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-rw-r--r--src/localplayer.cpp5
-rw-r--r--src/localplayer.h2
2 files changed, 5 insertions, 2 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index d770d3bb..2744f106 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -263,6 +263,7 @@ void LocalPlayer::setGMLevel(int level)
setGM(true);
}
+#ifdef EATHENA_SUPPORT
void LocalPlayer::nextStep()
{
// TODO: Fix picking up when reaching target (this method is obsolete)
@@ -291,10 +292,10 @@ void LocalPlayer::nextStep()
mPath.clear();
}
-#ifdef EATHENA_SUPPORT
+
Player::nextStep();
-#endif
}
+#endif
#ifdef TMWSERV_SUPPORT
bool LocalPlayer::checkInviteRights(const std::string &guildName)
diff --git a/src/localplayer.h b/src/localplayer.h
index f0bb889d..e0d5675d 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -122,11 +122,13 @@ class LocalPlayer : public Player
virtual void setAction(Action action, int attackType = 0);
+#ifdef EATHENA_SUPPORT
/**
* Adds a new step when walking before calling super. Also, when
* specified it picks up an item at the end of a path.
*/
virtual void nextStep();
+#endif
/**
* Returns the player's inventory.