Age | Commit message (Collapse) | Author | Files | Lines |
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Signed-off-by: Ira Rice <irarice@gmail.com>
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being done for the same reason that we keep our windows dlls and other
cross platform files which a builder might not need are kept separate as
well.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Adds two configurable "ignore" keys.
Stops the character moving about if the user's window manager
uses "ignore+arrow key" to switch virtual desktops.
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Legends of Mazzeroth.
Signed-off-by: Ira Rice <irarice@gmail.com>
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bumps).
Signed-off-by: Ira Rice <irarice@gmail.com>
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Also a few whitespace and spelling fixes.
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Also a few whitespace and spelling fixes.
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they are now under the OK shortcut. Figured that if anyone doesn't like
the NPC dialogs trumping their chat dialogs, then we should also allow
for it under the setup and help buttons as well. The only window
behavior that this keeps under the chat shortcut now is the confirmation
for exiting shortcut.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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The log is mainly used to aid the developers, hence shouldn't be
translated to the user's local language. Also introduces unnecessary
work for all translators.
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SimpleAnimation class to use correct delays for target drawing.
Basically, because the SimpleAnimation was a bit more restrictive on
ensuring that frame rates were being respected, some particles would not
get drawn. This commit allows for target animations to look correct,
while not breaking particles.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Mainly removed trailing whitespace. Also small fix in header of
recorder.cpp.
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Sometimes it's nice for clarity, but most of the time this is just
clutter. C++ != Java. :)
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useful since buddy lists are tracked through the player relation
interface instead)
Signed-off-by: Ira Rice <irarice@gmail.com>
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Setup_Video tab.
Signed-off-by: Ira Rice <irarice@gmail.com>
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all and show speech bubbles without names). Since a checkbox won't work
any more for all of these modes, it's now a slider.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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that it creates when initializing the target cursors in the first place.
This behavior was carried over in the first place from the Viewport
class. Also moved target drawing responsibility from the map to the
being being targeted in the first place. This allows for assuring that
targets are always drawn below the sprite being targeted (which the
previous solution was designed to do, but didn't do correctly).
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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suggestion by Grimmjow.
Signed-off-by: Ira Rice <irarice@gmail.com>
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getBaseImage() instead, but after looking at it a bit more, I can't
particularly see anything that this can be used for yet. Was originally
added when I was toying around with an idea for how to get image
transparency to work under SDL, but which ended coming up busted.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Decision is to go with exact authors when some file is basically done by
one person, and in most other cases assign TMW or Aethyra team copyright
when multiple people from those teams have been involved.
Also, the first summary line should now contain the subset of
functionality that the file is part of, not the name of the whole
project.
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Removed tab characters and trailing spaces and added spaces between
"if(", "for(", "while(" and "switch(".
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Signed-off-by: Ira Rice <irarice@gmail.com>
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removed the need for sending graphics to the setSpeech function (since
it isn't needed) and started actually using the time variable which it's
passed (could be set to show the speech longer if the dialog is
longer, for example).
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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be no more string changes before the next version release, which is why
I'm updating it now.
Signed-off-by: Ira Rice <irarice@gmail.com>
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instances number so that it accurately reflects the number of instances,
instead of always being +1. I wasn't intending on using that variable
that way, but in case anyone does in the future, it'll at least be
accurate.
Signed-off-by: Ira Rice <irarice@gmail.com>
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window instances don't overlap by default. After that, it'll defer to
the user's saved window positions.
Signed-off-by: Ira Rice <irarice@gmail.com>
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about in the last commit. They may work for each of the languages
already tested, but this will make sure that it's wide enough for the
ones which haven't been tested.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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friendly (Omphalia was reporting that the Total label was getting cut
off in the German translation)
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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were a tad too close to the mouse.
Signed-off-by: Ira Rice <irarice@gmail.com>
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work.
Signed-off-by: Ira Rice <irarice@gmail.com>
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