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-rw-r--r--src/game.cpp2
-rw-r--r--src/gui/chat.cpp995
-rw-r--r--src/net/beinghandler.cpp36
-rw-r--r--src/net/beinghandler.h6
4 files changed, 483 insertions, 556 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 12d3947e..0562b75e 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -261,7 +261,7 @@ void destroyGuiWindows()
Game::Game(Network *network):
mNetwork(network),
- mBeingHandler(new BeingHandler()),
+ mBeingHandler(new BeingHandler(config.getValue("EnableSync", 0) == 1)),
mBuySellHandler(new BuySellHandler()),
mChatHandler(new ChatHandler()),
mEquipmentHandler(new EquipmentHandler()),
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp
index 7b69ec1c..c2377f65 100644
--- a/src/gui/chat.cpp
+++ b/src/gui/chat.cpp
@@ -45,10 +45,8 @@
#include "../utils/trim.h"
-ChatWindow::ChatWindow(Network *network):
- Window(""),
- mNetwork(network),
- mTmpVisible(false)
+ChatWindow::ChatWindow(Network * network):
+Window(""), mNetwork(network), mTmpVisible(false)
{
setWindowName("Chat");
@@ -65,10 +63,10 @@ ChatWindow::ChatWindow(Network *network):
mTextOutput->disableLinksAndUserColors();
mTextOutput->setMaxRow((int) config.getValue("ChatLogLength", 0));
mScrollArea = new ScrollArea(mTextOutput);
- mScrollArea->setPosition(
- mScrollArea->getFrameSize(), mScrollArea->getFrameSize());
- mScrollArea->setScrollPolicy(
- gcn::ScrollArea::SHOW_NEVER, gcn::ScrollArea::SHOW_ALWAYS);
+ mScrollArea->setPosition(mScrollArea->getFrameSize(),
+ mScrollArea->getFrameSize());
+ mScrollArea->setScrollPolicy(gcn::ScrollArea::SHOW_NEVER,
+ gcn::ScrollArea::SHOW_ALWAYS);
mScrollArea->setOpaque(false);
add(mScrollArea);
@@ -96,81 +94,79 @@ ChatWindow::~ChatWindow()
}
void
-ChatWindow::logic()
+ ChatWindow::logic()
{
// todo: only do this when the size changes (updateWidgets?)
const gcn::Rectangle area = getChildrenArea();
mChatInput->setPosition(mChatInput->getFrameSize(),
- area.height - mChatInput->getHeight() -
- mChatInput->getFrameSize());
+ area.height - mChatInput->getHeight() -
+ mChatInput->getFrameSize());
mChatInput->setWidth(area.width - 2 * mChatInput->getFrameSize());
mScrollArea->setWidth(area.width - 2 * mScrollArea->getFrameSize());
mScrollArea->setHeight(area.height - 2 * mScrollArea->getFrameSize() -
- mChatInput->getHeight() - 5);
+ mChatInput->getHeight() - 5);
mScrollArea->logic();
}
-void
-ChatWindow::chatLog(std::string line, int own, bool ignoreRecord)
+void ChatWindow::chatLog(std::string line, int own, bool ignoreRecord)
{
// Trim whitespace
trim(line);
CHATLOG tmp;
- tmp.own = own;
+ tmp.own = own;
tmp.nick = "";
tmp.text = line;
// Fix the owner of welcome message.
- if (line.substr(0, 7) == "Welcome")
- {
- own = BY_SERVER;
+ if (line.substr(0, 7) == "Welcome") {
+ own = BY_SERVER;
}
std::string::size_type pos = line.find(" : ");
if (pos != std::string::npos) {
- tmp.nick = line.substr(0, pos);
- tmp.text = line.substr(pos + 3);
+ tmp.nick = line.substr(0, pos);
+ tmp.text = line.substr(pos + 3);
}
- std::string lineColor = "##0"; // Equiv. to BrowserBox::BLACK
+ std::string lineColor = "##0"; // Equiv. to BrowserBox::BLACK
switch (own) {
- case BY_GM:
- tmp.nick += std::string("Global announcement: ");
- lineColor = "##1"; // Equiv. to BrowserBox::RED
- break;
- case BY_PLAYER:
- tmp.nick += CAT_NORMAL;
- lineColor = "##2"; // Equiv. to BrowserBox::GREEN
- break;
- case BY_OTHER:
- tmp.nick += CAT_NORMAL;
- lineColor = "##0"; // Equiv. to BrowserBox::BLACK
- break;
- case BY_SERVER:
- tmp.nick = "Server: ";
- tmp.text = line;
- lineColor = "##7"; // Equiv. to BrowserBox::PURPLE
- break;
- case BY_PARTY:
- tmp.nick += CAT_NORMAL;
- lineColor = "##6"; // Equiv. to BrowserBox::PINK
- break;
- case ACT_WHISPER:
- tmp.nick += CAT_WHISPER;
- lineColor = "##3"; // Equiv. to BrowserBox::BLUE
- break;
- case ACT_IS:
- tmp.nick += CAT_IS;
- lineColor = "##5"; // Equiv. to BrowserBox::YELLOW
- break;
- case BY_LOGGER:
- tmp.nick = "";
- tmp.text = line;
- lineColor = "##8"; // Equiv. to BrowserBox::GRAY
