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2010-12-06Removed superfluous #includes taken from checkheaders list.Yohann Ferreira40-75/+0
Resolves: Mana-Mantis #265. Trivial fix.
2010-12-05Add support for tiles with spacingStefan Dombrowski4-7/+10
Now the map from the Mana server's example data is shown properly. Reviewed-by: Jaxad0127
2010-11-18Remove the configlistener.h from the other file lists tooStefan Dombrowski2-2/+0
2010-11-15Remove the configlistener.h from the file listChuck Miller1-1/+0
Trivial fix
2010-11-13Replace config listeners with the event systemChuck Miller17-165/+92
Reviewed-by: Jared Adams
2010-11-13Added a warning about deprecation of autotools.Yohann Ferreira1-0/+6
Especially when using manaserv. Trivial fix.
2010-11-12Change NPC handling in the net codeChuck Miller9-139/+237
Instead of using events to invoke netcode, invoke netcode directly and have it send events Reviewed-by: Freeyorp
2010-11-12Fix item name in floor item popup menu.Andrei Karas1-1/+1
Trivial fix.
2010-11-11Replace Event names with enums instead of stringsChuck Miller34-148/+204
2010-11-11Have the event system channels use enums instead of stringsChuck Miller45-152/+167
Reviewed-by: Freeyorp
2010-11-11Fix unloading of the emote databaseChuck Miller1-0/+3
Trivial fix
2010-11-10Removed executable bit from dyecmd source filesThorbjørn Lindeijer5-0/+0
2010-11-09These files needed to be added to SRCS, not SRCS_MANAChuck Miller1-2/+2
Trivial fix
2010-11-09Fix client successful unregister behaviour for manaserv.Yohann Ferreira1-1/+1
Resolves: Mana-Mantis #250. Reviewed-by: Freeyorp, thorbjorn.
2010-11-07Convert the emote system to use particlesChuck Miller11-159/+75
Reviewed-by: Jared Adams
2010-11-02Re-Enable the support of manaserv servers.Yohann Ferreira3-59/+0
Reviewed-by: CodyMartin.
2010-11-02Add missing variable initialisation in Being.Andrei Karas1-1/+2
2010-11-02Adding double-click to server dialog and world select dialogStefan Dombrowski6-0/+46
This resolves http://bugs.manasource.org/view.php?id=259 Reviewed-by: Thorbjorn
2010-11-02Removing program parameters from C::BStefan Dombrowski1-1/+0
2010-11-01Fix the client version on Windows.Yohann Ferreira1-3/+3
Trivial fix.
2010-11-01Merge branch '0.5' of gitorious.org:mana/manaYohann Ferreira72-729/+984
Conflicts: src/being.cpp src/client.cpp src/commandhandler.cpp src/gui/setup_video.cpp src/gui/socialwindow.cpp src/gui/viewport.cpp src/gui/widgets/browserbox.cpp src/gui/widgets/itemcontainer.cpp src/imageparticle.cpp src/localplayer.cpp src/localplayer.h src/map.cpp src/net/tmwa/beinghandler.cpp src/particle.cpp src/particle.h src/player.cpp src/player.h
2010-10-31Fix memory leak of localplayer classes in the charserverhandlerChuck Miller2-2/+2
They are initialized else where in the code Reviewed-by: Jared Adams
2010-10-31Using tile coordinates for pick-upStefan Dombrowski2-9/+4
Since the tile coordinates are already avaible the calculation is not needed. Furthermore this avoids the correction of the tile, which was needed because the pixel coordinates are meant as coordinates for drawing the being. This resolves http://bugs.manasource.org/view.php?id=249 Reviewed-by: Thorbjorn
2010-10-25Some updates to the rather out-of-date progression.txt documentThorbjørn Lindeijer1-3/+3
Reported by meway.
2010-10-23Small fix in the French translationThorbjørn Lindeijer1-2/+2
Article was repeated. TMW-Mantis-issue: 1011
2010-10-22Changed 'Low CPU' options and related gui widgets name to 'Disable ↵Yohann Ferreira3-32/+36
transparency'. That name is more explicit about what it actually does. Reviewed-by: CodyMartin.
2010-10-22Turned the OpenGL and disable transparency options as static members.Yohann Ferreira7-46/+66
- Now OpenGL and the transparency disabling are set at startup and not read again for displaying graphics, preventing graphic errors before startup. - We also agreed long time ago that SDL specific functions should have a SDL prefix. The header has been rearranged a bit to do so. - Also fixed a possible discrepancy in the hasAlphaChannel() function. Reviewed-by: CodyMartin. Resolves: Mana-Mantis: #260.
2010-10-22Removed short forms for --localdata-dir and --chat-log-dirThorbjørn Lindeijer1-3/+3
They are more confusing than helpful. Users of these options would likely set up a shortcut or alias already anyway.
