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-rw-r--r--tmw.cbp1233
1 files changed, 1233 insertions, 0 deletions
diff --git a/tmw.cbp b/tmw.cbp
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index 00000000..e390d89d
--- /dev/null
+++ b/tmw.cbp
@@ -0,0 +1,1233 @@
+<?xml version="1.0"?>
+<!DOCTYPE CodeBlocks_project_file>
+<CodeBlocks_project_file>
+ <FileVersion major="1" minor="1"/>
+ <Project>
+ <Option title="The Mana World"/>
+ <Option makefile="Makefile"/>
+ <Option makefile_is_custom="0"/>
+ <Option compiler="0"/>
+ <Build>
+ <Target title="default">
+ <Option output="tmw.exe"/>
+ <Option working_dir="."/>
+ <Option object_output=".objs"/>
+ <Option deps_output=".deps"/>
+ <Option type="0"/>
+ <Option compiler="0"/>
+ <Option projectResourceIncludeDirsRelation="0"/>
+ <Compiler>
+ <Add option="-Wall"/>
+ <Add option="-DUSE_OPENGL"/>
+ </Compiler>
+ <Linker>
+ <Add option="-lguichan"/>
+ <Add option="-lguichan_sdl"/>
+ <Add option="-lguichan_opengl"/>
+ <Add option="-lwsock32"/>
+ <Add option="-lSDL_image.dll"/>
+ <Add option="-lSDL_mixer.dll"/>
+ <Add option="-lSDL_net.dll"/>
+ <Add option="-lmingw32"/>
+ <Add option="-lSDLmain"/>
+ <Add option="-lSDL.dll"/>
+ <Add option="-lxml2.dll"/>
+ <Add option="-lopengl32"/>
+ <Add option="-lpng12.dll"/>
+ <Add option="-lz.dll"/>
+ <Add option="-lphysfs"/>
+ <Add option="-lcurl"/>
+ </Linker>
+ </Target>
+ </Build>
+ <Linker>
+ <Add library="mingw32"/>
+ <Add library="SDLmain"/>
+ <Add library="SDL"/>
+ </Linker>
+ <Unit filename="src\base64.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\base64.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\being.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\being.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\beingmanager.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\beingmanager.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\configlistener.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\configuration.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\configuration.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\engine.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\engine.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\equipment.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\equipment.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\floor_item.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\floor_item.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\flooritemmanager.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\flooritemmanager.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\game.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\game.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\graphic\imagerect.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\graphic\spriteset.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\graphic\spriteset.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
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+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\graphics.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\graphics.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\gui\box.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\gui\box.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\gui\browserbox.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\gui\browserbox.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\gui\buddywindow.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\gui\buddywindow.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\gui\button.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\gui\button.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\gui\buy.cpp">
+ <Option compilerVar="CPP"/>
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+ </Unit>
+ <Unit filename="src\gui\buy.h">
+ <Option compilerVar=""/>
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+ </Unit>
+ <Unit filename="src\gui\buysell.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\gui\buysell.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
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+ </Unit>
+ <Unit filename="src\gui\char_select.cpp">
+ <Option compilerVar="CPP"/>
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+ <Unit filename="src\gui\char_select.h">
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+ </Unit>
+ <Unit filename="src\gui\char_server.cpp">
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+ <Unit filename="src\gui\char_server.h">
+ <Option compilerVar=""/>
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+ </Unit>
+ <Unit filename="src\gui\chargedialog.cpp">
+ <Option compilerVar="CPP"/>
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+ </Unit>
+ <Unit filename="src\gui\chargedialog.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
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+ </Unit>
+ <Unit filename="src\gui\chat.cpp">
+ <Option compilerVar="CPP"/>
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+ </Unit>
+ <Unit filename="src\gui\chat.h">
+ <Option compilerVar=""/>
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+ </Unit>
+ <Unit filename="src\gui\chatinput.cpp">
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+ </Unit>
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+ </Unit>
+ <Unit filename="src\gui\checkbox.cpp">
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+ </Unit>
+ <Unit filename="src\gui\checkbox.h">
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+ </Unit>
+ <Unit filename="src\gui\confirm_dialog.cpp">
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+ </Unit>
+ <Unit filename="src\gui\confirm_dialog.h">
+ <Option compilerVar=""/>
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+ </Unit>
+ <Unit filename="src\gui\connection.cpp">
+ <Option compilerVar="CPP"/>
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+ </Unit>
+ <Unit filename="src\gui\connection.h">
+ <Option compilerVar=""/>
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+ </Unit>
+ <Unit filename="src\gui\debugwindow.cpp">
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+ </Unit>
+ <Unit filename="src\gui\debugwindow.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
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+ </Unit>
+ <Unit filename="src\gui\equipmentwindow.cpp">
+ <Option compilerVar="CPP"/>
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+ </Unit>
+ <Unit filename="src\gui\equipmentwindow.h">
+ <Option compilerVar=""/>
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+ </Unit>
+ <Unit filename="src\gui\focushandler.cpp">
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+ </Unit>
+ <Unit filename="src\gui\gccontainer.cpp">
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