- break;
+ case BY_GM:
+ tmp.nick += std::string("Global announcement: ");
+ lineColor = "##1"; // Equiv. to BrowserBox::RED
+ break;
+ case BY_PLAYER:
+ tmp.nick += CAT_NORMAL;
+ lineColor = "##2"; // Equiv. to BrowserBox::GREEN
+ break;
+ case BY_OTHER:
+ tmp.nick += CAT_NORMAL;
+ lineColor = "##0"; // Equiv. to BrowserBox::BLACK
+ break;
+ case BY_SERVER:
+ tmp.nick = "Server: ";
+ tmp.text = line;
+ lineColor = "##7"; // Equiv. to BrowserBox::PURPLE
+ break;
+ case BY_PARTY:
+ tmp.nick += CAT_NORMAL;
+ lineColor = "##6"; // Equiv. to BrowserBox::PINK
+ break;
+ case ACT_WHISPER:
+ tmp.nick += CAT_WHISPER;
+ lineColor = "##3"; // Equiv. to BrowserBox::BLUE
+ break;
+ case ACT_IS:
+ tmp.nick += CAT_IS;
+ lineColor = "##5"; // Equiv. to BrowserBox::YELLOW
+ break;
+ case BY_LOGGER:
+ tmp.nick = "";
+ tmp.text = line;
+ lineColor = "##8"; // Equiv. to BrowserBox::GRAY
+ break;
}
// Get the current system time
@@ -179,411 +175,360 @@ ChatWindow::chatLog(std::string line, int own, bool ignoreRecord)
// Format the time string properly
std::stringstream timeStr;
- timeStr << "["
- << ((((t / 60) / 60) % 24 < 10) ? "0" : "")
- << (int)(((t / 60) / 60) % 24)
- << ":"
- << (((t / 60) % 60 < 10) ? "0" : "")
- << (int)((t / 60) % 60)
- << "] ";
+ timeStr << "[" << ((((t / 60) / 60) % 24 < 10) ? "0" : "")
+ << (int) (((t / 60) / 60) % 24)
+ << ":" << (((t / 60) % 60 < 10) ? "0" : "")
+ << (int) ((t / 60) % 60)
+ << "] ";
line = lineColor + timeStr.str() + tmp.nick + tmp.text;
// We look if the Vertical Scroll Bar is set at the max before
// adding a row, otherwise the max will always be a row higher
// at comparison.
- if (mScrollArea->getVerticalScrollAmount() == mScrollArea->getVerticalMaxScroll())
- {
- mTextOutput->addRow(line);
- mScrollArea->setVerticalScrollAmount(mScrollArea->getVerticalMaxScroll());
- }
- else
- {
- mTextOutput->addRow(line);
+ if (mScrollArea->getVerticalScrollAmount() ==
+ mScrollArea->getVerticalMaxScroll()) {
+ mTextOutput->addRow(line);
+ mScrollArea->setVerticalScrollAmount(mScrollArea->
+ getVerticalMaxScroll());
+ } else {
+ mTextOutput->addRow(line);
}
mRecorder->record(line.substr(3));
}
-void
-ChatWindow::chatLog(CHATSKILL act)
+void ChatWindow::chatLog(CHATSKILL act)
{
chatLog(const_msg(act), BY_SERVER);
}
-void
-ChatWindow::action(const gcn::ActionEvent &event)
+void ChatWindow::action(const gcn::ActionEvent & event)
{
- if (event.getId() == "chatinput")
- {
- std::string message = mChatInput->getText();
-
- if (!message.empty()) {
- // If message different from previous, put it in the history
- if (mHistory.empty() || message != mHistory.back()) {
- mHistory.push_back(message);
- }
-
- // Reset history iterator
- mCurHist = mHistory.end();
-
- // Send the message to the server
- chatSend(player_node->getName(), message);
-
- // Clear the text from the chat input
- mChatInput->setText("");
- }
- if (message.empty() || !mReturnToggles)
- {
- // Remove focus and hide input
- mFocusHandler->focusNone();
-
- // If the chatWindow is shown up because you want to send a message
- // It should hide now
- if (mTmpVisible)
- {
- setVisible(false);
- }
- }
+ if (event.getId() == "chatinput") {
+ std::string message = mChatInput->getText();
+
+ if (!message.empty()) {
+ // If message different from previous, put it in the history
+ if (mHistory.empty() || message != mHistory.back()) {
+ mHistory.push_back(message);
+ }
+ // Reset history iterator
+ mCurHist = mHistory.end();
+
+ // Send the message to the server
+ chatSend(player_node->getName(), message);
+
+ // Clear the text from the chat input
+ mChatInput->setText("");
+ }
+ if (message.empty() || !mReturnToggles) {
+ // Remove focus and hide input
+ mFocusHandler->focusNone();
+
+ // If the chatWindow is shown up because you want to send a message
+ // It should hide now
+ if (mTmpVisible) {
+ setVisible(false);
+ }
+ }
}
}
-void
-ChatWindow::requestChatFocus()
+void ChatWindow::requestChatFocus()
{
// Make sure chatWindow is visible
- if (!isVisible())
- {
- setVisible(true);
