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2024-10-08Updated NEWS fileThorbjørn Lindeijer1-0/+4
2024-08-28Fixed handling of consecutive text formatting markersThorbjørn Lindeijer1-0/+1
If a text contained for example "##3##B", expected behavior was to switch to blue color and bold font. Instead, due to there being no actual text in between the markers, the layouting code was aborting prematurely here: if (mMode == AUTO_WRAP && partWidth == 0) break; As far as I could judge, this check is actually not necessary anyway, but I've kept it for now since the wrapping code looks so problematic. Instead, a while loop now makes sure we process all consecutive formatting markers. Closes #75
2024-08-28Fixed choosing default world when using -D command-line parametercuoco1-0/+1
- Updated STATE_WORLD_SELECT case to automatically select the first world and proceed to update state when mOptions.chooseDefault is true. - This change ensures that the world selection window is bypassed for a smoother user experience when the default selection option is enabled. - Improved logic to handle cases with only one available world and directly proceed without showing the dialog.
2024-08-26Limit shop's Max button to available carry weightFedja Beader1-0/+1
(cherry picked from M+ commit 13b9ff5baf1f6d31cc6bfa5bd30bacd45b80539c)
2024-08-25Fixed initialization of equipment backendThorbjørn Lindeijer1-0/+1
For new characters (and in general, when logging in with a character that had nothing equipped), the equipment backend wasn't being initialized. This resulted in the equipment not being visible in the Equipment window. Fixes #83
2024-08-04Updated NEWS for 0.7 releaseThorbjørn Lindeijer1-0/+56
2012-04-02Fixed problems with using the last emotev0.6.1Thorbjørn Lindeijer1-0/+1
The tmwa/BeingHandler was adjusting the effect id rather than the emote id, causing it to not find the last emote (and the rest of the emotes only worked correctly because the effect ids were consecutive in the same order as the emote ids). Furthermore, the EmoteShortcutContainer refused to draw the icon for the last emote due to an off-by-one error in dealing with the 1-adjusted emote ids used by the EmoteShortcut class. Also cleaned up some old remains of a player ignore strategy that used to use the two balloon emotes (this had been their original purpose). Reviewed-by: Erik Schilling
2012-04-02Bumped version and updated news in preparation of 0.6.1 releaseThorbjørn Lindeijer1-0/+12
2012-02-12Final updates to NEWS file and help headers for 0.6 releasev0.6.0Thorbjørn Lindeijer1-2/+4
Reviewed-by: Yohann Ferreira
2012-02-11Fixed issues with the help texts and small NEWS file updatesThorbjørn Lindeijer1-1/+3
* Changes were made to the way BrowserBox does colors that the help files were not adapted to. For example, there is no more ##P for choosing the previous color and applying a color changes it persistently rather than returning to default text color after each line wrap. Rather than changing the behavior of BrowserBox back I've just adapted the help files. * Set a monospace font on the Help window because this was originally the case and the text still relies on that for its layout. * zlib and CSV support was already cherry-picked into 0.5.1 so it is removed from the 0.6.0 changelog. Reviewed-by: Erik Schilling
2012-02-06Updated NEWS file for 0.6.0 releaseThorbjørn Lindeijer1-0/+34
Reviewed-by: Yohann Ferreira
2011-09-11Fixed OpenGLGraphics::drawRescaledImagePatternv0.5.3Thorbjørn Lindeijer1-0/+1
This fixes overlay effects that are meant to scale with screen resolution. The problem was that the texture coordinates were not calculated correctly. They were adjusted to the scaled size of the image, and when scaling both the vertex and the texture coordinates, the image will simply not appear scaled at all. Now the texture coordinates are calculated based on the visible part of the original texture. There was also a problem with the vertex coordinates, which were not taking into account the visible part of the image. TMW-Mantis-issue: 1047 Reviewed-by: Andrei Karas <akaras@inbox.ru>
2011-09-11Fixed drawing glitch with overwide tilesThorbjørn Lindeijer1-0/+1
The layer rendering code was not prepared to handle tiles that were wider than the tile width of the map. This commit also fixes the initialization of the maximum tile height, which was based on the map height rather than the tile height. This could slightly reduce overdraw for some maps. Reviewed-by: Stefan Beller <stefanbeller@googlemail.com>
2011-09-11Bumped version to 0.5.3 and updated the NEWS fileThorbjørn Lindeijer1-0/+5
2011-04-16Bumped version to 0.5.2 and updated the NEWS filev0.5.2Thorbjørn Lindeijer1-0/+8
Reviewed-by: Stefan Dombrowski Reviewed-by: Yohann Ferreira
2011-03-13Bumped version to 0.5.1 and updated the NEWS filev0.5.1Thorbjørn Lindeijer1-0/+14
2011-01-03Updates for the 0.5.0 releasev0.5.0Thorbjørn Lindeijer1-2/+6
2010-06-01Updated version to 1.0.0-beta2v1.0.0-beta2Thorbjørn Lindeijer1-1/+1
2010-03-31Updated AUTHORS, INSTALL and README filesThorbjørn Lindeijer1-1/+1
Removed content developers since this is no longer part of this project. Added a lot of missing developers that showed up in the git log a few times. Also removed the outdated mentioning of --with-server configure option, some outdated skills related stuff and corrected some contact information.
