Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-01-06 | Added support for internationalization | Bjørn Lindeijer | 1 | -1/+3 | |
Merged from the mainline client. Originally implemented by Guillaume Melquiond, starting with commit 1828eee6a6d91fd385ad1e69d93044516493aa91. | |||||
2008-12-07 | Fixed inconsistency in default window sizes | Bjørn Lindeijer | 1 | -2/+2 | |
The default window sizes were all too small, since they were specified in content size. On pressing "Reset Windows", the sizes would be interpreted as such and apply alright. The inconsistency is now removed, and the default window sizes are always the size of the whole widget now, not just the contents. Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 | |
I don't know why we dealt with these things for so long. Did we ever get anything out of it? | |||||
2008-11-06 | Tweak member naming to fit conventions as a fix to r4934. | Dennis Friis | 1 | -3/+3 | |
2008-11-06 | Have equipment tied into player inventory instead of keeping its own list of ↵ | Dennis Friis | 1 | -6/+14 | |
pointers to items. This ensures the ressource is up-to-date and avoids crashes on stale item pointers. | |||||
2008-06-12 | Merged revisions 3738 via svnmerge from | Bjørn Lindeijer | 1 | -6/+4 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3738 | b_lindeijer | 2007-11-16 00:44:01 +0100 (Fri, 16 Nov 2007) | 3 lines Moved item icon from ItemInfo class to the Item class, so that it can be loaded on demand. Results in faster startup time and reduced memory usage. ........ | |||||
2007-09-27 | Merged another bunch of changes from trunk to 0.0 to reduce the difference. | Bjørn Lindeijer | 1 | -2/+2 | |
2007-08-20 | Added close button functionality, resize cursor cues. | Joshua Langley | 1 | -0/+1 | |
2007-03-21 | Renamed Spriteset to ImageSet. | Bjørn Lindeijer | 1 | -1/+0 | |
2006-09-03 | Introduced SelectionListener to fix updating problem in inventory window | Bjørn Lindeijer | 1 | -2/+2 | |
(should also be used to fix similar problem in trade, buy and sell dialogs). Made the ItemInfo be passed around as a reference instead of a pointer, since it is never NULL. | |||||
2006-08-17 | the item icons are now stored in different files with more descriptive names | Philipp Sehmisch | 1 | -7/+2 | |
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 1 | -4/+3 | |
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions. | |||||
2006-06-27 | Equipment window now show all the slots, and adapted visible shirts to head ↵ | Eugenio Favalli | 1 | -2/+2 | |
(middle) equipments. | |||||
2006-03-19 | Unreverted latest change by Doener due to my lack of proper communication ↵ | Eugenio Favalli | 1 | -4/+3 | |
abilities. | |||||
2006-03-19 | Reverted changeset r2269 (toString) as requested by ElvenProgrammer. | Björn Steinbrink | 1 | -3/+4 | |
2006-03-18 | Added a toString conversion function. | Björn Steinbrink | 1 | -4/+3 | |
2006-03-16 | A bunch of cosmetic changes. | Björn Steinbrink | 1 | -4/+4 | |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -5/+5 | |
2006-03-09 | Added Spriteset::get() and Spriteset::size() to hide the member vector and ↵ | Björn Steinbrink | 1 | -2/+2 | |
remove the weird mySpriteset->spriteset stuff. | |||||
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -5/+4 | |
2005-10-16 | Use the ResourceManager to get spritesets. | Björn Steinbrink | 1 | -6/+3 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -5/+0 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-10-04 | Move to top the requested windows. Also corrected the default win pos for ↵ | Yohann Ferreira | 1 | -1/+1 | |
inventory and equipment. | |||||
2005-09-29 | Improved a lot windows reset to default size and pos. Also corrected a few ↵ | Yohann Ferreira | 1 | -2/+3 | |
the default win position. And moved the setposition from game to each win, to clarify the code. | |||||
2005-09-28 | Save and load X, Y, Height, and Width to useful wins. | Yohann Ferreira | 1 | -1/+1 | |
2005-09-28 | Added window internal name to every window. Useful to later get and save X, ↵ | Yohann Ferreira | 1 | -0/+1 | |
Y, Height, and Width of these wins. | |||||
2005-09-23 | Merged most of the changes in biggeruniverse's second memory cleanup patch. | Bjørn Lindeijer | 1 | -0/+2 | |
2005-08-25 | Made our drawImage() method respect the clip area from the guichan graphics ↵ | Björn Steinbrink | 1 | -6/+2 | |
part. Removed some (now) obsolete code. Fixed compilation errors. | |||||
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -2/+8 | |
2005-07-17 | Fixing linking issues | Eugenio Favalli | 1 | -0/+94 | |