+ if (!isVisible()) {
+ setVisible(true);
- /*
- * This is used to hide chatWindow after sending the message. There is
- * a trick here, because setVisible will set mTmpVisible to false, you
- * have to put this sentence *after* setVisible, not before it
- */
- mTmpVisible = true;
+ /*
+ * This is used to hide chatWindow after sending the message. There is
+ * a trick here, because setVisible will set mTmpVisible to false, you
+ * have to put this sentence *after* setVisible, not before it
+ */
+ mTmpVisible = true;
}
-
// Give focus to the chat input
mChatInput->setVisible(true);
mChatInput->requestFocus();
}
-bool
-ChatWindow::isInputFocused()
+bool ChatWindow::isInputFocused()
{
return mChatInput->isFocused();
}
-void
-ChatWindow::chatSend(const std::string &nick, std::string msg)
+void ChatWindow::chatSend(const std::string & nick, std::string msg)
{
/* Some messages are managed client side, while others
* require server handling by proper packet. Probably
* those if elses should be replaced by protocol calls */
// Send party message
- if (msg.at(0) == mPartyPrefix)
- {
- msg.erase(0, 1);
- std::size_t length = msg.length() + 1;
-
- if (length == 0)
- {
- chatLog("Trying to send a blank party message.", BY_SERVER);
- return;
- }
- MessageOut outMsg(mNetwork);
-
- outMsg.writeInt16(CMSG_PARTY_MESSAGE);
- outMsg.writeInt16(length + 4);
- outMsg.writeString(msg, length);
- return;
+ if (msg.at(0) == mPartyPrefix) {
+ msg.erase(0, 1);
+ std::size_t length = msg.length() + 1;
+
+ if (length == 0) {
+ chatLog("Trying to send a blank party message.", BY_SERVER);
+ return;
+ }
+ MessageOut outMsg(mNetwork);
+
+ outMsg.writeInt16(CMSG_PARTY_MESSAGE);
+ outMsg.writeInt16(length + 4);
+ outMsg.writeString(msg, length);
+ return;
}
// Prepare ordinary message
if (msg.substr(0, 1) != "/") {
- msg = nick + " : " + msg;
+ msg = nick + " : " + msg;
- MessageOut outMsg(mNetwork);
- outMsg.writeInt16(CMSG_CHAT_MESSAGE);
- // Added + 1 in order to let eAthena parse admin commands correctly
- outMsg.writeInt16(msg.length() + 4 + 1);
- outMsg.writeString(msg, msg.length() + 1);
- return;
+ MessageOut outMsg(mNetwork);
+ outMsg.writeInt16(CMSG_CHAT_MESSAGE);
+ // Added + 1 in order to let eAthena parse admin commands correctly
+ outMsg.writeInt16(msg.length() + 4 + 1);
+ outMsg.writeString(msg, msg.length() + 1);
+ return;
}
msg.erase(0, 1);
trim(msg);
std::size_t space = msg.find(" ");
std::string command = msg.substr(0, space);
- if (space == std::string::npos)
- {
- msg = "";
- }
- else
- {
- msg = msg.substr(space);
- trim(msg);
- }
-
- if (command == "announce")
- {
- MessageOut outMsg(mNetwork);
- outMsg.writeInt16(0x0099);
- outMsg.writeInt16(msg.length() + 4);
- outMsg.writeString(msg, msg.length());
- return;
- }
- if (command == "help")
- {
- std::size_t space = msg.find(" ");
- std::string msg1;
- if (space == std::string::npos)
- {
- msg1 = "";
- }
- else
- {
- msg1 = msg.substr(space + 1, msg.length());
- msg = msg.substr(0, space);
- }
- if (msg != "" && msg.at(0) == '/')
- {
- msg.erase(0, 1);
- }
- while (msg1 != "" && msg1.at(0) == ' ')
- {
- msg1.erase(0, 1);
- }
- help(msg, msg1);
- return;
- }
- if (command == "where")
- {
- chatLog(map_path, BY_SERVER);
- return;
- }
- if (command == "who")
- {
- MessageOut outMsg(mNetwork);
- outMsg.writeInt16(0x00c1);
- return;
- }
- if (command == "clear")
- {
- mTextOutput->clearRows();
- return;
- }
- if (command == "whisper")
- {
- std::string recvnick = "";
-
- if (msg.substr(0,1) == "\"")
- {
- const std::string::size_type pos = msg.find('"', 1);
- if (pos != std::string::npos) {
- recvnick = msg.substr(1, pos - 1);
- msg.erase(0, pos + 2);
- }
- }
- else
- {
- const std::string::size_type pos = msg.find(" ");
- if (pos != std::string::npos) {
- recvnick = msg.substr(0, pos);
- msg.erase(0, pos + 1);
- }
- }
-
- MessageOut outMsg(mNetwork);
- outMsg.writeInt16(CMSG_CHAT_WHISPER);
- outMsg.writeInt16(msg.length() + 28);
- outMsg.writeString(recvnick, 24);
- outMsg.writeString(msg, msg.length());
-
