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-rw-r--r--src/being.cpp2
-rw-r--r--src/game.cpp25
-rw-r--r--src/gui/buy.cpp2
-rw-r--r--src/gui/buysell.cpp2
-rw-r--r--src/gui/char_select.cpp3
-rw-r--r--src/gui/char_server.cpp1
-rw-r--r--src/gui/chat.cpp2
-rw-r--r--src/gui/login.cpp2
-rw-r--r--src/gui/npc.cpp2
-rw-r--r--src/gui/npc_text.cpp2
-rw-r--r--src/gui/popupmenu.cpp4
-rw-r--r--src/gui/requesttrade.cpp2
-rw-r--r--src/gui/sell.cpp2
-rw-r--r--src/gui/skill.cpp2
-rw-r--r--src/gui/status.cpp2
-rw-r--r--src/gui/trade.cpp6
-rw-r--r--src/inventory.cpp5
-rw-r--r--src/net/messageout.cpp7
-rw-r--r--src/net/network.cpp10
-rw-r--r--src/net/network.h1
-rw-r--r--src/net/protocol.cpp4
21 files changed, 12 insertions, 76 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 0a6f1043..ee9ff117 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -37,7 +37,6 @@
#include "gui/gui.h"
#include "net/messageout.h"
-#include "net/network.h"
#include "net/protocol.h"
#include "resources/resourcemanager.h"
@@ -70,7 +69,6 @@ Being* createBeing(unsigned int id, unsigned short job, Map *map)
MessageOut outMsg;
outMsg.writeShort(0x0094);
outMsg.writeLong(being->getId());//readLong(2));
- writeSet(6);
}
// If the being is a monster then load the monsterset
else if (being->job >= 1002 &&
diff --git a/src/game.cpp b/src/game.cpp
index 5c8b1d8b..dac21cb8 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -141,7 +141,6 @@ class DeathNoticeListener : public gcn::ActionListener {
MessageOut outMsg;
outMsg.writeShort(0x00b2);
outMsg.writeByte(0);
- writeSet(3);
deathNotice = NULL;
}
} deathNoticeListener;
@@ -577,7 +576,6 @@ void do_input()
MessageOut outMsg;
outMsg.writeShort(0x009f);
outMsg.writeLong(id);
- writeSet(6);
}
used = true;
}
@@ -689,7 +687,6 @@ void do_input()
MessageOut outMsg;
outMsg.writeShort(0x00bf);
outMsg.writeByte(emotion);
- writeSet(3);
action_time = false;
used = true;
}
@@ -724,17 +721,14 @@ void do_input()
{
// Player default: attack
case Being::PLAYER:
+ if (target != player_node)
{
- if (target != player_node)
- {
- autoTarget = target;
- attack(target);/*
- MessageOut outMsg;
- outMsg.writeShort(CMSG_TRADE_REQUEST);
- outMsg.writeLong(target->getId());
- writeSet(6);
- tradePartnerName = target->getName();*/
- }
+ autoTarget = target;
+ attack(target);
+ /*MessageOut outMsg;
+ outMsg.writeShort(CMSG_TRADE_REQUEST);
+ outMsg.writeLong(target->getId());
+ tradePartnerName = target->getName();*/
}
break;
@@ -746,7 +740,6 @@ void do_input()
outMsg.writeShort(CMSG_NPC_TALK);
outMsg.writeLong(target->getId());
outMsg.writeByte(0);
- writeSet(7);
current_npc = target->getId();
}
break;
@@ -790,7 +783,6 @@ void do_input()
MessageOut outMsg;
outMsg.writeShort(0x009f);
outMsg.writeLong(floorItemId);
- writeSet(6);
}
}
@@ -984,7 +976,6 @@ void do_input()
MessageOut outMsg;
outMsg.writeShort(CMSG_ITEM_PICKUP);
outMsg.writeLong(id);
- writeSet(6);
}
}
else if (joy[JOY_BTN2] && action_time)
@@ -1298,7 +1289,6 @@ void do_parse()
MessageOut outMsg;
outMsg.writeShort(CMSG_TRADE_RESPONSE);
outMsg.writeByte(4);
- writeSet(3);
break;
}
@@ -1529,7 +1519,6 @@ void do_parse()
// Send "map loaded"
MessageOut outMsg;
outMsg.writeShort(CMSG_MAP_LOADED);
- writeSet(2);
}
break;
diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp
index c825c82e..185709d1 100644
--- a/src/gui/buy.cpp
+++ b/src/gui/buy.cpp
@@ -39,7 +39,6 @@
#include "../resources/itemmanager.h"
#include "../net/messageout.h"
-#include "../net/network.h"
#include "../net/protocol.h"
@@ -242,7 +241,6 @@ void BuyDialog::action(const std::string& eventId)
outMsg.writeShort(8);
outMsg.writeShort(m_amountItems);
outMsg.writeShort(shopInventory[selectedItem].id);
- writeSet(8);
// update money !
