Age | Commit message (Expand) | Author | Files | Lines |
2005-07-11 | Committed header dependencies reducing patch by Doener | Bjørn Lindeijer | 1 | -0/+5 |
2005-07-03 | Don't start walking dead beings. | Bjørn Lindeijer | 1 | -1/+1 |
2005-07-03 | - Fixed blue, red and yellow damage fonts to work in SDL mode | Bjørn Lindeijer | 1 | -2/+0 |
2005-07-03 | Minor fixes and cleanups | Eugenio Favalli | 1 | -2/+2 |
2005-07-03 | - Commenting out buddy and new skills windows | Eugenio Favalli | 1 | -1/+3 |
2005-07-03 | Trying to place damage text in a better position | Eugenio Favalli | 1 | -3/+14 |
2005-07-03 | Correcting a little mistake | José Ávila | 1 | -4/+0 |
2005-07-03 | Adding colors to hit points | José Ávila | 1 | -1/+24 |
2005-06-22 | Detect ghosts at creation time. | Bjørn Lindeijer | 1 | -1/+1 |
2005-06-14 | Added background to minimap. Only used in Tonori Desert map for now, and its | Bjørn Lindeijer | 1 | -1/+7 |
2005-06-05 | - Fixes for short sword | Eugenio Favalli | 1 | -2/+1 |
2005-05-27 | autoTarget is now a Being*, also may have fixed related crash and added label | Bjørn Lindeijer | 1 | -7/+17 |
2005-05-22 | An attemp on auto attack, not bug free for sure | Eugenio Favalli | 1 | -0/+3 |
2005-05-16 | Added new barber by Neko-mon and moved being logic into Being class. | Bjørn Lindeijer | 1 | -7/+43 |
2005-05-15 | better monsterset management | Eugenio Favalli | 1 | -1/+2 |
2005-05-14 | Hide mouse when the application doesn't have mouse focus. | Bjørn Lindeijer | 1 | -6/+0 |
2005-05-08 | Added new hair style by Frode Lindeijer. | Bjørn Lindeijer | 1 | -1/+1 |
2005-05-02 | Made config.xml, tmw.log and chatlog.txt always appear in ~/.tmw on *nix. | Bjørn Lindeijer | 1 | -2/+2 |
2005-05-01 | Fixed width of item lists in shops and fixed hitting dead monsters. | Bjørn Lindeijer | 1 | -5/+5 |
2005-04-30 | Some fixes to player control, also attempting to solve long walk path problem. | Bjørn Lindeijer | 1 | -10/+20 |
2005-04-26 | Hair style fix and text wrap fix. | Bjørn Lindeijer | 1 | -1/+1 |
2005-04-26 | Changed keyboard control to integrate better with mouse walk, changed location | Bjørn Lindeijer | 1 | -24/+25 |
2005-04-22 | Now you can attack with right mouse button, useful when using bow, need impro... | Eugenio Favalli | 1 | -4/+33 |
2005-04-19 | Improving hair management | Eugenio Favalli | 1 | -3/+21 |
2005-04-18 | Ok, of course the biggest problem to solve with OpenGL integration is loading | Bjørn Lindeijer | 1 | -3/+5 |
2005-04-18 | - New hat | Eugenio Favalli | 1 | -5/+21 |
2005-04-11 | - First step toward syncing attack animation with attack speed | Eugenio Favalli | 1 | -1/+1 |
2005-04-11 | Now damage and speech times are fps independent | Eugenio Favalli | 1 | -20/+12 |
2005-04-10 | Fixing red squares, and disabling packet output | Eugenio Favalli | 1 | -0/+1 |
2005-04-10 | Adding player names and fixing emoticon position | Eugenio Favalli | 1 | -0/+13 |
2005-04-08 | Fixed damage scrolling up to restart from below on new hit. | Bjørn Lindeijer | 1 | -4/+4 |
2005-04-08 | Created damage text seperate from speech & made it scroll. | Aaron Marks | 1 | -1/+18 |
2005-04-06 | update for trade: now on right click | Jan-Fabian Humann | 1 | -0/+12 |
2005-03-25 | Moved datafiles in unified structure. | Bjørn Lindeijer | 1 | -1/+2 |
2005-03-24 | Incomplete attempt to fix whobbly walk at low fps (not for keyboard input) | Bjørn Lindeijer | 1 | -1/+2 |
2005-03-19 | Added handling of window close button. | Bjørn Lindeijer | 1 | -2/+2 |
2005-03-13 | * Moved Being public char *speech to private std::string speech | Bjørn Lindeijer | 1 | -73/+62 |
2005-03-11 | Maybe it would be a good idea to handle the login success message. This fixes | Bjørn Lindeijer | 1 | -0/+1 |
2005-03-10 | This should make mouse walking work. | Bjørn Lindeijer | 1 | -0/+3 |
2005-03-10 | Experimental mouse walk command and fixed one instability issue. | Bjørn Lindeijer | 1 | -1/+1 |
2005-03-10 | Fixed showing death bitmap when other players die and fixed the black hair | Bjørn Lindeijer | 1 | -14/+14 |
2005-02-15 | Small compile fix when compiling OpenGL in Dev-C++, and host | Bjørn Lindeijer | 1 | -0/+1 |
2005-02-13 | Don't skip corners in A* pathfinding algorithm. | Bjørn Lindeijer | 1 | -1/+0 |
2005-02-13 | New shorter and more flexible pathfinding implementation, which is hopefully | Bjørn Lindeijer | 1 | -8/+1 |
2005-02-10 | An attempt to modernize autotools usage a bit. Now run ./autogen.sh, then | Bjørn Lindeijer | 1 | -1/+0 |
2005-01-23 | Uninitialized variable and free/delete/delete[] mismatch fixes. | Bjørn Lindeijer | 1 | -1/+1 |
2005-01-21 | Some refactoring of Being class. | Bjørn Lindeijer | 1 | -24/+89 |
2005-01-17 | Got stuff to work with Dev-C++ | Bjørn Lindeijer | 1 | -1/+0 |
2005-01-17 | Committing Allegro -> SDL switch, hugely breaking the game. | Bjørn Lindeijer | 1 | -1/+1 |
2005-01-15 | Cleaned up includes, separated engine from graphics and single buffer now | Bjørn Lindeijer | 1 | -3/+3 |