- chatLog("Whispering to " + recvnick + " : " + msg, BY_PLAYER);
- return;
- }
- if (command == "record")
- {
+ if (space == std::string::npos) {
+ msg = "";
+ } else {
+ msg = msg.substr(space);
+ trim(msg);
+ }
+
+ if (command == "announce") {
+ MessageOut outMsg(mNetwork);
+ outMsg.writeInt16(0x0099);
+ outMsg.writeInt16(msg.length() + 4);
+ outMsg.writeString(msg, msg.length());
+ return;
+ }
+ if (command == "help") {
+ std::size_t space = msg.find(" ");
+ std::string msg1;
+ if (space == std::string::npos) {
+ msg1 = "";
+ } else {
+ msg1 = msg.substr(space + 1, msg.length());
+ msg = msg.substr(0, space);
+ }
+ if (msg != "" && msg.at(0) == '/') {
+ msg.erase(0, 1);
+ }
+ while (msg1 != "" && msg1.at(0) == ' ') {
+ msg1.erase(0, 1);
+ }
+ help(msg, msg1);
+ return;
+ }
+ if (command == "where") {
+ // Display the current map, X, and Y
+ std::ostringstream where;
+ where << map_path << " " << player_node->mX << " " << player_node->mY;
+ chatLog(where.str(), BY_SERVER);
+ return;
+ }
+ if (command == "who") {
+ MessageOut outMsg(mNetwork);
+ outMsg.writeInt16(0x00c1);
+ return;
+ }
+ if (command == "clear") {
+ mTextOutput->clearRows();
+ return;
+ }
+ if (command == "whisper") {
+ std::string recvnick = "";
+
+ if (msg.substr(0, 1) == "\"") {
+ const std::string::size_type pos = msg.find('"', 1);
+ if (pos != std::string::npos) {
+ recvnick = msg.substr(1, pos - 1);
+ msg.erase(0, pos + 2);
+ }
+ } else {
+ const std::string::size_type pos = msg.find(" ");
+ if (pos != std::string::npos) {
+ recvnick = msg.substr(0, pos);
+ msg.erase(0, pos + 1);
+ }
+ }
+
+ MessageOut outMsg(mNetwork);
+ outMsg.writeInt16(CMSG_CHAT_WHISPER);
+ outMsg.writeInt16(msg.length() + 28);
+ outMsg.writeString(recvnick, 24);
+ outMsg.writeString(msg, msg.length());
+
+ chatLog("Whispering to " + recvnick + " : " + msg, BY_PLAYER);
+ return;
+ }
+ if (command == "record") {
mRecorder->respond(msg);
- return;
- }
- if (command == "toggle")
- {
- if (msg == "")
- {
- chatLog(mReturnToggles ? "Return toggles chat."
- : "Message closes chat.", BY_SERVER);
- return;
- }
- msg = msg.substr(0, 1);
- if (msg == "1" || msg == "y" || msg == "t" || msg == "Y" || msg == "T")
- {
- chatLog("Return now toggles chat.", BY_SERVER);
- mReturnToggles = true;
- return;
- }
- if (msg == "0" || msg == "n" || msg == "f" || msg == "N" || msg == "F")
- {
- chatLog("Message now closes chat.", BY_SERVER);
- mReturnToggles = false;
- return;
- }
- chatLog("Options to /toggle are \"yes\", \"no\", \"true\", \"false\", "
- "\"1\", \"0\".", BY_SERVER);
- return;
- }
- if (command == "party")
- {
- if (msg == "")
- {
- chatLog("Unknown party command... Type \"/help\" party for more "
- "information.", BY_SERVER);
- return;
- }
- const std::string::size_type space = msg.find(" ");
- std::string rest = (space == std::string::npos ? ""
- : msg.substr(space + 1, msg.length()));
- if (rest != "")
- {
- msg = msg.substr(0, space);
- while (msg != "" && msg[0] == ' ')
- {
- msg = msg.substr(1, msg.length());
- }
- }
- party(msg, rest);
- return;
- }
- if (command == "present")
- {
- Beings &beings = beingManager->getAll();
- std::string response = "";
- for (BeingIterator bi = beings.begin(), be = beings.end();
- bi != be;
- ++bi)
- {
- if ((*bi)->getType() == Being::PLAYER)
- {
- if (response != "")
- {
- response += ", ";
- }
- response += (*bi)->getName();
- }
- }
- if (mRecorder->isRecording())
- {
- // Get the current system time
- time_t t;
- time(&t);
-
- // Format the time string properly
- std::stringstream timeStr;
- timeStr << "["
- << ((((t / 60) / 60) % 24 < 10) ? "0" : "")
- << (int)(((t / 60) / 60) % 24)
- << ":"
- << (((t / 60) % 60 < 10) ? "0" : "")
- << (int)((t / 60) % 60)
- << "] ";
-
-
- mRecorder->record(timeStr.str() + "Present: " + response + ".");
- chatLog("Attendance written to record log.", BY_SERVER, true);
- }
- else
- {
- chatLog("Present: " + response, BY_SERVER);
- }
- return;
+ return;
+ }
+ if (command == "toggle") {
+ if (msg == "") {
+ chatLog(mReturnToggles ? "Return toggles chat."
