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path: root/src/gui/minimap.cpp
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2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections.
2009-01-06Added support for internationalizationBjørn Lindeijer1-1/+3
Merged from the mainline client. Originally implemented by Guillaume Melquiond, starting with commit 1828eee6a6d91fd385ad1e69d93044516493aa91.
2008-12-08Clip the minimap image to within its windowBjørn Lindeijer1-10/+14
The image wasn't clipped so it would draw beneath the map name and on top of the window border.
2008-12-08Don't scroll past the edges of the minimapBjørn Lindeijer1-0/+12
When centering the minimap on the player, it would often happen that the minimap scrolled past its edge. Based on a patch by QOAL.
2008-11-21Center large minimaps on playerBjørn Lindeijer1-15/+19
Based on a patch by QOAL.
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
I don't know why we dealt with these things for so long. Did we ever get anything out of it?
2008-04-17Draw NPCs in yellow on minimap and skip drawing of warps. Based on idea by ↵Dennis Friis1-1/+5
leeor_net.
2008-02-26Keep minimap status. Based on a patch by Knivey.Eugenio Favalli1-5/+0
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer1-6/+8
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........
2007-09-27Merged another bunch of changes from trunk to 0.0 to reduce the difference.Bjørn Lindeijer1-2/+2
2006-08-29Updated NEWS file and made getAll return a reference instead of a pointer.Bjørn Lindeijer1-2/+2
2006-07-19Fixed radar dot size of local player and the color of the [TARGET] string.Bjørn Lindeijer1-1/+2
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-2/+2
2006-02-24Another bunch of cosmetic cleanups, ie mostly typedefs...Björn Steinbrink1-1/+1
2006-02-23A bunch of mostly cosmetic cleanups.Björn Steinbrink1-17/+6
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-28/+27
2005-09-29Improved a lot windows reset to default size and pos. Also corrected a few ↵Yohann Ferreira1-2/+2
the default win position. And moved the setposition from game to each win, to clarify the code.
2005-09-28Save and load X, Y, Height, and Width to useful wins.Yohann Ferreira1-1/+1
2005-09-28Added window internal name to every window. Useful to later get and save X, ↵Yohann Ferreira1-0/+1
Y, Height, and Width of these wins.
2005-09-17Only shows the minimap window if there's an minimap to the current map.Yohann Ferreira1-0/+6
2005-08-25Made our drawImage() method respect the clip area from the guichan graphics ↵Björn Steinbrink1-4/+1
part. Removed some (now) obsolete code. Fixed compilation errors.
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-1/+5
2005-08-10Moved knowledge about whether we use OpenGL into the Graphics class. Added ↵Björn Steinbrink1-10/+1
helper function for being creation to reduce code duplication. Some code simplifications.
2005-07-27Committing merging opengl and sdl part 3 by AndrejBjørn Lindeijer1-0/+2
2005-07-26OpenGL/SDL combined in the same exe. Not in the cutest way, but we'll find aBjørn Lindeijer1-1/+9
nicer approach after the release.
2005-07-26Added Being::Type enumeration and type-aware findNode(). Fixed font not ↵Björn Steinbrink1-11/+14
being reset after drawing speech. Target marker drawing moved into engine.
2005-07-16Made Image/SubImage being drawn by Graphics. Removed some redundant code.Björn Steinbrink1-1/+2
2005-07-11Committed header dependencies reducing patch by DoenerBjørn Lindeijer1-1/+0
2005-06-21Image loader now automatically determines whether to use masked drawing orBjørn Lindeijer1-1/+1
an alpha layer.
2005-06-14Only set alpha value when the minimap image loaded correctly.Bjørn Lindeijer1-1/+5
2005-06-14Added background to minimap. Only used in Tonori Desert map for now, and itsBjørn Lindeijer1-12/+68
style is up for discussion.
2005-05-13Fixed minimap transparent background to work in both SDL and OpenGL by usingBjørn Lindeijer1-48/+8
Guichan.
2005-04-07* Fixed crash on exit when trying to delete listbox that wasn't created.Bjørn Lindeijer1-7/+8
* Disabled Ok button in Buy and Sell dialog when amount is 0 * Corrected the three known map bugs
2005-04-03New version of 3-1 map.Bjørn Lindeijer1-7/+11
2005-03-20TMW now uses latest Guichan CVS, and doesn't work with Guichan 0.2.0 anymore!Bjørn Lindeijer1-1/+1
Also fixed a crash on clicking wallpaper in login phase.
2005-02-06Mostly making map tile data dynamically allocated.Bjørn Lindeijer1-7/+9
2005-02-06Added minimal minimapEugenio Favalli1-0/+84