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-rw-r--r--src/gui/skill.cpp21
1 files changed, 15 insertions, 6 deletions
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp
index dd7c3a4e..11db25ce 100644
--- a/src/gui/skill.cpp
+++ b/src/gui/skill.cpp
@@ -40,11 +40,14 @@
static const char *SKILLS_FILE = _("skills.xml");
-struct SkillInfo {
+struct SkillInfo
+{
std::string name;
bool modifiable;
};
+static const SkillInfo fakeSkillInfo = { _("???"), false };
+
std::vector<SkillInfo> skill_db;
static void initSkillinfo(void);
@@ -80,8 +83,6 @@ public:
virtual void update(void)
{
- static const SkillInfo fakeSkillInfo = { _("???"), false };
-
mEntriesNr = mDialog->getSkills().size();
resize();
@@ -172,10 +173,18 @@ void SkillDialog::action(const gcn::ActionEvent &event)
if (selectedSkill >= 0)
player_node->raiseSkill(mSkillList[selectedSkill]->id);
}
- else if (event.getId() == "skill")
+ else if (event.getId() == "skill" && mTable->getSelectedRow() > -1)
{
- mIncButton->setEnabled(mTable->getSelectedRow() > -1 &&
- player_node->mSkillPoint > 0);
+ SKILL *skill = mSkillList[mTable->getSelectedRow()];
+ SkillInfo const *info;
+
+ if (skill->id >= 0 && (unsigned int) skill->id < skill_db.size())
+ info = &skill_db[skill->id];
+ else
+ info = &fakeSkillInfo;
+
+ mIncButton->setEnabled(player_node->mSkillPoint > 0 &&
+ info->modifiable);
}
else if (event.getId() == "close")
setVisible(false);