+ : "Message closes chat.", BY_SERVER);
+ return;
+ }
+ msg = msg.substr(0, 1);
+ if (msg == "1" || msg == "y" || msg == "t" || msg == "Y" || msg == "T") {
+ chatLog("Return now toggles chat.", BY_SERVER);
+ mReturnToggles = true;
+ return;
+ }
+ if (msg == "0" || msg == "n" || msg == "f" || msg == "N" || msg == "F") {
+ chatLog("Message now closes chat.", BY_SERVER);
+ mReturnToggles = false;
+ return;
+ }
+ chatLog("Options to /toggle are \"yes\", \"no\", \"true\", \"false\", "
+ "\"1\", \"0\".", BY_SERVER);
+ return;
+ }
+ if (command == "party") {
+ if (msg == "") {
+ chatLog("Unknown party command... Type \"/help\" party for more "
+ "information.", BY_SERVER);
+ return;
+ }
+ const std::string::size_type space = msg.find(" ");
+ std::string rest = (space == std::string::npos ? ""
+ : msg.substr(space + 1, msg.length()));
+ if (rest != "") {
+ msg = msg.substr(0, space);
+ while (msg != "" && msg[0] == ' ') {
+ msg = msg.substr(1, msg.length());
+ }
+ }
+ party(msg, rest);
+ return;
+ }
+ if (command == "present") {
+ Beings & beings = beingManager->getAll();
+ std::string response = "";
+ for (BeingIterator bi = beings.begin(), be = beings.end();
+ bi != be; ++bi) {
+ if ((*bi)->getType() == Being::PLAYER) {
+ if (response != "") {
+ response += ", ";
+ }
+ response += (*bi)->getName();
+ }
+ }
+ if (mRecorder->isRecording()) {
+ // Get the current system time
+ time_t t;
+ time(&t);
+
+ // Format the time string properly
+ std::stringstream timeStr;
+ timeStr << "[" << ((((t / 60) / 60) % 24 < 10) ? "0" : "")
+ << (int) (((t / 60) / 60) % 24)
+ << ":" << (((t / 60) % 60 < 10) ? "0" : "")
+ << (int) ((t / 60) % 60)
+ << "] ";
+
+
+ mRecorder->record(timeStr.str() + "Present: " + response + ".");
+ chatLog("Attendance written to record log.", BY_SERVER, true);
+ } else {
+ chatLog("Present: " + response, BY_SERVER);
+ }
+ return;
}
chatLog("Unknown command", BY_SERVER);
}
-std::string
-ChatWindow::const_msg(CHATSKILL act)
+std::string ChatWindow::const_msg(CHATSKILL act)
{
std::string msg;
if (act.success == SKILL_FAILED && act.skill == SKILL_BASIC) {
- switch (act.bskill) {
- case BSKILL_TRADE :
- msg = "Trade failed!";
- break;
- case BSKILL_EMOTE :
- msg = "Emote failed!";
- break;
- case BSKILL_SIT :
- msg = "Sit failed!";
- break;
- case BSKILL_CREATECHAT :
- msg = "Chat creating failed!";
- break;
- case BSKILL_JOINPARTY :
- msg = "Could not join party!";
- break;
- case BSKILL_SHOUT :
- msg = "Cannot shout!";
- break;
- }
-
- switch (act.reason) {
- case RFAIL_SKILLDEP :
- msg += " You have not yet reached a high enough level!";
- break;
- case RFAIL_INSUFHP :
- msg += " Insufficient HP!";
- break;
- case RFAIL_INSUFSP :
- msg += " Insufficient SP!";
- break;
- case RFAIL_NOMEMO :
- msg += " You have no memos!";
- break;
- case RFAIL_SKILLDELAY :
- msg += " You cannot do that right now!";
- break;
- case RFAIL_ZENY :
- msg += " Seems you need more Zeny... ;-)";
- break;
- case RFAIL_WEAPON :
- msg += " You cannot use this skill with that kind of weapon!";
- break;
- case RFAIL_REDGEM :
- msg += " You need another red gem!";
- break;
- case RFAIL_BLUEGEM :
- msg += " You need another blue gem!";
- break;
- case RFAIL_OVERWEIGHT :
- msg += " You're carrying to much to do this!";
- break;
- default :
- msg += " Huh? What's that?";
- break;
- }
+ switch (act.bskill) {
+ case BSKILL_TRADE:
+ msg = "Trade failed!";
+ break;
+ case BSKILL_EMOTE:
+ msg = "Emote failed!";
+ break;
+ case BSKILL_SIT:
+ msg = "Sit failed!";
+ break;
+ case BSKILL_CREATECHAT:
+ msg = "Chat creating failed!";
+ break;
+ case BSKILL_JOINPARTY:
+ msg = "Could not join party!";
+ break;
+ case BSKILL_SHOUT:
+ msg = "Cannot shout!";
+ break;
+ }
+
+ switch (act.reason) {
+ case RFAIL_SKILLDEP:
+ msg += " You have not yet reached a high enough level!";
+ break;
+ case RFAIL_INSUFHP:
+ msg += " Insufficient HP!";
+ break;
+ case RFAIL_INSUFSP:
+ msg += " Insufficient SP!";
+ break;
+ case RFAIL_NOMEMO:
