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Unified Graphics:setFullscreen and Graphics:resize into a single
Graphics:changeVideoMode function that tries to restore the existing mode when
changing to the new mode didn't work, and exists with an error when that also
fails.
Split up handling of SDL_VIDEORESIZE and the adapting to new resolution in the
Client class, so that the second part could also be called when changing
resolution fullscreen mode.
The Video tab in the Setup window now also filters out any modes smaller than
640x480 since the game won't properly adapt to that resolution anyway.
Reviewed-by: Yohann Ferreira
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Window positions are semi-smartly corrected as a result of the resize.
Not supported when using OpenGL on Windows for now.
Reviewed-by: Yohann Ferreira
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My apologies.
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Trivial.
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No point in using mCurrentDialog for the OkDialog, since it will clean
up after itself, as was pointed out in many places throughout the code.
Now there are two convenience functions for popping up the OkDialog and
having it change to a specified state afterwards. This also gets rid of
the 4 different ActionListener classes that existed solely for this
purpose.
Reviewed-by: Yohann Ferreira
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Makes it clear what kind of listener it is, since there are other
listener classes as well.
Acked-by: Jared Adams
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It's just an annoyance when it's only applied to a few classes. Either
we place everything in this namespace or nothing, and at the moment I
don't see any rationale for placing everything in a Mana namespace.
Acked-by: Jared Adams
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Acked-by: Jared Adams
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Reviewed-by: Jared Adams
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This resolves http://bugs.manasource.org/view.php?id=259
Reviewed-by: Thorbjorn
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Conflicts:
src/being.cpp
src/client.cpp
src/commandhandler.cpp
src/gui/setup_video.cpp
src/gui/socialwindow.cpp
src/gui/viewport.cpp
src/gui/widgets/browserbox.cpp
src/gui/widgets/itemcontainer.cpp
src/imageparticle.cpp
src/localplayer.cpp
src/localplayer.h
src/map.cpp
src/net/tmwa/beinghandler.cpp
src/particle.cpp
src/particle.h
src/player.cpp
src/player.h
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Add portable option to windows installer.
Reviewed-by: Thorbjorn
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Conflicts:
src/beingmanager.cpp
src/beingmanager.h
src/client.cpp
src/localplayer.cpp
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Add option in players setup page.
Add command line option.
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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Add variable cur_time for current time.
Add command /away [text]
Reviewed by: Bertram
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The older gray theme and the new wood theme are available as themes.
The gray theme needs some new graphics for hilights.
Add a theme option for branding and add path/to/branding/data to the
PhysFS search path.
Reviewed-by: Thorbjørn Lindeijer
Reviewed-by: Chuck Miller
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Reviewed-by: Thorbjørn Lindeijer
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With help from Jared.
Reviewed-by: Jared Adams
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Reviewed-by: Jared Adams
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Reviewed-by: Jared Adams
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Thorbjørn Lindeijer <thorbjorn@lindeijer.nl>
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Much code was moved from main() to the new Client::exec(). This new
event loop now integrates with the Game class, so that the tick counter
and framerate limiter apply universally.
The Client class is also responsible for some things that used to be
global variables.
Mantis-issue: ...
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