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path: root/src/gui/minimap.cpp
AgeCommit message (Expand)AuthorFilesLines
2009-01-06Added support for internationalizationIra Rice1-2/+4
2009-01-06Fixed the windows cbp file, deleted some files which we don't use, andIra Rice1-2/+2
2008-12-09Make the window shortcuts configurableJared Adams1-6/+6
2008-12-08Small maps used to scroll as well as big maps. Fixed.Ira Rice1-2/+2
2008-12-08Clip the minimap image to within its windowBjørn Lindeijer1-10/+14
2008-12-08Don't scroll past the edges of the minimapBjørn Lindeijer1-0/+12
2008-12-07Merge commit 'a7c21e6f8add37af7412449742ec55c8daa8571a'Ira Rice1-4/+0
2008-11-30Fixed map origin formula so that it will work on any map proportion. IIra Rice1-2/+2
2008-11-30Fixed a problem noticed by Jarvellis. Apparently a while ago, toIra Rice1-3/+3
2008-11-30Fixed up Minimap scrolling so that it actually scrolls (I forgot thatIra Rice1-3/+10
2008-11-25Miscellaneous TMW change commits. Missed these changes before because of Ira Rice1-8/+19
2008-11-21Center large minimaps on playerBjørn Lindeijer1-15/+19
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-2/+0
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-11-01Added a close button to the minimap so that it matches the other windows Ira Rice1-0/+1
2008-10-23A few more compiler warnings fixed.Ira Rice1-3/+3
2008-10-13Changed minimap code so that it allows us to have larger minimaps, while Ira Rice1-5/+10
2008-10-04Changed minimap code to take minimaps twice the TMW size, added map Ira Rice1-5/+5
2008-07-18Import of client treeLloyd Bryant1-1/+1
2008-04-17Draw NPCs in yellow on minimap and skip drawing of warps. Based on idea by le...Dennis Friis1-1/+5
2008-02-26Keep minimap status. Based on a patch by Knivey.Eugenio Favalli1-5/+0
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer1-6/+8
2007-09-27Merged another bunch of changes from trunk to 0.0 to reduce the difference.Bjørn Lindeijer1-2/+2
2006-08-29Updated NEWS file and made getAll return a reference instead of a pointer.Bjørn Lindeijer1-2/+2
2006-07-19Fixed radar dot size of local player and the color of the [TARGET] string.Bjørn Lindeijer1-1/+2
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-2/+2
2006-02-24Another bunch of cosmetic cleanups, ie mostly typedefs...Björn Steinbrink1-1/+1
2006-02-23A bunch of mostly cosmetic cleanups.Björn Steinbrink1-17/+6
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-28/+27
2005-09-29Improved a lot windows reset to default size and pos. Also corrected a few th...Yohann Ferreira1-2/+2
2005-09-28Save and load X, Y, Height, and Width to useful wins.Yohann Ferreira1-1/+1
2005-09-28Added window internal name to every window. Useful to later get and save X, Y...Yohann Ferreira1-0/+1
2005-09-17Only shows the minimap window if there's an minimap to the current map.Yohann Ferreira1-0/+6
2005-08-25Made our drawImage() method respect the clip area from the guichan graphics p...Björn Steinbrink1-4/+1
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-1/+5
2005-08-10Moved knowledge about whether we use OpenGL into the Graphics class. Added he...Björn Steinbrink1-10/+1
2005-07-27Committing merging opengl and sdl part 3 by AndrejBjørn Lindeijer1-0/+2
2005-07-26OpenGL/SDL combined in the same exe. Not in the cutest way, but we'll find aBjørn Lindeijer1-1/+9
2005-07-26Added Being::Type enumeration and type-aware findNode(). Fixed font not being...Björn Steinbrink1-11/+14
2005-07-16Made Image/SubImage being drawn by Graphics. Removed some redundant code.Björn Steinbrink1-1/+2
2005-07-11Committed header dependencies reducing patch by DoenerBjørn Lindeijer1-1/+0
2005-06-21Image loader now automatically determines whether to use masked drawing orBjørn Lindeijer1-1/+1
2005-06-14Only set alpha value when the minimap image loaded correctly.Bjørn Lindeijer1-1/+5
2005-06-14Added background to minimap. Only used in Tonori Desert map for now, and itsBjørn Lindeijer1-12/+68
2005-05-13Fixed minimap transparent background to work in both SDL and OpenGL by usingBjørn Lindeijer1-48/+8
2005-04-07* Fixed crash on exit when trying to delete listbox that wasn't created.Bjørn Lindeijer1-7/+8
2005-04-03New version of 3-1 map.Bjørn Lindeijer1-7/+11
2005-03-20TMW now uses latest Guichan CVS, and doesn't work with Guichan 0.2.0 anymore!Bjørn Lindeijer1-1/+1
2005-02-06Mostly making map tile data dynamically allocated.Bjørn Lindeijer1-7/+9
2005-02-06Added minimal minimapEugenio Favalli1-0/+84