m_money -= m_amountItems * shopInventory[selectedItem].price;
diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp
index 47777ca0..1f40e7b5 100644
--- a/src/gui/buysell.cpp
+++ b/src/gui/buysell.cpp
@@ -28,7 +28,6 @@
#include "../game.h"
#include "../net/messageout.h"
-#include "../net/network.h"
#include "../net/protocol.h"
BuySellDialog::BuySellDialog():
@@ -86,7 +85,6 @@ void BuySellDialog::action(const std::string& eventId)
outMsg.writeShort(CMSG_NPC_BUY_SELL_REQUEST);
outMsg.writeLong(current_npc);
outMsg.writeByte(actionId);
- writeSet(7);
}
setVisible(false);
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp
index 4b52f49e..9834dcf6 100644
--- a/src/gui/char_select.cpp
+++ b/src/gui/char_select.cpp
@@ -199,7 +199,6 @@ void CharSelectDialog::serverCharDelete()
outMsg.writeShort(0x0068);
outMsg.writeLong(char_info[0]->id);
outMsg.writeString("a@a.com", 40);
- writeSet(46);
MessageIn msg = get_next_message();
@@ -229,7 +228,6 @@ void CharSelectDialog::serverCharSelect()
MessageOut outMsg;
outMsg.writeShort(0x0066);
outMsg.writeByte(0);
- writeSet(3);
MessageIn msg = get_next_message();
@@ -426,7 +424,6 @@ void CharCreateDialog::serverCharCreate()
outMsg.writeByte(0);
outMsg.writeShort(playerBox->hairColor + 1);
outMsg.writeShort(playerBox->hairStyle + 1);
- writeSet(37);
MessageIn msg = get_next_message();
diff --git a/src/gui/char_server.cpp b/src/gui/char_server.cpp
index 3b6312e4..c368727b 100644
--- a/src/gui/char_server.cpp
+++ b/src/gui/char_server.cpp
@@ -157,7 +157,6 @@ void server_char_server(int serverIndex)
outMsg.writeLong(session_ID2);
outMsg.writeShort(0); // unknown
outMsg.writeByte(sex);
- writeSet(17);
// Skipping a mysterious 4 bytes
while ((in_size < 4) || (out_size > 0)) flush();
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp
index 3ef6703c..70b39ae3 100644
--- a/src/gui/chat.cpp
+++ b/src/gui/chat.cpp
@@ -34,7 +34,6 @@
#include "../log.h"
#include "../net/messageout.h"
-#include "../net/network.h"
#include "../net/protocol.h"
ChatWindow::ChatWindow(const std::string &logfile):
@@ -222,7 +221,6 @@ char *ChatWindow::chat_send(std::string nick, std::string msg)
outMsg.writeShort(packetId);
outMsg.writeShort(msg.length() + 4);
outMsg.writeString(msg, msg.length());
- writeSet(msg.length() + 4);
return "";
}
diff --git a/src/gui/login.cpp b/src/gui/login.cpp
index bb762843..f5dc4f1e 100644
--- a/src/gui/login.cpp
+++ b/src/gui/login.cpp
@@ -343,8 +343,6 @@ int attemptLogin(const std::string& user, const std::string& pass)
outMsg.writeString(user, 24);
outMsg.writeString(pass, 24);
outMsg.writeByte(0); // unknown
- // TODO: still have to use writeSet as skip for reading
- writeSet(55);
// Receive reply
MessageIn msg = get_next_message();
diff --git a/src/gui/npc.cpp b/src/gui/npc.cpp
index 122cffa6..16641916 100644
