Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2005-08-27 | Update stats and status window contents at a single location. | Björn Steinbrink | 1 | -2/+0 | |
2005-08-24 | Simply don't show equipped items in sell dialog since it's annoying. Code ↵ | Yohann Ferreira | 1 | -1/+1 | |
cleanups and improvements to the login sequence. | |||||
2005-08-23 | Some code cleanups in the sell dialog. Made the dialog accept items instead ↵ | Björn Steinbrink | 1 | -2/+4 | |
of looking them up in the inventory itself. | |||||
2005-08-22 | Enable Enter to deathNotice Dialog to resurrect. Todo: See how to remove a ↵ | Yohann Ferreira | 1 | -0/+9 | |
bit duplicated code. | |||||
2005-08-22 | Converted the buy & sell diaogs asserts into ifs to avoid game crashing, and ↵ | Yohann Ferreira | 1 | -0/+2 | |
made additional checks on buy sell events to have buttons enabled only when they're useful. | |||||
2005-08-21 | Cleaned and fixed an error in my previous commit | Eugenio Favalli | 1 | -30/+8 | |
2005-08-19 | Moved gui window construction from engine.cpp to game.cpp | Björn Steinbrink | 1 | -0/+122 | |
2005-08-18 | Updated reference to latest libxml, fixed a bug in updating skills, updated ↵ | Eugenio Favalli | 1 | -25/+6 | |
skill names database. | |||||
2005-08-13 | Updated dev-cpp project file, removed unnecessary header, fixed some include ↵ | Eugenio Favalli | 1 | -0/+1 | |
paths. | |||||
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -41/+51 | |
2005-08-10 | Moved knowledge about whether we use OpenGL into the Graphics class. Added ↵ | Björn Steinbrink | 1 | -51/+29 | |
helper function for being creation to reduce code duplication. Some code simplifications. | |||||
2005-08-03 | Now the 'Apply' and 'Cancel' buttons of the setup window work correctly. | Yohann Ferreira | 1 | -2/+2 | |
2005-08-03 | Commented a switch case label that was left uncommented | Björn Steinbrink | 1 | -1/+1 | |
2005-08-03 | Moved my invented variable, since it makes more sense. | Andrej Sinicyn | 1 | -1/+0 | |
2005-08-02 | Fix my previous fix because it broke my own code. | Andrej Sinicyn | 1 | -4/+5 | |
2005-08-02 | Fixed "Trade canceled" happening often. | Andrej Sinicyn | 1 | -0/+1 | |
2005-08-01 | Small cleanups in the drawing code, the autoTarget checks and some headers. | Björn Steinbrink | 1 | -6/+7 | |
2005-08-01 | Fixed autoTarget not being set to NULL on map change. | Björn Steinbrink | 1 | -0/+1 | |
2005-08-01 | Show the name of the trade partner in the trade dialog. | Andrej Sinicyn | 1 | -0/+4 | |
2005-07-31 | Don't allow more than one request trade dialog at once. | Andrej Sinicyn | 1 | -1/+5 | |
2005-07-31 | Don't allow more than one trade dialog at once; if a trade is canceled on ↵ | Andrej Sinicyn | 1 | -0/+13 | |
the other side, close the trade window. | |||||
2005-07-28 | Fixed popup window not always being correctly hidden when the player clicks ↵ | Björn Steinbrink | 1 | -7/+4 | |
somewhere else. | |||||
2005-07-28 | Added an action enumeration to th Being class and removed the old #define's. | Björn Steinbrink | 1 | -41/+30 | |
2005-07-28 | Cleaned up the showPopup() code, moved "map"-related code into game.cpp, ↵ | Björn Steinbrink | 1 | -1/+13 | |
made the popup show up at mouse coordinates instead of being aligned to tiles. | |||||
2005-07-26 | OpenGL/SDL combined in the same exe. Not in the cutest way, but we'll find a | Bjørn Lindeijer | 1 | -8/+8 | |
nicer approach after the release. | |||||
2005-07-26 | Added Being::Type enumeration and type-aware findNode(). Fixed font not ↵ | Björn Steinbrink | 1 | -50/+69 | |
being reset after drawing speech. Target marker drawing moved into engine. | |||||
