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-rw-r--r--src/gui/itemcontainer.cpp15
-rw-r--r--src/gui/itemcontainer.h7
2 files changed, 21 insertions, 1 deletions
diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp
index 616eb0f5..1de08b57 100644
--- a/src/gui/itemcontainer.cpp
+++ b/src/gui/itemcontainer.cpp
@@ -216,3 +216,18 @@ void ItemContainer::setEquipment(int index, bool equipment)
{
items[index].equipment = equipment;
}
+
+int ItemContainer::getNumberOfSlotsUsed()
+{
+ int NumberOfFilledSlot = 0;
+ for (int i = 0; i < INVENTORY_SIZE; i++)
+ {
+ if (items[i].quantity > 0)
+ {
+ NumberOfFilledSlot++;
+ }
+ }
+
+ return NumberOfFilledSlot;
+}
+
diff --git a/src/gui/itemcontainer.h b/src/gui/itemcontainer.h
index 2cc0ed13..ed332345 100644
--- a/src/gui/itemcontainer.h
+++ b/src/gui/itemcontainer.h
@@ -106,7 +106,7 @@ class ItemContainer : public gcn::Widget
int getQuantity(int index);
/**
- * Returns id of next free slot or -1 i all occupied.
+ * Returns id of next free slot or -1 if all occupied.
*/
int getFreeSlot();
@@ -144,6 +144,11 @@ class ItemContainer : public gcn::Widget
void setEquipped(int index, bool equipped);
void setEquipment(int index, bool equipment);
+
+ /**
+ * Get the number of slots filled with an item
+ */
+ int getNumberOfSlotsUsed();
};
#endif