--- a/src/gui/npc.cpp
+++ b/src/gui/npc.cpp
@@ -30,7 +30,6 @@
#include "../game.h"
#include "../net/messageout.h"
-#include "../net/network.h"
#include "../net/protocol.h"
NpcListDialog::NpcListDialog():
@@ -133,7 +132,6 @@ NpcListDialog::action(const std::string& eventId)
outMsg.writeShort(CMSG_NPC_LIST_CHOICE);
outMsg.writeLong(current_npc);
outMsg.writeByte(choice);
- writeSet(7);
setVisible(false);
reset();
current_npc = 0;
diff --git a/src/gui/npc_text.cpp b/src/gui/npc_text.cpp
index 8596796f..9896f08e 100644
--- a/src/gui/npc_text.cpp
+++ b/src/gui/npc_text.cpp
@@ -30,7 +30,6 @@
#include "../game.h"
#include "../net/messageout.h"
-#include "../net/network.h"
#include "../net/protocol.h"
NpcTextDialog::NpcTextDialog():
@@ -84,7 +83,6 @@ NpcTextDialog::action(const std::string& eventId)
MessageOut outMsg;
outMsg.writeShort(CMSG_NPC_NEXT_REQUEST);
outMsg.writeLong(current_npc);
- writeSet(6);
setText("");
setVisible(false);
current_npc = 0;
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 29b599aa..7f72702e 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -41,7 +41,6 @@
#include "../item.h"
#include "../net/messageout.h"
-#include "../net/network.h"
#include "../net/protocol.h"
#include "../resources/iteminfo.h"
@@ -136,7 +135,6 @@ void PopupMenu::handleLink(const std::string& link)
outMsg.writeShort(CMSG_NPC_TALK);
outMsg.writeLong(being->getId());
outMsg.writeByte(0);
- writeSet(7);
current_npc = being->getId();
}
@@ -146,7 +144,6 @@ void PopupMenu::handleLink(const std::string& link)
MessageOut outMsg;
outMsg.writeShort(CMSG_TRADE_REQUEST);
outMsg.writeLong(being->getId());
- writeSet(6);
//tradePartner.flush();
//tradePartner << "Trade: You and " << being->name<< "";
tradePartnerName = being->getName();
@@ -182,7 +179,6 @@ void PopupMenu::handleLink(const std::string& link)
MessageOut outMsg;
outMsg.writeShort(CMSG_ITEM_PICKUP);
outMsg.writeLong(floorItem->getId());
- writeSet(6);
}
// Look To action
diff --git a/src/gui/requesttrade.cpp b/src/gui/requesttrade.cpp
index 992b0c0f..e4423c59 100644
--- a/src/gui/requesttrade.cpp
+++ b/src/gui/requesttrade.cpp
@@ -29,7 +29,6 @@
#include "button.h"
#include "../net/messageout.h"
-#include "../net/network.h"
#include "../net/protocol.h"
bool requestTradeDialogOpen = false;
@@ -99,6 +98,5 @@ void RequestTradeDialog::action(const std::string& eventId)
MessageOut outMsg;
outMsg.writeShort(CMSG_TRADE_RESPONSE);
outMsg.writeByte(choice);
- writeSet(3);
scheduleDelete();
}
diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp
index c3596503..73880861 100644
--- a/src/gui/sell.cpp
+++ b/src/gui/sell.cpp
@@ -41,7 +41,6 @@
#include "../resources/itemmanager.h"
#include "../net/messageout.h"
-#include "../net/network.h"
#include "../net/protocol.h"
@@ -237,7 +236,6 @@ void SellDialog::action(const std::string& eventId)