2010-10-22Fixed command line parameter '--localdata-dir'A.R. iceslice1-5/+5
Also changed '--chat-log-dir' to use -T as short form, to avoid conflict with -l option used by ManaPlus.
2010-10-19Heavy GUI fixes related to stats for Manaserv.Yohann Ferreira4-40/+144
Also tested to be compatible with tA. Now the Status window is much more nicer when using Manaserv. HP, max hp, ... are now working fine along with corrections made in the attributes.xml file (in next commit.) Reviewed-by: Thorbjorn.
2010-10-19Fix crash in drawing incorrect strings.Andrei Karas1-11/+11
Reviewed-by: cody
2010-10-18Add portable support for windows version.Andrei Karas4-2/+72
Add portable option to windows installer. Reviewed-by: Thorbjorn
2010-10-18Fixing saving of lowcpu value in configStefan Dombrowski1-7/+3
Trivial fix.
2010-10-17Making the setup for lowcpu robustStefan Dombrowski1-4/+15
Reviewed-by: Bertram, Thorbjorn
2010-10-17Changing client version to 0.5Stefan Dombrowski4-29/+3
Removing mana-ea.rc, because it was the same as mana.rc. Reviewed-by: Aard, Bertram
2010-10-17Added death effects to particle engine.Philipp Sehmisch7-30/+124
Every particle can now have a death effect. This is an effect which is created when the particle dies. Which death reasons (timeout, touching floor, touching sky, reaching target or deleted by external call) trigger the effect can also be specified. This is useful for exploding projectiles and many other effects. Reviewed-by: Bertram
2010-10-17Removed unnecessary condition in net::readCoordinates.Yohann Ferreira1-6/+2
It is used only by tmwa handlers. Trivial fix.
2010-10-17Fixing commandline option for local data directoryStefan Dombrowski1-1/+1
2010-10-17Fixed wrong alpha calculation of text particlesPhilipp Sehmisch4-18/+18
This resolves: http://bugs.manasource.org/view.php?id=51 Reviewed-by: Bertram
2010-10-17Added Low CPU Mode toggle in video setup. Defaults to On.madcamel@gmail.com5-13/+74
This disables the Image::setAlpha() function, which uses 60% of the client's CPU cycles. When enabled, visual quality is slightly decreased, especially with the particle system. Toggling this setting On from an Off state requires a client restart or the graphics look quite funny. Bertram's addition: - Renamed 'Low CPU' to 'Disable transparency (Low CPU)' in the gui for better understanding. - Removed the sprite display with 30% opacity when disabling transparency since it made monsters and drops be drawn above all layers at full opacity. - Made the OpenGL mode disable the 'low CPU mode'. - Fixed the GUI logic as much as possible. Please note that the GUI opacity slider stays enabled when transparency is disabled even if told to be disabled in that case. Reviewed-by: CodyMartin, 4144, MadCamel.
2010-10-17Fixing missing translation of direction for tA-serverStefan Dombrowski1-0/+7
Reviewed-by: Bertram
2010-10-17Add new three colors.Andrei Karas3-4/+34
Add colors: Local Player Hits Monster Local Player Critical Hit Local Player Miss Reviewed-by: cody
2010-10-16Return to color config options prefix Color.Andrei Karas1-15/+15
Reviewed-by: cody
2010-10-16Implement opacity cache for SDL surfaces.Andrei Karas6-10/+135
Enabled by default. Can be disabled in configuration option "alphaCache" if set it to 0. Reviewed-by: Bertram
2010-10-16Fixing wrong SpriteDirection of attacking monstersStefan Dombrowski1-10/+8
Reviewed-by: Bertram
2010-10-16Removed a misleading comment (trivial change)Philipp Sehmisch1-4/+0
2010-10-16Changed client version to 0.5.0.Yohann Ferreira1-1/+1
Trivial fix.
2010-10-14Disable showing of IP addresses while taking a screenshotMadCamel1-0/+15
This could potentially leak confidential information. Reviewed-by: cody
2010-10-13Adding theme colors for party tabsStefan Dombrowski5-2/+8
Following Rotonen's advise to "make anything and everything you can think of recolorable", a theme can now define colors for PARTY_CHAT_TAB and PARTY_SOCIAL_TAB. This was badly needed, because the requirements for a color of a chat tab and of a player name are quite different. TODO: When guild support gets enabled, then have a look at the colors for guilds. Reviewed-by: 4144
2010-10-13Fixing switch loginStefan Dombrowski1-8/+6
Switch login gets you stuck at the ConnectionDialog. That happens because logout is not implemented. TODO: Implementing proper logout. This resolves http://bugs.manasource.org/view.php?id=225