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path: root/src/graphic/spriteset.cpp
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2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer1-62/+0
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions.
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-0/+18
2006-03-09Added Spriteset::get() and Spriteset::size() to hide the member vector and ↵Björn Steinbrink1-2/+2
remove the weird mySpriteset->spriteset stuff.
2006-03-08Added a 'dtor' helper functor to delete objects in arrays and containers ↵Björn Steinbrink1-7/+5
using STL algorithms.
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-0/+2
2005-01-14Some fixes for Dev-C++ but it has a black screen problem.Bjørn Lindeijer1-0/+44