+ msg += " You have no memos!";
+ break;
+ case RFAIL_SKILLDELAY:
+ msg += " You cannot do that right now!";
+ break;
+ case RFAIL_ZENY:
+ msg += " Seems you need more Zeny... ;-)";
+ break;
+ case RFAIL_WEAPON:
+ msg += " You cannot use this skill with that kind of weapon!";
+ break;
+ case RFAIL_REDGEM:
+ msg += " You need another red gem!";
+ break;
+ case RFAIL_BLUEGEM:
+ msg += " You need another blue gem!";
+ break;
+ case RFAIL_OVERWEIGHT:
+ msg += " You're carrying to much to do this!";
+ break;
+ default:
+ msg += " Huh? What's that?";
+ break;
+ }
} else {
- switch(act.skill) {
- case SKILL_WARP :
- msg = "Warp failed...";
- break;
- case SKILL_STEAL :
- msg = "Could not steal anything...";
- break;
- case SKILL_ENVENOM :
- msg = "Poison had no effect...";
- break;
- }
+ switch (act.skill) {
+ case SKILL_WARP:
+ msg = "Warp failed...";
+ break;
+ case SKILL_STEAL:
+ msg = "Could not steal anything...";
+ break;
+ case SKILL_ENVENOM:
+ msg = "Poison had no effect...";
+ break;
+ }
}
return msg;
}
-void
-ChatWindow::scroll(int amount)
+void ChatWindow::scroll(int amount)
{
if (!isVisible())
- return;
+ return;
int range = mScrollArea->getHeight() / 8 * amount;
gcn::Rectangle scr;
@@ -592,41 +537,34 @@ ChatWindow::scroll(int amount)
mTextOutput->showPart(scr);
}
-void
-ChatWindow::keyPressed(gcn::KeyEvent &event)
+void ChatWindow::keyPressed(gcn::KeyEvent & event)
{
if (event.getKey().getValue() == gcn::Key::DOWN &&
- mCurHist != mHistory.end())
- {
- // Move forward through the history
- HistoryIterator prevHist = mCurHist++;
- if (mCurHist != mHistory.end()) {
- mChatInput->setText(*mCurHist);
- mChatInput->setCaretPosition(mChatInput->getText().length());
- }
- else {
- mCurHist = prevHist;
- }
- }
- else if (event.getKey().getValue() == gcn::Key::UP &&
- mCurHist != mHistory.begin() && mHistory.size() > 0)
- {
- // Move backward through the history
- mCurHist--;
- mChatInput->setText(*mCurHist);
- mChatInput->setCaretPosition(mChatInput->getText().length());
+ mCurHist != mHistory.end()) {
+ // Move forward through the history
+ HistoryIterator prevHist = mCurHist++;
+ if (mCurHist != mHistory.end()) {
+ mChatInput->setText(*mCurHist);
+ mChatInput->setCaretPosition(mChatInput->getText().length());
+ } else {
+ mCurHist = prevHist;
+ }
+ } else if (event.getKey().getValue() == gcn::Key::UP &&
+ mCurHist != mHistory.begin() && mHistory.size() > 0) {
+ // Move backward through the history
+ mCurHist--;
+ mChatInput->setText(*mCurHist);
+ mChatInput->setCaretPosition(mChatInput->getText().length());
}
}
-void
-ChatWindow::setInputText(std::string input_str)
+void ChatWindow::setInputText(std::string input_str)
{
- mChatInput->setText(input_str + " ");
- requestChatFocus();
+ mChatInput->setText(input_str + " ");
+ requestChatFocus();
}
-void
-ChatWindow::setVisible(bool isVisible)
+void ChatWindow::setVisible(bool isVisible)
{
Window::setVisible(isVisible);
@@ -638,78 +576,64 @@ ChatWindow::setVisible(bool isVisible)
mTmpVisible = false;
}
-void
-ChatWindow::party(const std::string &command, const std::string &rest)
+void ChatWindow::party(const std::string & command, const std::string & rest)
{
- if (command == "prefix")
- {
- if (rest == "")
- {
- char temp[2] = ".";
- *temp = mPartyPrefix;
- chatLog("The current party prefix is " + std::string(temp),
- BY_SERVER);
- return;
- }
- if (rest.length() != 1)
- {
- chatLog("Party prefix must be one character long.", BY_SERVER);
- }
- else
- {
- if (rest == "/")
- {
- chatLog("Cannot use a '/' as the prefix.", BY_SERVER);
- }
- else
- {
- mPartyPrefix = rest.at(0);
- chatLog("Changing prefix to " + rest, BY_SERVER);
- }
- }
- return;
+ if (command == "prefix") {
+ if (rest == "") {
+ char temp[2] = ".";
+ *temp = mPartyPrefix;
+ chatLog("The current party prefix is " + std::string(temp),
+ BY_SERVER);
+ return;
+ }
+ if (rest.length() != 1) {
+ chatLog("Party prefix must be one character long.", BY_SERVER);
+ } else {
+ if (rest == "/") {
