src/being.h src/floor_item.cpp src/floor_item.h src/flooritemmanager.cpp src/gui/inventorywindow.cpp src/gui/inventorywindow.h src/gui/itemcontainer.cpp src/gui/popupmenu.cpp src/net/beinghandler.cpp src/npc.cpp
2009-03-05Made some optimizations based on some profiling done by Octalot, as wellIra Rice1-3/+5
as some other optimizations that I could see that cut down on some unneeded redraws, which in turn improved frame rates slightly. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-10Whitespace fixesBjørn Lindeijer1-5/+5
Mainly removed trailing whitespace. Also small fix in header of recorder.cpp.
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-2/+3
useful since buddy lists are tracked through the player relation interface instead) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-10Whitespace fixesBjørn Lindeijer1-5/+5
Mainly removed trailing whitespace. Also small fix in header of recorder.cpp.
2009-02-04Went through the gui folder and revised the include statements to notIra Rice1-2/+0
include anything not needed by that specific widget or window. This appears to have cleaned up system performance a bit on my current setup, where it went from idling on 45% in game with opengl down to 30% now. Also moved iptostring to the tostring header, as importing all of network.h is a little overkill to use that function, and it goes along with the basic functions that are in that header file anyways. TODO: find out a way to get rid of warnings when a class doesn't use this function. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-30Added highlighting ability to tabs.David Athay1-8/+22
2009-01-30Exposed most gui elements to take alpha values. There are still a fewIra Rice1-0/+13
spots that could also be fixed up as well, but require other methods to fix them (the filled color rectangles on the progress bars, as well as the text on them as well, as an example). Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections.
2009-01-15Merged Tab and TabbedArea from mainlineBjørn Lindeijer1-0/+130
Changes mostly done by David Athay. Currently these widgets are only used in the setup window, where they replace the previously used TabbedContainer.