summaryrefslogtreecommitdiff
path: root/src/game.cpp
AgeCommit message (Collapse)AuthorFilesLines
2007-10-18Implemented automatic denying of trade requests based on a patch Bjørn Lindeijer1-0/+11
submitted by Quiche_on_a_leash.
2007-10-01Fixed attacking with keyboard.Guillaume Melquiond1-0/+7
2007-09-25Added some const qualifiers.Bjørn Lindeijer1-3/+3
2007-09-20Added support for unicode charset in textfields and chat.Guillaume Melquiond1-2/+1
2007-09-20Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style Bjørn Lindeijer1-4/+3
to native for some files that were still missing this property. This is a feeble attempt to reduce the amount of conflicts for future merges.
2007-09-19Merged 0.0 changes from revision 3362 to 3580 to trunk.Bjørn Lindeijer1-78/+101
2007-08-27Assigned unused emotions to Alt +/-.Eugenio Favalli1-0/+2
2007-08-22Added close button and item shortcut backgrounds to files that will beBjørn Lindeijer1-1/+2
installed.
2007-08-21mantis id=118 - Added Item Shortcut Bar.Joshua Langley1-2/+19
2007-07-31Removed legacy inventory code. Added display of equipment.Guillaume Melquiond1-3/+0
2007-07-24keyboard configuration - mainly documentation fixes. Joshua Langley1-3/+1
http://mantis.themanaworld.org/view.php?id=16
2007-07-23Fixed segfault on exit when OpenGL configuration changed.Guillaume Melquiond1-0/+2
2007-07-16(no commit message)Joshua Langley1-69/+79
2007-06-04Merged 0.0 changes from revision 3234 to 3317 to trunk.Bjørn Lindeijer1-2/+22
2007-06-03Fixed screenshot save directory on OSX.v0.0.23David Athay1-0/+2
2007-05-04Merged particle engine into main eAthena branch.Philipp Sehmisch1-0/+5
2007-04-04Corrected spelling of 'prize'.Bjørn Lindeijer1-3/+2
2007-04-01Screenshots are no longer saved directly in the users home directory on UNIX ↵Philipp Sehmisch1-2/+14
systems but in the sub folder /.tmw/. A chatlog message about the success of the screenshot saving does appear now. Based on a patch by Patrick "the-me" Matthäi.
2007-02-27Implementation of chat channels by Trapdoor.Philipp Sehmisch1-1/+5
2007-02-25Fixed small issue concerning SDL timers, removed a useless variable.Rogier Polak1-3/+7
2007-02-23Added unregistering, logout_then_exit, switch_character and ↵Rogier Polak1-28/+14
switch_accountserver.
2007-01-14Merged 0.0 changes from revision 2988 to 3035 to trunk.Bjørn Lindeijer1-8/+11
2007-01-14Upgraded to Guichan 0.6.0 (merge from guichan-0.6.0 branch).Bjørn Lindeijer1-8/+10
2007-01-04Merged 0.0 changes from revision 2898 to 2988 to trunk.Bjørn Lindeijer1-2/+2
2007-01-01Third time is the charm; changed sprite direction code again.Guillaume Melquiond1-9/+11
2006-12-27Client-sided implementation of attacksPhilipp Sehmisch1-32/+11
2006-12-16Fixed connection dialog visibility and fixed issues with walking one tile tooBjørn Lindeijer1-1/+1
many and changing direction towards an obstacle.
2006-12-14Removed the rather useless remaining draw function from the engine class andBjørn Lindeijer1-1/+1
fixed an issue with fading out damage texts (they were sometimes fully opaque at the end of fading out).
2006-12-11Merged 0.0 changes from revision 2825 to 2898 to trunk.Bjørn Lindeijer1-53/+41
2006-12-04Introduced a new class Viewport which combines the drawing code from EngineBjørn Lindeijer1-4/+6
with the (rather misplaced) input handling from the Gui class. Also, it's a Container itself which should allow for extending it to show Guichan widgets on map coordinates.
2006-12-03Made NPC names visible. Windows are now invisible by default.Bjørn Lindeijer1-32/+8
2006-11-26Made Being::mDirection protected, forcing the use of setDirection. DefaultedBjørn Lindeijer1-8/+8
variant argument to 0 since this is the most common situation. Some SpriteDef refactoring, splitting up the loading into several methods, in preparation of adding support for including other sprites.
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-7/+7
2006-11-12Worked around a Guichan exception thrown for mice with many buttons (patch byBjørn Lindeijer1-2/+12
Roel van Dijk).
2006-11-02Merged trunk changes from revision 2716 to 2756 into the 0.1.0 branch.Bjørn Lindeijer1-17/+12
2006-11-02Network layer refactoring.Björn Steinbrink1-11/+11
2006-10-01Accepted patches by GDO and VictorSan that fix problems with hiding windowsBjørn Lindeijer1-17/+12
using h and problems with trade window positioning.
2006-09-29Merged trunk changes from revision 2618 to 2716 into the 0.1.0 branch.Bjørn Lindeijer1-22/+55
2006-09-17Stop using the sticky window attribute which is unneeded for the current ↵Björn Steinbrink1-9/+3
implementation, instead adjust the set of affected windows by the 'hide' shortcut.
2006-09-11Small followup fix to solve the blackout after 100 seconds.Bjørn Lindeijer1-0/+4
2006-09-11Simplified fps limiting a bit and added some comments. Now based onBjørn Lindeijer1-19/+30
ConfigListener so that the fpslimit option doesn't need to be queried the whole time.
2006-09-11Fixed more fps issuesEugenio Favalli1-1/+4
2006-09-06Fixed fps limiter when disabledEugenio Favalli1-2/+11
2006-09-06Fixed fps limiter issues and increased default limit to 60Eugenio Favalli1-8/+8
2006-09-02Applied patch by Bernard Lidicky, adding targetting nearest monster with eitherBjørn Lindeijer1-0/+12
keyboard or mouse. Also made clicking beings in general a bit easier (patch applied by Bjørn Lindeijer).
2006-08-28Merged trunk development between revisions 2530 and 2618 to the 0.1.0 branch.Bjørn Lindeijer1-1/+28
2006-08-27Changed to pixel-based coordinates for beings.Guillaume Melquiond1-9/+5
2006-08-26Made the Network class a purely static interface, as there is only one instance.Guillaume Melquiond1-22/+20
2006-08-24Added support for sticky windows as discussed with doener. Patch by AHarrisonEugenio Favalli1-1/+28
2006-08-20Fixed selection of player character and implemented sending of game and chatBjørn Lindeijer1-1/+0
server tokens. It gets you in the game (or what's left of it), but not on any map yet.