Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-08-29 | Updated NEWS file and made getAll return a reference instead of a pointer. | Bjørn Lindeijer | 1 | -2/+2 | |
2006-08-24 | added a config option to set the grade of detail of the overlay system. | Philipp Sehmisch | 1 | -1/+5 | |
2006-08-24 | scrolling and overlays are no longer linked to the framerate | Philipp Sehmisch | 1 | -15/+28 | |
2006-08-21 | added overlays and smooth scrolling. (someone who knows what he is doing has ↵ | Philipp Sehmisch | 1 | -22/+59 | |
to create the makefiles for the unix users) | |||||
2006-08-17 | the item icons are now stored in different files with more descriptive names | Philipp Sehmisch | 1 | -4/+0 | |
2006-08-05 | Some cleanups, mostly lowering indentation levels. | Björn Steinbrink | 1 | -6/+3 | |
2006-07-28 | Removed an unused var. | Björn Steinbrink | 1 | -5/+0 | |
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 1 | -11/+14 | |
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions. | |||||
2006-07-19 | Fixed radar dot size of local player and the color of the [TARGET] string. | Bjørn Lindeijer | 1 | -0/+1 | |
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -5/+4 | |
2006-03-20 | Fixed a crash on map change. | Björn Steinbrink | 1 | -16/+21 | |
2006-03-19 | Unreverted latest change by Doener due to my lack of proper communication ↵ | Eugenio Favalli | 1 | -11/+6 | |
abilities. | |||||
2006-03-19 | Reverted changeset r2269 (toString) as requested by ElvenProgrammer. | Björn Steinbrink | 1 | -6/+11 | |
2006-03-18 | Added a toString conversion function. | Björn Steinbrink | 1 | -11/+6 | |
2006-03-16 | A bunch of cosmetic changes. | Björn Steinbrink | 1 | -27/+17 | |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -3/+3 | |
2006-03-08 | Added a 'dtor' helper functor to delete objects in arrays and containers ↵ | Björn Steinbrink | 1 | -10/+4 | |
using STL algorithms. | |||||
2006-03-08 | Moved a variable definition into the right place and made getCurrentMap inline. | Björn Steinbrink | 1 | -8/+3 | |
2006-03-05 | Merged new_playerset branch into trunk. | Eugenio Favalli | 1 | -5/+22 | |
2006-03-05 | Re-add main.h header, Windows build needs it. | Björn Steinbrink | 1 | -0/+1 | |
2006-02-25 | Added a logic method to the being manager. | Björn Steinbrink | 1 | -21/+2 | |
2006-02-24 | Another bunch of cosmetic cleanups, ie mostly typedefs... | Björn Steinbrink | 1 | -9/+6 | |
2006-02-23 | A bunch of mostly cosmetic cleanups. | Björn Steinbrink | 1 | -2/+7 | |
2006-02-06 | Added a FloorItemManager class. | Björn Steinbrink | 1 | -2/+2 | |
2006-02-05 | *** empty log message *** | Yohann Ferreira | 1 | -2/+2 | |
2006-02-05 | Made the nickname and emotions displayed above every layers. Made the delete ↵ | Yohann Ferreira | 1 | -1/+3 | |
and ok buttons be disabled once the character is selected at login. | |||||
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -28/+40 | |
2006-01-05 | Remove some useless code. | Björn Steinbrink | 1 | -1/+4 | |
2005-10-16 | Use the ResourceManager to get spritesets. | Björn Steinbrink | 1 | -33/+11 | |
2005-10-16 | Moved some variables into the block where they are used. | Björn Steinbrink | 1 | -6/+7 | |
2005-10-15 | Removed some legacy debug code. | Björn Steinbrink | 1 | -18/+0 | |
2005-10-13 | Use gcn::Font instead of gcn::ImageFont as pointer type. | Björn Steinbrink | 1 | -2/+8 | |
2005-10-09 | Corrected the white browser font bug and the black hp/mp bug which were ↵ | Yohann Ferreira | 1 | -15/+0 | |
linked. Added a debug window. | |||||
2005-10-09 | Fixed player names overlapping other players and more cleanups. | Bjørn Lindeijer | 1 | -54/+0 | |
2005-10-09 | Fixed display of [TARGET] and Alt keys for toggling windows. | Bjørn Lindeijer | 1 | -18/+0 | |
2005-10-09 | Fixed map switch to crash the client. | Bjørn Lindeijer | 1 | -0/+28 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -175/+22 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-10-07 | Modified finding NPC as by timonator's suggestion in order to allow NPCs to be | Bjørn Lindeijer | 1 | -14/+1 | |
clicked on their heads too. Also made start to tile engine improvement by adding the Sprite class that is now used by the floor items for being displayed on the map. Finally added documentation to Item class and splitted out Properties class from Map. | |||||
2005-10-05 | Fixed some resource cleanup and memory leaks. Also changed the way dangling | Bjørn Lindeijer | 1 | -1/+5 | |
references to resources are reported to be more informative. | |||||
2005-09-23 | Merged most of the changes in biggeruniverse's second memory cleanup patch. | Bjørn Lindeijer | 1 | -1/+8 | |
2005-09-19 | Mostly code cleanups related to commits in past two days. | Bjørn Lindeijer | 1 | -6/+7 | |
* Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config. * Removed -lphysfs from Makefile.am which should be added automatically already. * Actually show the overweight message, and only show it once for each time weight goes above half the max weight. * Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual. * Minimal fps limit is now 10 fps. * Reverted change by Bertram that hardcoded the updatehost value. | |||||
2005-09-17 | Added PVP | Matthias Hartmann | 1 | -4/+14 | |
2005-09-17 | Indent properly. | Bjørn Lindeijer | 1 | -12/+18 | |
2005-09-17 | I already know my own name...and i dont want to trade with myself. | Matthias Hartmann | 1 | -0/+2 | |
2005-09-14 | Moved Map manangement code into engine.cpp. | Björn Steinbrink | 1 | -1/+9 | |
2005-09-13 | Merged with SDL_NET_TEST branch. | Björn Steinbrink | 1 | -14/+9 | |
2005-08-27 | Update stats and status window contents at a single location. | Björn Steinbrink | 1 | -9/+0 | |
2005-08-25 | Move extern declaration of the floor item list. Lower indentation level. | Björn Steinbrink | 1 | -0/+2 | |
2005-08-19 | Moved gui window construction from engine.cpp to game.cpp | Björn Steinbrink | 1 | -124/+3 | |
2005-08-15 | Removed guiTop global variable. | Björn Steinbrink | 1 | -1/+3 | |