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path: root/src/gui/inventory.cpp
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2005-07-18Created Inventory class. (Really) Small code simplifications and cleanups.Björn Steinbrink1-239/+0
2005-07-17Added Item and Equipment class and made the appropriate places make use of ↵Björn Steinbrink1-73/+49
them. Plus some cleanups.
2005-07-11Committed header dependencies reducing patch by DoenerBjørn Lindeijer1-6/+4
2005-06-22Fix weapon still shown after unequipping bug.Yohann Ferreira1-0/+9
2005-06-16Fixed cutting off bottom item row of inventory in some casesBjørn Lindeijer1-2/+1
2005-06-16Fixed window resizing to work properly, and on all edges and corners.Bjørn Lindeijer1-9/+17
2005-05-28Applied inventory weight information patch by Javila.Bjørn Lindeijer1-2/+15
2005-05-21Fix opacity of Window titles in OpenGL and scroll areas which broke last commitBjørn Lindeijer1-0/+2
2005-05-21Numerous things:Bjørn Lindeijer1-9/+11
* Fixed two non-virtual destructor warnings showing up with GCC 4. * Fixed OpenGL inventory text drawing that broke in last commit * Removed glClear cause screen is redrawn completely anyway * Fixed updating of buttons in inventory window * Made items.xml be loaded through resource manager.
2005-05-19Made item amount window a modal dialog and removed support for old map format.Bjørn Lindeijer1-32/+32
2005-05-14Mainly separating core GUI classes from game interface.Bjørn Lindeijer1-14/+29
2005-05-12trade fixes as usual + quit dialog pops up now instead of being under other ↵Jan-Fabian Humann1-2/+2
windows
2005-05-10fixing a bug which occured when ItemManager's constructor calls logger (for ↵Jan-Fabian Humann1-2/+2
example if items.xml is missing)
2005-05-06Updated inventory window resizing with item name & description.Aaron Marks1-3/+5
2005-05-05Inventory little bug fixed.Yohann Ferreira1-2/+2
2005-05-05Inventory will now show Active Item Name and Description.Yohann Ferreira1-8/+30
2005-05-05- Equipped items now listed in inventory as "Eq.".Aaron Marks1-3/+18
- Depending on whether selected inventory is equipment or item the button which was previously only labeled "Use" will be labelled either: "Use", "Equip" or "Unequip".
2005-04-27Updated item container (fixed rendering position errors).Aaron Marks1-9/+9
Moved widgets in inventory so everything is aligned.
2005-04-10Added inventory transparencyMateusz Kaduk1-1/+2
2005-04-09Fixed up problem with inventory display.Aaron Marks1-4/+5
Added maximum width/height of window (for resizing).
2005-04-09Added better support for inventory (currently its resizable by dragging the topAaron Marks1-7/+34
right of the window).
2005-03-20TMW now uses latest Guichan CVS, and doesn't work with Guichan 0.2.0 anymore!Bjørn Lindeijer1-1/+1
Also fixed a crash on clicking wallpaper in login phase.
2005-03-05Maybe fixed some compile issuesJan-Fabian Humann1-0/+1
2005-03-05Now you can decide how many items to dropJan-Fabian Humann1-2/+3
2005-03-04A bunch of updates:Eugenio Favalli1-9/+0
- inventory fixes - equipment fixes - graphic updates (items and monsters) - weaponary system - fixed status window
2005-03-03Separated graphic/graphic.cpp into graphics.cpp and engine.cpp.Bjørn Lindeijer1-1/+1
2005-02-28Adding support for drop items part 2/2Jan-Fabian Humann1-0/+1
2005-02-25Fixing equipment and shops according to the new server scriptEugenio Favalli1-1/+1
2005-02-20Better working equipment!Eugenio Favalli1-5/+1
2005-02-20Finally equipment! Sometimes it works :PEugenio Favalli1-2/+17
2005-02-11Working on equipmentEugenio Favalli1-4/+18
2005-02-06Completed inventory fix, now selection worksEugenio Favalli1-57/+20
2005-02-06Fixing inventory (still needed to add a proper way to choose items, now ↵Eugenio Favalli1-53/+54
creating a item widget)
2005-01-17Committing Allegro -> SDL switch, hugely breaking the game.Bjørn Lindeijer1-3/+1
2005-01-15Cleaned up includes, separated engine from graphics and single buffer nowBjørn Lindeijer1-2/+2
used throughout application, cleaned up shop functions.
2005-01-14Rewrote Spriteset to work with Image* instead of BITMAP*Bjørn Lindeijer1-3/+6
2005-01-08Well improved window container and window widgets a bit, and made a startBjørn Lindeijer1-2/+2
on support for modal dialogs. Still some issues to work out. Tell me if you experience something unsettling.
2005-01-04Got rid of last 5 Allegro datafiles.Bjørn Lindeijer1-7/+4
2005-01-02Got rid of hairset.dat and playerset.dat.Bjørn Lindeijer1-2/+2
2004-12-28Inventory dialog is also not a dialog.Bjørn Lindeijer1-9/+9
2004-12-27Added AUTHORS.txt file, $Id$ tags to gui source files and added OkButtonBjørn Lindeijer1-0/+2
modules to file lists.
2004-12-26Ported the inventory dialog over to Guichan. For the moment it is notBjørn Lindeijer1-71/+58
possible to delete or use items.
2004-12-26Small icon fixesEugenio Favalli1-1/+1
2004-12-25Some more beautification of inventory, but actually it should be fixed thatBjørn Lindeijer1-39/+39
you can have only 10 items at maximum.
2004-12-25Another attempt at fixing inventory draw crash.Bjørn Lindeijer1-62/+73
2004-12-25Little initialization fix for show_inventory.Bjørn Lindeijer1-0/+9
2004-12-25Xmas quest updateEugenio Favalli1-5/+6
2004-12-19killed a few warnings about depcrated functions. mostly textprintfAlexander Baldeck1-5/+5
2004-12-19removed alfont usage (obsolete dependency now)Alexander Baldeck1-12/+12
2004-12-10Use a consistent tab-less header throughout the code.Bjørn Lindeijer1-24/+22