Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2007-08-27 | Ported patch from 0.0, in order to support missing extensions and ↵ | Guillaume Melquiond | 1 | -2/+6 | |
uncompressed maps. | |||||
2007-06-04 | Merged 0.0 changes from revision 3234 to 3317 to trunk. | Bjørn Lindeijer | 1 | -0/+7 | |
2007-03-24 | Merged 0.0 changes from revision 3177 to 3234 to trunk. | Bjørn Lindeijer | 1 | -2/+2 | |
2007-03-11 | Merged 0.0 changes from revision 3065 to 3177 to trunk. | Bjørn Lindeijer | 1 | -11/+0 | |
2007-01-04 | Merged 0.0 changes from revision 2898 to 2988 to trunk. | Bjørn Lindeijer | 1 | -30/+2 | |
2006-12-11 | Merged 0.0 changes from revision 2825 to 2898 to trunk. | Bjørn Lindeijer | 1 | -144/+3 | |
2006-09-29 | Merged trunk changes from revision 2618 to 2716 into the 0.1.0 branch. | Bjørn Lindeijer | 1 | -2/+2 | |
2006-08-29 | Fixed merge issues with respect to scrolling. | Guillaume Melquiond | 1 | -22/+17 | |
2006-08-28 | Merged trunk development between revisions 2530 and 2618 to the 0.1.0 branch. | Bjørn Lindeijer | 1 | -28/+76 | |
2006-08-27 | Implemented pixel-grained movements. | Guillaume Melquiond | 1 | -5/+5 | |
2006-08-27 | Changed to pixel-based coordinates for beings. | Guillaume Melquiond | 1 | -8/+8 | |
2006-08-26 | Got rid of the default MessageOut constructor, since all messages should have | Bjørn Lindeijer | 1 | -7/+0 | |
an ID. | |||||
2006-08-26 | Made the Network class a purely static interface, as there is only one instance. | Guillaume Melquiond | 1 | -3/+2 | |
2006-08-20 | GPMSG_PLAYER_MAP_CHANGE is now partly handled. | Bjørn Lindeijer | 1 | -1/+1 | |
2006-08-20 | Fixed selection of player character and implemented sending of game and chat | Bjørn Lindeijer | 1 | -0/+7 | |
server tokens. It gets you in the game (or what's left of it), but not on any map yet. | |||||
2006-08-13 | Merged cleanups and content changes from the trunk. Also fixed compiling with | Bjørn Lindeijer | 1 | -12/+3 | |
OpenGL enabled. | |||||
2006-07-25 | Switched client to use enet and modified login sequence to work with the new ↵ | Eugenio Favalli | 1 | -2/+2 | |
protocol from tmwserv. | |||||
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 1 | -11/+14 | |
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions. | |||||
2006-07-19 | Fixed radar dot size of local player and the color of the [TARGET] string. | Bjørn Lindeijer | 1 | -0/+1 | |
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -5/+4 | |
2006-03-20 | Fixed a crash on map change. | Björn Steinbrink | 1 | -16/+21 | |
2006-03-19 | Unreverted latest change by Doener due to my lack of proper communication ↵ | Eugenio Favalli | 1 | -11/+6 | |
abilities. | |||||
2006-03-19 | Reverted changeset r2269 (toString) as requested by ElvenProgrammer. | Björn Steinbrink | 1 | -6/+11 | |
2006-03-18 | Added a toString conversion function. | Björn Steinbrink | 1 | -11/+6 | |
2006-03-16 | A bunch of cosmetic changes. | Björn Steinbrink | 1 | -27/+17 | |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -3/+3 | |
2006-03-08 | Added a 'dtor' helper functor to delete objects in arrays and containers ↵ | Björn Steinbrink | 1 | -10/+4 | |
using STL algorithms. | |||||
2006-03-08 | Moved a variable definition into the right place and made getCurrentMap inline. | Björn Steinbrink | 1 | -8/+3 | |
2006-03-05 | Merged new_playerset branch into trunk. | Eugenio Favalli | 1 | -5/+22 | |
2006-03-05 | Re-add main.h header, Windows build needs it. | Björn Steinbrink | 1 | -0/+1 | |
2006-02-25 | Added a logic method to the being manager. | Björn Steinbrink | 1 | -21/+2 | |
2006-02-24 | Another bunch of cosmetic cleanups, ie mostly typedefs... | Björn Steinbrink | 1 | -9/+6 | |
2006-02-23 | A bunch of mostly cosmetic cleanups. | Björn Steinbrink | 1 | -2/+7 | |
2006-02-06 | Added a FloorItemManager class. | Björn Steinbrink | 1 | -2/+2 | |
2006-02-05 | *** empty log message *** | Yohann Ferreira | 1 | -2/+2 | |
2006-02-05 | Made the nickname and emotions displayed above every layers. Made the delete ↵ | Yohann Ferreira | 1 | -1/+3 | |
and ok buttons be disabled once the character is selected at login. | |||||
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -28/+40 | |
2006-01-05 | Remove some useless code. | Björn Steinbrink | 1 | -1/+4 | |
2005-10-16 | Use the ResourceManager to get spritesets. | Björn Steinbrink | 1 | -33/+11 | |
2005-10-16 | Moved some variables into the block where they are used. | Björn Steinbrink | 1 | -6/+7 | |
2005-10-15 | Removed some legacy debug code. | Björn Steinbrink | 1 | -18/+0 | |
2005-10-13 | Use gcn::Font instead of gcn::ImageFont as pointer type. | Björn Steinbrink | 1 | -2/+8 | |
2005-10-09 | Corrected the white browser font bug and the black hp/mp bug which were ↵ | Yohann Ferreira | 1 | -15/+0 | |
linked. Added a debug window. | |||||
2005-10-09 | Fixed player names overlapping other players and more cleanups. | Bjørn Lindeijer | 1 | -54/+0 | |
2005-10-09 | Fixed display of [TARGET] and Alt keys for toggling windows. | Bjørn Lindeijer | 1 | -18/+0 | |
2005-10-09 | Fixed map switch to crash the client. | Bjørn Lindeijer | 1 | -0/+28 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -175/+22 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-10-07 | Modified finding NPC as by timonator's suggestion in order to allow NPCs to be | Bjørn Lindeijer | 1 | -14/+1 | |
clicked on their heads too. Also made start to tile engine improvement by adding the Sprite class that is now used by the floor items for being displayed on the map. Finally added documentation to Item class and splitted out Properties class from Map. | |||||
2005-10-05 | Fixed some resource cleanup and memory leaks. Also changed the way dangling | Bjørn Lindeijer | 1 | -1/+5 | |
references to resources are reported to be more informative. | |||||
2005-09-23 | Merged most of the changes in biggeruniverse's second memory cleanup patch. | Bjørn Lindeijer | 1 | -1/+8 | |