Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-01-23 | Removed unnecessary references to The Mana World in code headers | Bjørn Lindeijer | 1 | -4/+4 | |
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections. | |||||
2009-01-06 | Added support for internationalization | Bjørn Lindeijer | 1 | -1/+3 | |
Merged from the mainline client. Originally implemented by Guillaume Melquiond, starting with commit 1828eee6a6d91fd385ad1e69d93044516493aa91. | |||||
2008-12-08 | Clip the minimap image to within its window | Bjørn Lindeijer | 1 | -10/+14 | |
The image wasn't clipped so it would draw beneath the map name and on top of the window border. | |||||
2008-12-08 | Don't scroll past the edges of the minimap | Bjørn Lindeijer | 1 | -0/+12 | |
When centering the minimap on the player, it would often happen that the minimap scrolled past its edge. Based on a patch by QOAL. | |||||
2008-11-21 | Center large minimaps on player | Bjørn Lindeijer | 1 | -15/+19 | |
Based on a patch by QOAL. | |||||
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 | |
I don't know why we dealt with these things for so long. Did we ever get anything out of it? | |||||
2008-04-17 | Draw NPCs in yellow on minimap and skip drawing of warps. Based on idea by ↵ | Dennis Friis | 1 | -1/+5 | |
leeor_net. | |||||
2008-02-26 | Keep minimap status. Based on a patch by Knivey. | Eugenio Favalli | 1 | -5/+0 | |
2007-11-20 | Merged revisions 3629-3630 via svnmerge from | Bjørn Lindeijer | 1 | -6/+8 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........ | |||||
2007-09-27 | Merged another bunch of changes from trunk to 0.0 to reduce the difference. | Bjørn Lindeijer | 1 | -2/+2 | |
2006-08-29 | Updated NEWS file and made getAll return a reference instead of a pointer. | Bjørn Lindeijer | 1 | -2/+2 | |
2006-07-19 | Fixed radar dot size of local player and the color of the [TARGET] string. | Bjørn Lindeijer | 1 | -1/+2 | |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -2/+2 | |
2006-02-24 | Another bunch of cosmetic cleanups, ie mostly typedefs... | Björn Steinbrink | 1 | -1/+1 | |
2006-02-23 | A bunch of mostly cosmetic cleanups. | Björn Steinbrink | 1 | -17/+6 | |
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -28/+27 | |
2005-09-29 | Improved a lot windows reset to default size and pos. Also corrected a few ↵ | Yohann Ferreira | 1 | -2/+2 | |
the default win position. And moved the setposition from game to each win, to clarify the code. | |||||
2005-09-28 | Save and load X, Y, Height, and Width to useful wins. | Yohann Ferreira | 1 | -1/+1 | |
2005-09-28 | Added window internal name to every window. Useful to later get and save X, ↵ | Yohann Ferreira | 1 | -0/+1 | |
Y, Height, and Width of these wins. | |||||
2005-09-17 | Only shows the minimap window if there's an minimap to the current map. | Yohann Ferreira | 1 | -0/+6 | |
2005-08-25 | Made our drawImage() method respect the clip area from the guichan graphics ↵ | Björn Steinbrink | 1 | -4/+1 | |
part. Removed some (now) obsolete code. Fixed compilation errors. | |||||
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -1/+5 | |
2005-08-10 | Moved knowledge about whether we use OpenGL into the Graphics class. Added ↵ | Björn Steinbrink | 1 | -10/+1 | |
helper function for being creation to reduce code duplication. Some code simplifications. | |||||
2005-07-27 | Committing merging opengl and sdl part 3 by Andrej | Bjørn Lindeijer | 1 | -0/+2 | |
2005-07-26 | OpenGL/SDL combined in the same exe. Not in the cutest way, but we'll find a | Bjørn Lindeijer | 1 | -1/+9 | |
nicer approach after the release. | |||||
2005-07-26 | Added Being::Type enumeration and type-aware findNode(). Fixed font not ↵ | Björn Steinbrink | 1 | -11/+14 | |
being reset after drawing speech. Target marker drawing moved into engine. | |||||
2005-07-16 | Made Image/SubImage being drawn by Graphics. Removed some redundant code. | Björn Steinbrink | 1 | -1/+2 | |
2005-07-11 | Committed header dependencies reducing patch by Doener | Bjørn Lindeijer | 1 | -1/+0 | |
2005-06-21 | Image loader now automatically determines whether to use masked drawing or | Bjørn Lindeijer | 1 | -1/+1 | |
an alpha layer. | |||||
2005-06-14 | Only set alpha value when the minimap image loaded correctly. | Bjørn Lindeijer | 1 | -1/+5 | |
2005-06-14 | Added background to minimap. Only used in Tonori Desert map for now, and its | Bjørn Lindeijer | 1 | -12/+68 | |
style is up for discussion. | |||||
2005-05-13 | Fixed minimap transparent background to work in both SDL and OpenGL by using | Bjørn Lindeijer | 1 | -48/+8 | |
Guichan. | |||||
2005-04-07 | * Fixed crash on exit when trying to delete listbox that wasn't created. | Bjørn Lindeijer | 1 | -7/+8 | |
* Disabled Ok button in Buy and Sell dialog when amount is 0 * Corrected the three known map bugs | |||||
2005-04-03 | New version of 3-1 map. | Bjørn Lindeijer | 1 | -7/+11 | |
2005-03-20 | TMW now uses latest Guichan CVS, and doesn't work with Guichan 0.2.0 anymore! | Bjørn Lindeijer | 1 | -1/+1 | |
Also fixed a crash on clicking wallpaper in login phase. | |||||
2005-02-06 | Mostly making map tile data dynamically allocated. | Bjørn Lindeijer | 1 | -7/+9 | |
2005-02-06 | Added minimal minimap | Eugenio Favalli | 1 | -0/+84 | |