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-rw-r--r--src/game.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game.cpp b/src/game.cpp
index cd36dcdd..512b8b5f 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -779,9 +779,6 @@ void Game::handleInput()
return;
}
- const Vector &pos = player_node->getPosition();
- const Uint16 x = (int) pos.x / 32;
- const Uint16 y = (int) pos.y / 32;
unsigned char direction = 0;
// Translate pressed keys to movement and direction
@@ -899,6 +896,9 @@ void Game::handleInput()
{
if (joystick->buttonPressed(1))
{
+ const int x = player_node->getTileX();
+ const int y = player_node->getTileY();
+
FloorItem *item = floorItemManager->findByCoordinates(x, y);
if (item)