Age | Commit message (Collapse) | Author | Files | Lines |
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* Removed /announce command
* Changed "Kick player" in player pop-up to kick by name
Other messages, like CMSG_ADMIN_HIDE, CMSG_ADMIN_MUTE and
CMSG_ADMIN_LOCAL_ANNOUNCE were already not used by the client. Also,
none of this was implemented for Manaserv.
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I have to admit I contributed a large part of these. Sorry for that.
Less empty space, more attention to the code.
Acked-by: Jared Adams
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As an upcoming feature the TMW-Athena server sends IP addresses or
IP hashes to game masters. The current client freezes if it receives
such a packet, therefor the game masters need to use a new client before
the server can use it. Normal players are not affected, because they
do not get this packet.
Showing the IP is optional and can be enable with the chat command
"/showip 1". The IP is then shown behind the players name.
Reviewed-by: Bertram
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Add variable cur_time for current time.
Add command /away [text]
Reviewed by: Bertram
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Also fix party invite by name when you aren't in a party.
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Also added the update copyright tool from the Wormux Team.
( And not forgetting credit's due. :P )
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These make it easy to ignore/unignore other players that aren't visible.
Special versions are also available in WhisperTabs that don't need a
name given.
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Tabs can now interract with CommandHandler and define their own
commands in a seemless way. Most channel-related commands have been
moved into ChannelTab, the close command is now in the WhisperTab, and
eAthena's party tab now shows all standard commands.
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Now that messages can be sent without requiring a pointer to the
Network instance, a lot of cleanup was possible.
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Mostly removal of branding for tmwserv related files, as was done for
the eAthena client before.
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Also drop Aethyra's custom magic code
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I don't know why we dealt with these things for so long. Did we ever get
anything out of it?
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