outMsg.writeShort(8);
outMsg.writeShort(shopInventory[selectedItem].index);
outMsg.writeShort(m_amountItems);
- writeSet(8);
m_maxItems -= m_amountItems;
m_amountItems = 0;
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp
index 0059ec25..58eea2e7 100644
--- a/src/gui/skill.cpp
+++ b/src/gui/skill.cpp
@@ -32,7 +32,6 @@
#include "../playerinfo.h"
#include "../net/messageout.h"
-#include "../net/network.h"
#include "../net/protocol.h"
char *skill_db[] = {
@@ -129,7 +128,6 @@ void SkillDialog::action(const std::string& eventId)
MessageOut outMsg;
outMsg.writeShort(CMSG_SKILL_LEVELUP_REQUEST);
outMsg.writeShort(skillList[selectedSkill]->id);
- writeSet(4);
}
}
else if (eventId == "skill")
diff --git a/src/gui/status.cpp b/src/gui/status.cpp
index f1eadafc..a601ff59 100644
--- a/src/gui/status.cpp
+++ b/src/gui/status.cpp
@@ -32,7 +32,6 @@
#include "../playerinfo.h"
#include "../net/messageout.h"
-#include "../net/network.h"
#include "../net/protocol.h"
StatusWindow::StatusWindow():
@@ -448,6 +447,5 @@ void StatusWindow::action(const std::string& eventId)
outMsg.writeShort(0x0012);
}
outMsg.writeByte(1);
- writeSet(5);
}
}
diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp
index d4c91d19..19aaab9e 100644
--- a/src/gui/trade.cpp
+++ b/src/gui/trade.cpp
@@ -39,7 +39,6 @@
#include "../item.h"
#include "../net/messageout.h"
-#include "../net/network.h"
#include "../net/protocol.h"
#include "../resources/iteminfo.h"
@@ -246,7 +245,6 @@ void TradeWindow::tradeItem(Item *item, int quantity)
outMsg.writeShort(CMSG_TRADE_ITEM_ADD_REQUEST);
outMsg.writeShort(item->getInvIndex());
outMsg.writeLong(quantity);
- writeSet(8);
}
void TradeWindow::mouseClick(int x, int y, int button, int count)
@@ -317,7 +315,6 @@ void TradeWindow::action(const std::string &eventId)
{
MessageOut outMsg;
outMsg.writeShort(CMSG_TRADE_CANCEL_REQUEST);
- writeSet(2);
}
else if (eventId == "ok")
{
@@ -333,19 +330,16 @@ void TradeWindow::action(const std::string &eventId)
outMsg.writeShort(CMSG_TRADE_ITEM_ADD_REQUEST);
outMsg.writeShort(0);
outMsg.writeLong(tempInt);
- writeSet(8);
} else {
moneyField->setText("");
}
moneyField->setEnabled(false);
MessageOut outMsg;
outMsg.writeShort(CMSG_TRADE_ADD_COMPLETE);
- writeSet(2);
}
else if (eventId == "trade")
{
MessageOut outMsg;
outMsg.writeShort(CMSG_TRADE_OK);
- writeSet(2);
}
}
diff --git a/src/inventory.cpp b/src/inventory.cpp
index f85e12ef..39860261 100644
--- a/src/inventory.cpp
+++ b/src/inventory.cpp
@@ -27,7 +27,6 @@
#include "item.h"
#include "net/messageout.h"
-#include "net/network.h"
#include "net/protocol.h"
Inventory::Inventory()
@@ -98,7 +97,6 @@ int Inventory::useItem(Item *item)
outMsg.writeShort(item->getInvIndex());
outMsg.writeLong(item->getId());
// Note: id is dest of item, usually player_node->account_ID ??