2010-03-09Updated NEWS file with changes since 0.0.29.1Thorbjørn Lindeijer1-0/+40
Reviewed-by: Jared Adams
2009-06-09Updated version and changes for 0.0.29.1 releaseBjørn Lindeijer1-1/+6
2009-05-24Fixed crash on whispering somebody a second time after closing the tabBjørn Lindeijer1-0/+1
The tabs are referred to case-insentively, but the removal of references to deleted tabs was happening case-sensitively. This caused roaming pointers to stay around and get reused later, crashing the client.
2009-05-24Updated NEWS file with changes for 0.0.29.1Bjørn Lindeijer1-0/+14
2009-05-13Set the release date and updated README and NEWS filesBjørn Lindeijer1-15/+43
2009-04-29More translations were updated for the 0.0.28.1 releaseBjørn Lindeijer1-1/+1
2009-02-15Initial update of NEWS fileBjørn Lindeijer1-0/+16
Also added Victor Fury to .mailmap file since he was also known as Frictor.
2009-02-12Updated version to 0.0.28.1Bjørn Lindeijer1-0/+9
Also updated NEWS file with changes since 0.0.28.
2009-01-24Version updated to 0.0.28Bjørn Lindeijer1-1/+1
To be released hopefully tomorrow.
2009-01-09Mentioned animated tile support in NEWS filePhilipp Sehmisch1-1/+2
2009-01-06Updated NEWS file with changes since 0.0.27Bjørn Lindeijer1-0/+7
2008-12-09Updated release date for 0.0.27v0.0.27Bjørn Lindeijer1-1/+2
2008-12-07Updated version to 0.0.27Bjørn Lindeijer1-1/+1
2008-12-07Some small updates and reformattingBjørn Lindeijer1-0/+2
2008-12-07Some code reformatting and updated NEWSBjørn Lindeijer1-0/+2
2008-12-06Updated link to the forumsBjørn Lindeijer1-0/+1
Only a few years overdue?
2008-12-03NEWS file updates for imported commitsBjørn Lindeijer1-0/+2
2008-11-22Spelling fixBjørn Lindeijer1-1/+1
2008-11-22Added ability to add equipment to the shurtcut barNikos Giagtzoglou1-0/+1
Patch by Nikos, with some improvements.
2008-11-22Inventory window now displays amount of slots usedNikos Giagtzoglou1-0/+1
Patch by Nikos, with some improvements by vargavind.
2008-11-21Updated NEWS file with changes since 0.0.26Bjørn Lindeijer1-0/+16
2008-08-28Updated the version to 0.0.26 and updated the AUTHORS file. If you haveBjørn Lindeijer1-0/+7
contributed and I forgot you, please contact me as soon as possible!
2008-07-25Updated the version to 0.0.25, release planned this Sunday.Bjørn Lindeijer1-1/+3
2008-07-19Updated NEWS file with changes since 0.0.24.1Bjørn Lindeijer1-0/+15
2008-06-12Merged revisions 3738 via svnmerge from Bjørn Lindeijer1-0/+1
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3738 | b_lindeijer | 2007-11-16 00:44:01 +0100 (Fri, 16 Nov 2007) | 3 lines Moved item icon from ItemInfo class to the Item class, so that it can be loaded on demand. Results in faster startup time and reduced memory usage. ........
2008-05-19Removed the PopupBox class and used gcn::DropDown instead. It has clippingBjørn Lindeijer1-0/+2
issues, but it would be better to fix those instead of using this complicated workaround.
2008-04-07Merged changes made for the 0.0.24.1 release (4046:4048 from 0.0.24 branch).Bjørn Lindeijer1-0/+13
2008-04-07Upgraded to Guichan 0.8.0 (merge from guichan-0.8 branch, except forBjørn Lindeijer1-0/+2
gcn::TabbedArea usage)
2007-12-24Updated release date.Bjørn Lindeijer1-2/+1
2007-12-22Make sure chat messages are also trimmed for the local player.Bjørn Lindeijer1-0/+1
2007-12-22Updated version to 0.0.24. Release data set to tomorrow, we'll see.Bjørn Lindeijer1-2/+8