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2006-08-01animations and directions are now passed and stored as enums and no longer as...Philipp Sehmisch1-0/+6
2006-07-30Unified the play methods.Björn Steinbrink1-0/+5
2006-07-30fixed two minor mapping errorsPhilipp Sehmisch1-0/+5
2006-07-29A bunch of cleanups.Björn Steinbrink1-0/+2
2006-07-29Moved include from header to source file.Björn Steinbrink1-0/+5
2006-07-28Moved AnimatedSprite into its own files, removed useless includes.Björn Steinbrink1-0/+4
2006-07-28Removed an unused var.Björn Steinbrink1-0/+4
2006-07-26Added new woodland map by Crush and fixed connection with the old one.Eugenio Favalli1-0/+3
2006-07-26Fixed direction and action issues when changing appeareance, frames are still...Eugenio Favalli1-0/+2
2006-07-26Added map with inside of snow village buildings and fixed makefiles.Eugenio Favalli1-0/+6
2006-07-26Added the leather shirt.Frode Lindeijer1-0/+2
2006-07-25Some fixes to the collision layer of the bat cave.Bjørn Lindeijer1-3/+7
2006-07-25Improved the snow village both in the tile sets and mapwise.Frode Lindeijer1-3/+12
2006-07-25Fixed updating on Windows (rename was failing when target file existed).Bjørn Lindeijer1-0/+4
2006-07-24Fixed the loading of updates and made skipping the update process also skip thev0.0.20Bjørn Lindeijer1-0/+5
2006-07-24Equipments now use real slot positions.Eugenio Favalli1-0/+1
2006-07-24Fixed some transparency issues in the playersetsFrode Lindeijer1-0/+3
2006-07-24Forced to use UNIX end of line character.Eugenio Favalli1-0/+4
2006-07-24Fixed female playerset animation definition.Eugenio Favalli1-0/+2
2006-07-24Fixed setDirection() semantics.Björn Steinbrink1-2/+8
2006-07-24(no commit message)Frode Lindeijer1-0/+4
2006-07-24Red scorpions have got the same problem.Eugenio Favalli1-0/+2
2006-07-24Slowed down scorpions.Eugenio Favalli1-0/+1
2006-07-24Removed unused code, fixed "change direction when not walking" bug, updated p...Eugenio Favalli1-0/+6
2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer1-0/+20
2006-07-21Removed unused code, fixed a numeric conversion, used a more meaningful speed.Eugenio Favalli1-0/+5
2006-07-20Fixed left bow attack animation, made the attack animation stay in sync with ...Eugenio Favalli1-0/+4
2006-07-20Added a resource script to let both Dev-Cpp and Code::Blocks share the same b...Eugenio Favalli1-0/+3
2006-07-20Added shorts.Eugenio Favalli1-0/+1
2006-07-20Added new features of 0.0.20.Eugenio Favalli1-13/+1
2006-07-20Updated some docs for the 0.0.20 release.Eugenio Favalli1-0/+5
2006-07-19Implemented loading for the way Tiled saves properties since version 0.6.0 andBjørn Lindeijer1-1/+13
2006-07-19Fixed radar dot size of local player and the color of the [TARGET] string.Bjørn Lindeijer1-10/+12
2006-07-19Alphabetically correct.Eugenio Favalli1-1/+2
2006-07-19Fixed next/previous buttons behaviour in character selection dialog.Eugenio Favalli1-0/+2
2006-07-19Updated Code::Blocks project file.Eugenio Favalli1-0/+1
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-10/+202
2006-07-19Added initial Code::Blocks project file.Bjørn Lindeijer1-0/+4
2006-07-18Updated the updating system. It will now only load those updatesBjørn Lindeijer1-0/+9
2006-07-17Updated changelogFrode Lindeijer1-0/+4
2006-07-12Fixed a warning with GCC 4.2 about string comparisons.Bjørn Lindeijer1-5/+10
2006-07-11Updated the changelogFrode Lindeijer1-0/+5
2006-07-03Added the tool used to reorganize the monster spritesets.Bjørn Lindeijer1-0/+5
2006-06-29GCC 4 fix.Eugenio Favalli1-0/+1
2006-06-29Clients get notified of equipping visible items.Eugenio Favalli1-0/+5
2006-06-27Equipment window now show all the slots, and adapted visible shirts to head (...Eugenio Favalli1-0/+6
2006-06-27(no commit message)Frode Lindeijer1-0/+5
2006-06-26Fixed the readString method (synchronized with the server version by GuillaumeBjørn Lindeijer1-12/+18
2006-06-21Added female players.Eugenio Favalli1-0/+6
2006-06-21Fixed attack animation of monster 11 and added a new monster.Eugenio Favalli1-0/+7