Age | Commit message (Collapse) | Author | Files | Lines |
|
This dates back to the old days of TMW, but the usage instructions of
GPLv2 don't mention this being necessary. Since it doesn't add anything,
avoid the branding in these sections.
|
|
Signed-off-by: Ira Rice <irarice@gmail.com>
(cherry picked from commit 18c00fedebda79d4ebfbe15401c3e5bc8869fda2)
Conflicts:
src/gui/setup_players.cpp
|
|
Got rid of "void" in functions that take no arguments and removed the
newline after the return type of a method in many places.
|
|
initialisation
* On SMSG_MOVE et al., ignore boots and glove information-- that information is incorrect and we're guaranteed to already have the correct information anyway.
* Properly decode `is dead' information for PCs, so that dead players, when encountered, will be lying on the ground, dead, rather than standing.
* Use `skills.xml' file from client data to determine skill names
* Report client version number (hereby bumped to 1) in unused charserver slot (ignored by vanilla eAthena)
|
|
configure whether trading is allowed. Based on new popup code, configuration
improvements to store hierarchical data and a table model.
|