Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-08-05 | Some cleanups, mostly lowering indentation levels. | Björn Steinbrink | 1 | -22/+18 | |
2006-08-05 | Forgot to commit the ChangeLog as well... | Björn Steinbrink | 1 | -8/+4 | |
2006-08-02 | Some cleanups, fixes and a small start on a solution for the animated sprite | Bjørn Lindeijer | 1 | -59/+65 | |
synchronization problem (resetting all animations). | |||||
2006-08-01 | animations and directions are now passed and stored as enums and no longer ↵ | Philipp Sehmisch | 1 | -18/+18 | |
as strings. | |||||
2006-07-28 | Moved AnimatedSprite into its own files, removed useless includes. | Björn Steinbrink | 1 | -0/+1 | |
2006-07-26 | Fixed direction and action issues when changing appeareance, frames are ↵ | Eugenio Favalli | 1 | -2/+2 | |
still out of sync. | |||||
2006-07-24 | Fixed setDirection() semantics. | Björn Steinbrink | 1 | -6/+8 | |
Removed a printf-leftover. | |||||
2006-07-24 | Removed unused code, fixed "change direction when not walking" bug, updated ↵ | Eugenio Favalli | 1 | -15/+0 | |
project files. | |||||
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 1 | -4/+6 | |
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions. | |||||
2006-07-20 | Fixed left bow attack animation, made the attack animation stay in sync with ↵ | Eugenio Favalli | 1 | -3/+13 | |
attack speed. | |||||
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -27/+158 | |
2006-06-29 | Clients get notified of equipping visible items. | Eugenio Favalli | 1 | -0/+1 | |
2006-06-27 | Equipment window now show all the slots, and adapted visible shirts to head ↵ | Eugenio Favalli | 1 | -1/+1 | |
(middle) equipments. | |||||
2006-06-21 | Added female players. | Eugenio Favalli | 1 | -0/+1 | |
2006-05-13 | Specify the color in which speech and names are supposed to be drawn. Removed | Bjørn Lindeijer | 1 | -6/+3 | |
unused mSpeechColor member. | |||||
2006-05-12 | Fixed initialization order in Being ctor. | Björn Steinbrink | 1 | -2/+2 | |
2006-05-12 | You can now see the shirt when equipping a top equipment. | Eugenio Favalli | 1 | -1/+3 | |
2006-03-19 | Unreverted latest change by Doener due to my lack of proper communication ↵ | Eugenio Favalli | 1 | -9/+3 | |
abilities. | |||||
2006-03-19 | Reverted changeset r2269 (toString) as requested by ElvenProgrammer. | Björn Steinbrink | 1 | -3/+9 | |
2006-03-18 | Added a toString conversion function. | Björn Steinbrink | 1 | -9/+3 | |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -64/+64 | |
2006-03-09 | Added Spriteset::get() and Spriteset::size() to hide the member vector and ↵ | Björn Steinbrink | 1 | -2/+2 | |
remove the weird mySpriteset->spriteset stuff. | |||||
2006-03-05 | Merged new_playerset branch into trunk. | Eugenio Favalli | 1 | -1/+1 | |
2006-02-24 | Another bunch of cosmetic cleanups, ie mostly typedefs... | Björn Steinbrink | 1 | -1/+1 | |
2006-02-23 | A bunch of mostly cosmetic cleanups. | Björn Steinbrink | 1 | -30/+5 | |
2006-02-07 | Made the being directions being stored in a bitfield. | Björn Steinbrink | 1 | -20/+16 | |
2006-02-06 | Unify some of the drawing code for beings. | Björn Steinbrink | 1 | -4/+13 | |
2006-02-06 | Use virtual methods instead of getType() checks. | Björn Steinbrink | 1 | -13/+0 | |
2006-02-05 | Made the nickname and emotions displayed above every layers. Made the delete ↵ | Yohann Ferreira | 1 | -13/+26 | |
and ok buttons be disabled once the character is selected at login. | |||||
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -264/+14 | |
2005-12-25 | Fixed glitches caused by fading out the damage display. | Bjørn Lindeijer | 1 | -0/+3 | |
2005-12-13 | Enabled monster emotions. | Eugenio Favalli | 1 | -8/+13 | |
2005-10-16 | Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}. | Björn Steinbrink | 1 | -2/+2 | |
2005-10-16 | Use the ResourceManager to get spritesets. | Björn Steinbrink | 1 | -8/+5 | |
2005-10-16 | Reduce code duplication in the findNode functions and use a functor to do ↵ | Björn Steinbrink | 1 | -26/+23 | |
the search. | |||||
2005-10-15 | A few changes to make the code look nicer. :) | Björn Steinbrink | 1 | -73/+50 | |
2005-10-13 | Changed char to signed char for GNU/Linux PPC. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-10-10 | Always compile with debug window and hide it on startup. Also added fading out | Bjørn Lindeijer | 1 | -16/+15 | |
effect on damage font (only works in OpenGL). | |||||
2005-10-09 | Fixed player names overlapping other players and more cleanups. | Bjørn Lindeijer | 1 | -47/+36 | |
2005-10-09 | Fixed display of [TARGET] and Alt keys for toggling windows. | Bjørn Lindeijer | 1 | -0/+10 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -75/+270 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-10-07 | Modified finding NPC as by timonator's suggestion in order to allow NPCs to be | Bjørn Lindeijer | 1 | -3/+10 | |
clicked on their heads too. Also made start to tile engine improvement by adding the Sprite class that is now used by the floor items for being displayed on the map. Finally added documentation to Item class and splitted out Properties class from Map. | |||||
2005-10-06 | Transition to SDL integer types. Some int vs. long issues fixed. Return NULL ↵ | Björn Steinbrink | 1 | -73/+72 | |
when requesting an invalid inventory item. | |||||
2005-09-23 | Merged most of the changes in biggeruniverse's second memory cleanup patch. | Bjørn Lindeijer | 1 | -0/+2 | |
2005-09-19 | Got rid of writeSet() calls. | Eugenio Favalli | 1 | -2/+0 | |
2005-09-17 | Completed transition to use MessageOut. | Eugenio Favalli | 1 | -2/+4 | |
2005-09-14 | Made Being::setDamage accept a short instead of a string. | Björn Steinbrink | 1 | -2/+8 | |
2005-09-13 | Merged with SDL_NET_TEST branch. | Björn Steinbrink | 1 | -11/+6 | |
2005-09-13 | Simplify remove_node. | Björn Steinbrink | 1 | -11/+3 | |
2005-09-13 | Merge createBeing and add_node. | Björn Steinbrink | 1 | -7/+18 | |