Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-11-19 | Separated sprite definition from playback. | Bjørn Lindeijer | 1 | -88/+27 | |
2006-11-15 | Separated getProperty method to an XML utility namespace. | Bjørn Lindeijer | 1 | -18/+0 | |
2006-11-14 | Resolve Image* of animation phase at load time instead of storing just the | Bjørn Lindeijer | 1 | -3/+11 | |
spriteset index and looking it up later (checking validity should still be added). Also calculate animation length during loading instead of summing it up each time it is requested. | |||||
2006-09-20 | tweaks at the animation system (mostly about fixing the looping attack ↵ | Philipp Sehmisch | 1 | -3/+2 | |
animations of the monsters) | |||||
2006-09-16 | Fixed the crash when attacking without a weapon, some additional stability ↵ | Philipp Sehmisch | 1 | -2/+4 | |
improvements and more descriptive variable names in the parsing algorithmn. | |||||
2006-09-16 | Fixed line-endings and set missing properties. | Björn Steinbrink | 1 | -2/+2 | |
2006-09-13 | some improvements at the animation system | Philipp Sehmisch | 1 | -1/+2 | |
2006-08-02 | Some cleanups, fixes and a small start on a solution for the animated sprite | Bjørn Lindeijer | 1 | -23/+31 | |
synchronization problem (resetting all animations). | |||||
2006-08-01 | animations and directions are now passed and stored as enums and no longer ↵ | Philipp Sehmisch | 1 | -6/+45 | |
as strings. | |||||
2006-07-30 | Unified the play methods. | Björn Steinbrink | 1 | -8/+3 | |
2006-07-29 | A bunch of cleanups. | Björn Steinbrink | 1 | -0/+1 | |
2006-07-28 | Moved AnimatedSprite into its own files, removed useless includes. | Björn Steinbrink | 1 | -0/+135 | |