+ chatLog("Cannot use a '/' as the prefix.", BY_SERVER);
+ } else {
+ mPartyPrefix = rest.at(0);
+ chatLog("Changing prefix to " + rest, BY_SERVER);
+ }
+ }
+ return;
}
mParty->respond(command, rest);
}
-void
-ChatWindow::help(const std::string &msg1, const std::string &msg2)
+void ChatWindow::help(const std::string & msg1, const std::string & msg2)
{
chatLog("-- Help --", BY_SERVER);
- if (msg1 == "")
- {
- chatLog("/announce: Global announcement (GM only)", BY_SERVER);
- chatLog("/clear: Clears this window", BY_SERVER);
- chatLog("/help: Display this help.", BY_SERVER);
- mParty->help();
- chatLog("/present: Get list of players present", BY_SERVER);
- mRecorder->help();
- chatLog("/toggle: Determine whether <return> toggles the chat log.",
- BY_SERVER);
- chatLog("/where: Display map name", BY_SERVER);
- chatLog("/whisper <nick> <message>: Sends a private <message>"
- " to <nick>", BY_SERVER);
- chatLog("/who: Display number of online users", BY_SERVER);
- chatLog("For more information, type /help <command>", BY_SERVER);
- return;
- }
- if (msg1 == "announce")
- {
- chatLog("Command: /announce <msg>", BY_SERVER);
- chatLog("*** only available to a GM ***", BY_SERVER);
- chatLog("This command sends the message <msg> to "
- "all players currently online.", BY_SERVER);
- return;
- }
- if (msg1 == "clear")
- {
- chatLog("Command: /clear", BY_SERVER);
- chatLog("This command clears the chat log of previous chat.",
- BY_SERVER);
- return;
- }
- if (msg1 == "help")
- {
+ if (msg1 == "") {
+ chatLog("/announce: Global announcement (GM only)", BY_SERVER);
+ chatLog("/clear: Clears this window", BY_SERVER);
+ chatLog("/help: Display this help.", BY_SERVER);
+ mParty->help();
+ chatLog("/present: Get list of players present", BY_SERVER);
+ mRecorder->help();
+ chatLog("/toggle: Determine whether <return> toggles the chat log.",
+ BY_SERVER);
+ chatLog("/where: Display map name", BY_SERVER);
+ chatLog("/whisper <nick> <message>: Sends a private <message>"
+ " to <nick>", BY_SERVER);
+ chatLog("/who: Display number of online users", BY_SERVER);
+ chatLog("For more information, type /help <command>", BY_SERVER);
+ return;
+ }
+ if (msg1 == "announce") {
+ chatLog("Command: /announce <msg>", BY_SERVER);
+ chatLog("*** only available to a GM ***", BY_SERVER);
+ chatLog("This command sends the message <msg> to "
+ "all players currently online.", BY_SERVER);
+ return;
+ }
+ if (msg1 == "clear") {
+ chatLog("Command: /clear", BY_SERVER);
+ chatLog("This command clears the chat log of previous chat.",
+ BY_SERVER);
+ return;
+ }
+ if (msg1 == "help") {
chatLog("Command: /help", BY_SERVER);
chatLog("This command displays a list of all commands available.",
BY_SERVER);
@@ -717,58 +641,51 @@ ChatWindow::help(const std::string &msg1, const std::string &msg2)
chatLog("This command displays help on <command>.", BY_SERVER);
return;
}
- if (msg1 == "party")
- {
+ if (msg1 == "party") {
mParty->help(msg2);
- return;
- }
- if (msg1 == "present")
- {
- chatLog("Command: /present", BY_SERVER);
- chatLog("This command gets a list of players within hearing "
- "and sends it to either the record log if recording, or the "
- "chat log otherwise.", BY_SERVER);
- return;
- }
- if (msg1 == "record")
- {
+ return;
+ }
+ if (msg1 == "present") {
+ chatLog("Command: /present", BY_SERVER);
+ chatLog("This command gets a list of players within hearing "
+ "and sends it to either the record log if recording, or the "
+ "chat log otherwise.", BY_SERVER);
+ return;
+ }
+ if (msg1 == "record") {
mRecorder->help(msg2);
- return;
- }
- if (msg1 == "toggle")
- {
- chatLog("Command: /toggle <state>", BY_SERVER);
- chatLog("This command sets whether the return key should toggle the "
- "chat log, or whether the chat log turns off automatically.",
- BY_SERVER);
- chatLog("<state> can be one of \"1\", \"yes\", \"true\" to turn "
- "the toggle on, or \"0\", \"no\", \"false\" to turn the "
- "toggle off.", BY_SERVER);
- chatLog("Command: /toggle", BY_SERVER);