2005-07-26 | - New smilies by Modanung | Eugenio Favalli | 1 | -5/+0 | |
- New skill names - New title song | |||||
2005-07-23 | Made the key event handler use switches instead of if-else. | Björn Steinbrink | 1 | -154/+183 | |
2005-07-23 | Restored Being::setDestination, a pointer to the current map is now kept as ↵ | Björn Steinbrink | 1 | -12/+12 | |
a member in Being. | |||||
2005-07-23 | Removed knowledge about the engine and maps from the being class.. | Björn Steinbrink | 1 | -15/+16 | |
2005-07-22 | Merge between moi1392's branch and head | Cedric Borgese | 1 | -54/+37 | |
2005-07-21 | Restore the joypad code, the 'new' code location wasn't checked for joypad ↵ | Björn Steinbrink | 1 | -3/+23 | |
events... | |||||
2005-07-21 | Moved the joypad button checks to the according keyboard checks to reduce ↵ | Björn Steinbrink | 1 | -23/+3 | |
code duplication | |||||
2005-07-18 | Created Inventory class. (Really) Small code simplifications and cleanups. | Björn Steinbrink | 1 | -19/+20 | |
2005-07-17 | Fixing linking issues | Eugenio Favalli | 1 | -1/+21 | |
2005-07-17 | Added Item and Equipment class and made the appropriate places make use of ↵ | Björn Steinbrink | 1 | -81/+56 | |
them. Plus some cleanups. | |||||
2005-07-16 | - Fixing data path in Win32 | Eugenio Favalli | 1 | -0/+9 | |
- Adding default values to config - Fixes after Bertram changes (I hope this way it works even in Linux) - Error message are now displayed in browser for better readability - Already downloaded files are not downloaded aother time (As usually it needs testing so please report to me evry malfunctioning) | |||||
2005-07-15 | Fixed compiler warnings and added plain text file loading to resource manager. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-07-15 | Initialize joystick to NULL and allow right shift and control keys to be used. | Bjørn Lindeijer | 1 | -3/+3 | |
2005-07-15 | - Adding joypad tolerance to config file | Eugenio Favalli | 1 | -44/+20 | |
- Trying to put updates in the data folder (is this the right way?) | |||||
2005-07-15 | A small hack to let me sit and pick up objects :P | Eugenio Favalli | 1 | -32/+21 | |
2005-07-15 | Enabling support for joypads: | Eugenio Favalli | 1 | -51/+143 | |
- Only <=6 buttons are supported - Only the first jopad is used (if you have more than one) - Axes need to be tuned - You can only move and attack with joypad Small fix in the updating system | |||||
2005-07-14 | Made attacking/aiming easier: Shift+Click = Don't walk, only interact. | Björn Steinbrink | 1 | -1/+9 | |
2005-07-11 | Committed header dependencies reducing patch by Doener | Bjørn Lindeijer | 1 | -4/+18 | |
2005-07-11 | Updating win32.txt about not using old stable Dev-C++ and committed patch by | Bjørn Lindeijer | 1 | -1/+6 | |
Greybeard | |||||
2005-07-03 | - Fixed blue, red and yellow damage fonts to work in SDL mode | Bjørn Lindeijer | 1 | -5/+5 | |
- Added two international characters to fixed font, fixed autotarget - Fixed mouse autotarget (now default for left click) - Cleaned up showing of empty right click menus | |||||
2005-07-03 | Minor fixes and cleanups | Eugenio Favalli | 1 | -7/+3 | |
2005-07-03 | - Removing "walk to", "attack" from context menu | Eugenio Favalli | 1 | -11/+10 | |
- Attack is now default for left click (auto attack is not working yet with mouse) - Commented out "follow" from context menu | |||||
2005-07-03 | - Commenting out buddy and new skills windows | Eugenio Favalli | 1 | -2/+4 | |
- Some code cleaning - Workaround for colored text not being displayed in SDL mode (disabled) | |||||
2005-07-02 | Now the browser or the config windows closes when pushing enter. | Yohann Ferreira | 1 | -0/+8 | |