Age | Commit message (Collapse) | Author | Files | Lines |
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* Use default member initializers
* Use range-based loops
* Don't use 'else' after 'return'
* Removed some unused includes
* Construct empty strings with std::string() instead of ""
* Clear strings with .clear() instead of assigning ""
* Check whether strings are empty with .empty() instead of comparing to ""
* Removed redundant initializations
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* The code defining the message IDs and sizes are now generated by the
tools/protocol.py script in the tmwAthena repository.
* Reduced client version from 20 to 6, because that is currently the
minimum supported version, and any adjustments needed for later likely
still need to be made.
* Removed use of no longer handled messages:
- CMSG_SKILL_USE_BEING
- CMSG_SKILL_USE_POSITION
- CMSG_SKILL_USE_MAP
- SMSG_PARTY_MOVE
- CMSG_WHO_REQUEST
- SMSG_WHO_ANSWER
- SMSG_MVP
- SMSG_BEING_MOVE2
- SMSG_BEING_CHANGE_LOOKS
* Some messages were renamed to match the server side
- CMSG_PLAYER_ATTACK -> CMSG_PLAYER_CHANGE_ACT
- CMSG_PLAYER_RESTART -> CMSG_PLAYER_REBOOT
- SMSG_ADMIN_IP -> SMSG_BEING_IP_RESPONSE
Part of addressing issues #55 and #47, which we now know are about
handling SMSG_PLAYER_HP and SMSG_NPC_COMMAND respectively. The client
will now ignore them (with a warning) instead of crash.
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* Removed /announce command
* Changed "Kick player" in player pop-up to kick by name
Other messages, like CMSG_ADMIN_HIDE, CMSG_ADMIN_MUTE and
CMSG_ADMIN_LOCAL_ANNOUNCE were already not used by the client. Also,
none of this was implemented for Manaserv.
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Reviewed-by: Ablu
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Every files has been checked against the hard coded
32 values except the map.cpp file.
I also added convenience functions in the Game class,
centralized the default item icon size, and removed two
unused defines in being.cpp.
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Translation file updates ignored.
Conflicts:
src/client.cpp
src/commandhandler.cpp
src/gui/popupmenu.cpp
src/localplayer.cpp
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Tab completion puts quotes around nicks. The query command
now removes the quotes.
Also avoiding the opening of a tab if no nick was given.
Reviewed-by: Freeyorp
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This reverts commit 3d6a2d9c80a969c3613f567dd7029e75ef59b5cb.
I've by that readded the AFK system on master. Please, remove it
when we've got a proper replacement.
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Conflicts:
src/being.cpp
src/client.cpp
src/commandhandler.cpp
src/gui/setup_video.cpp
src/gui/socialwindow.cpp
src/gui/viewport.cpp
src/gui/widgets/browserbox.cpp
src/gui/widgets/itemcontainer.cpp
src/imageparticle.cpp
src/localplayer.cpp
src/localplayer.h
src/map.cpp
src/net/tmwa/beinghandler.cpp
src/particle.cpp
src/particle.h
src/player.cpp
src/player.h
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As an upcoming feature the TMW-Athena server sends IP addresses or
IP hashes to game masters. The current client freezes if it receives
such a packet, therefor the game masters need to use a new client before
the server can use it. Normal players are not affected, because they
do not get this packet.
Showing the IP is optional and can be enable with the chat command
"/showip 1". The IP is then shown behind the players name.
Reviewed-by: Bertram
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This would be if it was handled by a addon later.
Reviewed-By: Freeyorp < Freeyorp101@hotmail.com >
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Reviewed-by: Chuck Miller
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Reviewed-by: Bertram
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Reviewed by Jaxad0127
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Add variable cur_time for current time.
Add command /away [text]
Reviewed by: Bertram
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Also do some cleanup that's been needed for a while.
Reviewed-by: Bertram
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Also fix party invite by name when you aren't in a party.
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Also added the update copyright tool from the Wormux Team.
( And not forgetting credit's due. :P )
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Also remove some extra new lines and fix eAthena's PartyTab define guards.
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Also do some cleanup and refactoring of related code.
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Trying to use the same kind of capitalization and interpunctuation
for various parts of the gui, melding a few split strings, updating
POTFILES.in and adding translators' notes.
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These make it easy to ignore/unignore other players that aren't visible.
Special versions are also available in WhisperTabs that don't need a
name given.
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Just a few notes that would help us translators immensly:
* Please do not split one sentence into several strings
* Please try to refrain from inserting extra spaces into the strings
(cherry picked from commit 9712489ef67f95d6a5fa1fc3102bb7c4ee6a1f59)
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extra 16,32 pixels.
(cherry picked from commit afe09f20caa9ee3a690ea2b84bdaee19464b45bc)
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And make a few others like that, and remove them too.
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For somereason the y coord was off by 1
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Tabs can now interract with CommandHandler and define their own
commands in a seemless way. Most channel-related commands have been
moved into ChannelTab, the close command is now in the WhisperTab, and
eAthena's party tab now shows all standard commands.
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be fixed.
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Map, chat, and admin have been finished (to the degree they handle all
existing cases).
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Party, skill, and trade handlers made for eAthena.
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