- chatLog("This command displays the return toggle status.", BY_SERVER);
- return;
- }
- if (msg1 == "where")
- {
- chatLog("Command: /where", BY_SERVER);
- chatLog("This command displays the name of the current map.",
- BY_SERVER);
- return;
- }
- if (msg1 == "whisper")
- {
- chatLog("Command: /whisper <nick> <msg>", BY_SERVER);
- chatLog("This command sends the message <msg> to <nick.", BY_SERVER);
- chatLog("If the <nick> has spaces in it, enclose it in "
- "double quotes (\").", BY_SERVER);
- return;
- }
- if (msg1 == "who")
- {
- chatLog("Command: /who", BY_SERVER);
- chatLog("This command displays the number of players currently "
- "online.", BY_SERVER);
- return;
+ return;
+ }
+ if (msg1 == "toggle") {
+ chatLog("Command: /toggle <state>", BY_SERVER);
+ chatLog("This command sets whether the return key should toggle the "
+ "chat log, or whether the chat log turns off automatically.",
+ BY_SERVER);
+ chatLog("<state> can be one of \"1\", \"yes\", \"true\" to turn "
+ "the toggle on, or \"0\", \"no\", \"false\" to turn the "
+ "toggle off.", BY_SERVER);
+ chatLog("Command: /toggle", BY_SERVER);
+ chatLog("This command displays the return toggle status.", BY_SERVER);
+ return;
+ }
+ if (msg1 == "where") {
+ chatLog("Command: /where", BY_SERVER);
+ chatLog("This command displays the name of the current map.",
+ BY_SERVER);
+ return;
+ }
+ if (msg1 == "whisper") {
+ chatLog("Command: /whisper <nick> <msg>", BY_SERVER);
+ chatLog("This command sends the message <msg> to <nick.", BY_SERVER);
+ chatLog("If the <nick> has spaces in it, enclose it in "
+ "double quotes (\").", BY_SERVER);
+ return;
+ }
+ if (msg1 == "who") {
+ chatLog("Command: /who", BY_SERVER);
+ chatLog("This command displays the number of players currently "
+ "online.", BY_SERVER);
+ return;
}
chatLog("Unknown command.", BY_SERVER);
chatLog("Type /help for a list of commands.", BY_SERVER);
diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp
index 5b2ac5f4..fbef02bd 100644
--- a/src/net/beinghandler.cpp
+++ b/src/net/beinghandler.cpp
@@ -40,7 +40,8 @@
const int EMOTION_TIME = 150; /**< Duration of emotion icon */
-BeingHandler::BeingHandler()
+BeingHandler::BeingHandler(bool enableSync):
+ mSync(enableSync)
{
static const Uint16 _messages[] = {
SMSG_BEING_VISIBLE,
@@ -467,25 +468,30 @@ void BeingHandler::handleMessage(MessageIn *msg)
break;
case SMSG_PLAYER_STOP:
- // Instruction from server to stop walking at x, y.
/*
- * Deactivated - it drives people on the TMW server nuts
+ * Instruction from server to stop walking at x, y.
*
- id = msg->readInt32();
- dstBeing = beingManager->findBeing(id);
+ * Some people like having this enabled. Others absolutely
+ * despise it. So I'm setting to so that it only affects the
+ * local player if the person has set a key "EnableSync" to "1"
+ * in their config.xml file.
+ *
+ * This packet will be honored for all other beings, regardless
+ * of the config setting.
+ */
- if (dstBeing) {
- dstBeing->mX = msg->readInt16();
- dstBeing->mY = msg->readInt16();
- if (dstBeing->mAction == Being::WALK) {
- dstBeing->mFrame = 0;
- dstBeing->setAction(Being::STAND);
+ id = msg->readInt32();
+ if (mSync || id != player_node->getId()) {
+ dstBeing = beingManager->findBeing(id);
+ if (dstBeing) {
+ dstBeing->mX = msg->readInt16();
+ dstBeing->mY = msg->readInt16();
+ if (dstBeing->mAction == Being::WALK) {
+ dstBeing->mFrame = 0;
+ dstBeing->setAction(Being::STAND);
+ }
}
-
- } else {
- logger->log("0x0088: Non-existent being %d", id);
}
- */
break;
case SMSG_PLAYER_MOVE_TO_ATTACK:
diff --git a/src/net/beinghandler.h b/src/net/beinghandler.h
index 5429d962..8f58a397 100644
--- a/src/net/beinghandler.h
+++ b/src/net/beinghandler.h
@@ -29,9 +29,13 @@
class BeingHandler : public MessageHandler
{
public:
- BeingHandler();
+ BeingHandler(bool enableSync);
void handleMessage(MessageIn *msg);
+
+ private:
+ // Should we honor server "Stop Walking" packets
+ bool mSync;
};
#endif