- writeSet(8);
return 0;
}
@@ -109,7 +107,6 @@ int Inventory::dropItem(Item *item, int quantity)
outMsg.writeShort(CMSG_PLAYER_INVENTORY_DROP);
outMsg.writeShort(item->getInvIndex());
outMsg.writeShort(quantity);
- writeSet(6);
return 0;
}
@@ -119,7 +116,6 @@ void Inventory::equipItem(Item *item)
outMsg.writeShort(CMSG_PLAYER_EQUIP);
outMsg.writeShort(item->getInvIndex());
outMsg.writeShort(0);
- writeSet(6);
}
void Inventory::unequipItem(Item *item)
@@ -127,7 +123,6 @@ void Inventory::unequipItem(Item *item)
MessageOut outMsg;
outMsg.writeShort(CMSG_PLAYER_UNEQUIP);
outMsg.writeShort(item->getInvIndex());
- writeSet(4);
// Tidy equipment directly to avoid weapon still shown bug, by instance
Equipment::getInstance()->removeEquipment(item);
diff --git a/src/net/messageout.cpp b/src/net/messageout.cpp
index daf5ebf4..e7928a4d 100644
--- a/src/net/messageout.cpp
+++ b/src/net/messageout.cpp
@@ -36,8 +36,6 @@ MessageOut::MessageOut():
mDataSize(0),
mPos(0)
{
- // TODO: data not to be already allocated, keep it this way unitl full
- // conversion
mData = out + out_size;
}
@@ -64,6 +62,7 @@ void MessageOut::writeByte(char value)
expand(mPos + sizeof(char));
mData[mPos] = value;
mPos += sizeof(char);
+ out_size += sizeof(char);
}
void MessageOut::writeShort(short value)
@@ -76,6 +75,7 @@ void MessageOut::writeShort(short value)
#endif
//SDLNet_Write16(value, &mData[mPos]);
mPos += sizeof(short);
+ out_size += sizeof(short);
}
void MessageOut::writeLong(long value)
@@ -88,6 +88,7 @@ void MessageOut::writeLong(long value)
#endif
//SDLNet_Write32(value, &mData[mPos]);
mPos += sizeof(long);
+ out_size += sizeof(long);
}
void MessageOut::writeString(const std::string &string, int length)
@@ -110,12 +111,14 @@ void MessageOut::writeString(const std::string &string, int length)
// Write the actual string
memcpy(&mData[mPos], (void*)toWrite.c_str(), toWrite.length());
mPos += toWrite.length();
+ out_size += toWrite.length();
// Pad remaining space with zeros
if (length > (int)toWrite.length())
{
memset(&mData[mPos], '\0', length - toWrite.length());
mPos += length - toWrite.length();
+ out_size += length - toWrite.length();
}
}
diff --git a/src/net/network.cpp b/src/net/network.cpp
index 570b31bb..7a3ecc09 100644
--- a/src/net/network.cpp
+++ b/src/net/network.cpp
@@ -279,16 +279,6 @@ get_next_message()
return MessageIn(in, length);
}
-void writeSet(unsigned int value)
-{
- if (out_size + value >= buffer_size) {
- logger->log("Warning: Output buffer full");
- }
- else {
- out_size += value;
- }
-}
-
void skip(int len)
{
memcpy(in, in + len, in_size - len);
diff --git a/src/net/network.h b/src/net/network.h
index c6a4380b..47e71190 100644
--- a/src/net/network.h
+++ b/src/net/network.h
@@ -44,7 +44,6 @@ void flush();
MessageIn get_next_message();
extern char *out;
-void writeSet(unsigned int value);
void skip(int len);
extern unsigned int in_size; /**< Amount of data in input buffer. */
diff --git a/src/net/protocol.cpp b/src/net/protocol.cpp
index 318c446d..b56745fa 100644
--- a/src/net/protocol.cpp
+++ b/src/net/protocol.cpp
@@ -86,7 +86,6 @@ void map_start()
outMsg.writeLong(session_ID1);
outMsg.writeLong(session_ID2);
outMsg.writeByte(sex);
- writeSet(19);
// Skip a mysterious 4 bytes
while ((in_size < 4)|| (out_size > 0)) flush();
@@ -118,7 +117,6 @@ void map_start()
// TODO: be able to reuse the same msg
MessageOut newMsg;
newMsg.writeShort(0x007d);
- writeSet(2);
}
void walk(unsigned short x, unsigned short y, unsigned char direction)
@@ -128,7 +126,6 @@ void walk(unsigned short x, unsigned short y, unsigned char direction)
set_coordinates(temp, x, y, direction);
outMsg.writeShort(0x0085);
outMsg.writeString(temp, 3);
- writeSet(5);
}
void action(char type, int id)
@@ -137,7 +134,6 @@ void action(char type, int id)
outMsg.writeShort(0x0089);
outMsg.writeLong(id);
outMsg.writeByte(type);
- writeSet(7);
}
Being* attack(unsigned short x, unsigned short y, unsigned char direction)