Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-01-25 | Fixed performance hickups caused by animations due to buggy tick timer. A ↵ | Philipp Sehmisch | 1 | -0/+1 | |
tad less performant than the intended solution but at least it is constantly so. | |||||
2009-01-23 | Removed unnecessary references to The Mana World in code headers | Bjørn Lindeijer | 1 | -4/+4 | |
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections. | |||||
2008-12-08 | An attempt to fix the crashes related to particles | Bjørn Lindeijer | 1 | -2/+7 | |
The player character is never deleted, and hence might have particles still active when the map changes. These particles are deleted on map change, but when the player character was moved, it was trying to mark these deleted particles for deletion, writing to unallocated memory. The marking for deletion by the player character now happens before the particles are deleted. Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2008-11-20 | Removed a duplicated include | Bjørn Lindeijer | 1 | -1/+0 | |
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 | |
I don't know why we dealt with these things for so long. Did we ever get anything out of it? | |||||
2008-10-02 | The "name" property of the map is now used as caption of the minimap window ↵ | Philipp Sehmisch | 1 | -0/+6 | |
when it exists. | |||||
2008-08-28 | Added support for being effects through the eAthena levelup message, and check | Bjørn Lindeijer | 1 | -0/+1 | |
whether the being exists before referencing it. Re-enabled proper MP bar display. Improved handling of a warp to the same map. | |||||
2008-03-23 | Removed unnecessary forwarding method. | Bjørn Lindeijer | 1 | -5/+0 | |
2008-01-13 | Fixed non-default location music loading | David Athay | 1 | -2/+1 | |
2007-12-31 | Added config options to set the scroll center. Retained scroll offset during ↵ | Philipp Sehmisch | 1 | -0/+5 | |
map change for smoother map transitions. | |||||
2007-10-23 | Merged changesets 3653, 3655-3657, 3659-3560, 3671-3672 from trunk to | Bjørn Lindeijer | 1 | -0/+5 | |
0.0. Mostly memory leak fixes by Guillaume. | |||||
2007-08-28 | Made buy dialog resizable and added a WindowListener class for listening for | Bjørn Lindeijer | 1 | -7/+3 | |
window resize and move events. | |||||
2007-08-27 | Made client search for both compressed and non-compressed map files. | Bjørn Lindeijer | 1 | -2/+10 | |
2007-05-04 | Merged particle engine into main eAthena branch. | Philipp Sehmisch | 1 | -0/+7 | |
2007-03-21 | Renamed Spriteset to ImageSet. | Bjørn Lindeijer | 1 | -2/+2 | |
2007-02-02 | Made Engine class even more useless by moving emoticon loading into Being. | Bjørn Lindeijer | 1 | -11/+0 | |
2006-12-14 | Removed the rather useless remaining draw function from the engine class and | Bjørn Lindeijer | 1 | -5/+0 | |
fixed an issue with fading out damage texts (they were sometimes fully opaque at the end of fading out). | |||||
2006-12-12 | Cleaned up some unused stuff. | Bjørn Lindeijer | 1 | -25/+2 | |
2006-12-04 | Introduced a new class Viewport which combines the drawing code from Engine | Bjørn Lindeijer | 1 | -145/+2 | |
with the (rather misplaced) input handling from the Gui class. Also, it's a Container itself which should allow for extending it to show Guichan widgets on map coordinates. | |||||
2006-12-03 | Made NPC names visible. Windows are now invisible by default. | Bjørn Lindeijer | 1 | -13/+13 | |
2006-11-29 | Implemented MonsterDB namespace | Philipp Sehmisch | 1 | -3/+12 | |
2006-11-26 | Equipment database namespace and support for gender specific equipment sprites | Philipp Sehmisch | 1 | -0/+1 | |
2006-11-23 | Refectored the Itemmanager class to an ItemDB namespace. | Philipp Sehmisch | 1 | -8/+0 | |
2006-08-29 | Updated NEWS file and made getAll return a reference instead of a pointer. | Bjørn Lindeijer | 1 | -2/+2 | |
2006-08-24 | added a config option to set the grade of detail of the overlay system. | Philipp Sehmisch | 1 | -1/+5 | |
2006-08-24 | scrolling and overlays are no longer linked to the framerate | Philipp Sehmisch | 1 | -15/+28 | |
2006-08-21 | added overlays and smooth scrolling. (someone who knows what he is doing has ↵ | Philipp Sehmisch | 1 | -22/+59 | |
to create the makefiles for the unix users) | |||||
2006-08-17 | the item icons are now stored in different files with more descriptive names | Philipp Sehmisch | 1 | -4/+0 | |
2006-08-05 | Some cleanups, mostly lowering indentation levels. | Björn Steinbrink | 1 | -6/+3 | |
2006-07-28 | Removed an unused var. | Björn Steinbrink | 1 | -5/+0 | |
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 1 | -11/+14 | |
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions. | |||||
2006-07-19 | Fixed radar dot size of local player and the color of the [TARGET] string. | Bjørn Lindeijer | 1 | -0/+1 | |
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -5/+4 | |
2006-03-20 | Fixed a crash on map change. | Björn Steinbrink | 1 | -16/+21 | |
2006-03-19 | Unreverted latest change by Doener due to my lack of proper communication ↵ | Eugenio Favalli | 1 | -11/+6 | |
abilities. | |||||
2006-03-19 | Reverted changeset r2269 (toString) as requested by ElvenProgrammer. | Björn Steinbrink | 1 | -6/+11 | |
2006-03-18 | Added a toString conversion function. | Björn Steinbrink | 1 | -11/+6 | |
2006-03-16 | A bunch of cosmetic changes. | Björn Steinbrink | 1 | -27/+17 | |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -3/+3 | |
2006-03-08 | Added a 'dtor' helper functor to delete objects in arrays and containers ↵ | Björn Steinbrink | 1 | -10/+4 | |
using STL algorithms. | |||||
2006-03-08 | Moved a variable definition into the right place and made getCurrentMap inline. | Björn Steinbrink | 1 | -8/+3 | |
2006-03-05 | Merged new_playerset branch into trunk. | Eugenio Favalli | 1 | -5/+22 | |
2006-03-05 | Re-add main.h header, Windows build needs it. | Björn Steinbrink | 1 | -0/+1 | |
2006-02-25 | Added a logic method to the being manager. | Björn Steinbrink | 1 | -21/+2 | |
2006-02-24 | Another bunch of cosmetic cleanups, ie mostly typedefs... | Björn Steinbrink | 1 | -9/+6 | |
2006-02-23 | A bunch of mostly cosmetic cleanups. | Björn Steinbrink | 1 | -2/+7 | |
2006-02-06 | Added a FloorItemManager class. | Björn Steinbrink | 1 | -2/+2 | |
2006-02-05 | *** empty log message *** | Yohann Ferreira | 1 | -2/+2 | |
2006-02-05 | Made the nickname and emotions displayed above every layers. Made the delete ↵ | Yohann Ferreira | 1 | -1/+3 | |
and ok buttons be disabled once the character is selected at login. | |||||
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -28/+40 | |