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-rw-r--r--src/graphics.cpp2
-rw-r--r--src/gui/slider.cpp76
-rw-r--r--src/gui/slider.h10
-rw-r--r--src/main.cpp5
-rw-r--r--src/resources/image.cpp5
-rw-r--r--src/resources/image.h79
-rw-r--r--src/resources/music.cpp12
-rw-r--r--src/resources/music.h5
-rw-r--r--src/resources/resource.cpp46
-rw-r--r--src/resources/resource.h38
-rw-r--r--src/resources/resourcemanager.cpp78
-rw-r--r--src/resources/resourcemanager.h45
-rw-r--r--src/resources/soundeffect.cpp10
-rw-r--r--src/resources/soundeffect.h5
14 files changed, 228 insertions, 188 deletions
diff --git a/src/graphics.cpp b/src/graphics.cpp
index 2619b58f..0ebacc08 100644
--- a/src/graphics.cpp
+++ b/src/graphics.cpp
@@ -68,6 +68,8 @@ Graphics::~Graphics()
{
// Deinitialize for drawing
_endDraw();
+
+ mouseCursor->decRef();
}
int Graphics::getWidth()
diff --git a/src/gui/slider.cpp b/src/gui/slider.cpp
index 85fcf2d7..1a4482a5 100644
--- a/src/gui/slider.cpp
+++ b/src/gui/slider.cpp
@@ -25,6 +25,10 @@
#include "../resources/resourcemanager.h"
#include "../graphics.h"
+Image *Slider::hStart, *Slider::hMid, *Slider::hEnd, *Slider::hGrip;
+Image *Slider::vStart, *Slider::vMid, *Slider::vEnd, *Slider::vGrip;
+int Slider::mInstances = 0;
+
Slider::Slider(double scaleEnd):
gcn::Slider(scaleEnd)
{
@@ -37,36 +41,60 @@ Slider::Slider(double scaleStart, double scaleEnd):
init();
}
+Slider::~Slider()
+{
+ mInstances--;
+
+ if (mInstances == 0)
+ {
+ delete hStart;
+ delete hMid;
+ delete hEnd;
+ delete hGrip;
+ delete vStart;
+ delete vMid;
+ delete vEnd;
+ delete vGrip;
+ }
+}
+
void Slider::init()
{
int x, y, w, h,o1,o2;
setBorderSize(0);
// Load resources
- ResourceManager *resman = ResourceManager::getInstance();
- Image *slider = resman->getImage("graphics/gui/slider.png");
-
- x = 0; y = 0;
- w = 15; h = 6;
- o1 = 4; o2 = 11;
- hStart = slider->getSubImage(x, y, o1 - x, h);
- hMid = slider->getSubImage(o1, y, o2 - o1, h);
- hEnd = slider->getSubImage(o2, y, w - o2 + x, h);
-
- x = 0; y = 6;
- w = 6; h = 21;
- o1 = 10; o2 = 18;
- vStart = slider->getSubImage(x, y, w, o1 - y);
- vMid = slider->getSubImage(x, o1, w, o2 - o1);
- vEnd = slider->getSubImage(x, o2, w, h - o2 + y);
-
- x = 6; y = 8;
- w = 9; h = 10;
- vGrip = slider->getSubImage(x, y, w, h);
-
- x = 6; y = 8;
- w = 9; h = 10;
- hGrip = slider->getSubImage(x, y, w, h);
+ if (mInstances == 0)
+ {
+ ResourceManager *resman = ResourceManager::getInstance();
+ Image *slider = resman->getImage("graphics/gui/slider.png");
+
+ x = 0; y = 0;
+ w = 15; h = 6;
+ o1 = 4; o2 = 11;
+ hStart = slider->getSubImage(x, y, o1 - x, h);
+ hMid = slider->getSubImage(o1, y, o2 - o1, h);
+ hEnd = slider->getSubImage(o2, y, w - o2 + x, h);
+
+ x = 6; y = 8;
+ w = 9; h = 10;
+ hGrip = slider->getSubImage(x, y, w, h);
+
+ x = 0; y = 6;
+ w = 6; h = 21;
+ o1 = 10; o2 = 18;
+ vStart = slider->getSubImage(x, y, w, o1 - y);
+ vMid = slider->getSubImage(x, o1, w, o2 - o1);
+ vEnd = slider->getSubImage(x, o2, w, h - o2 + y);
+
+ x = 6; y = 8;
+ w = 9; h = 10;
+ vGrip = slider->getSubImage(x, y, w, h);
+
+ slider->decRef();
+ }
+
+ mInstances++;
setMarkerLength(hGrip->getWidth());
}
diff --git a/src/gui/slider.h b/src/gui/slider.h
index 4e3c799c..dcfc8005 100644
--- a/src/gui/slider.h
+++ b/src/gui/slider.h
@@ -45,6 +45,11 @@ class Slider : public gcn::Slider {
Slider(double scaleStart, double scaleEnd);
/**
+ * Destructor.
+ */
+ ~Slider();
+
+ /**
* Draws the slider.
*/
void draw(gcn::Graphics *graphics);
@@ -60,8 +65,9 @@ class Slider : public gcn::Slider {
*/
void init();
- Image *hStart, *hMid, *hEnd, *hGrip;
- Image *vStart, *vMid, *vEnd, *vGrip;
+ static Image *hStart, *hMid, *hEnd, *hGrip;
+ static Image *vStart, *vMid, *vEnd, *vGrip;
+ static int mInstances;
};
#endif
diff --git a/src/main.cpp b/src/main.cpp
index f9441fbd..9d39f603 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -386,7 +386,10 @@ int main(int argc, char *argv[])
break;
case GAME:
sound.fadeOutMusic(1000);
- //bgm->stop();
+
+ login_wallpaper->decRef();
+ login_wallpaper = NULL;
+
logger->log("State: GAME");
try {
map_start();
diff --git a/src/resources/image.cpp b/src/resources/image.cpp
index c34ba42f..1abad8ec 100644
--- a/src/resources/image.cpp
+++ b/src/resources/image.cpp
@@ -155,8 +155,6 @@ Image* Image::load(void* buffer, unsigned int bufferSize)
return NULL;
}
- logger->log("Alpha: %d, Magic pink: %d", hasAlpha, hasPink);
-
return new Image(image);
#else
@@ -416,8 +414,7 @@ SubImage::~SubImage()
#ifndef USE_OPENGL
image = NULL;
#endif
- // TODO: Enable when no longer a problem
- //parent->decRef();
+ parent->decRef();
}
int SubImage::getWidth() const
diff --git a/src/resources/image.h b/src/resources/image.h
index 14aa4550..b41876d2 100644
--- a/src/resources/image.h
+++ b/src/resources/image.h
@@ -32,10 +32,6 @@
#include <string>
-// Forward declarations
-class SubImage;
-class ScaledImage;
-
/**
* Defines a class for loading and storing images.
*/
@@ -45,7 +41,8 @@ class Image : public Resource
/**
* Destructor.
*/
- virtual ~Image();
+ virtual
+ ~Image();
/**
* Loads an image from a buffer in memory.
@@ -56,22 +53,26 @@ class Image : public Resource
* @return <code>NULL</code> if the an error occurred, a valid pointer
* otherwise.
*/
- static Image *load(void* buffer, unsigned int bufferSize);
+ static Image*
+ load(void* buffer, unsigned int bufferSize);
/**
* Frees the resources created by SDL.
*/
- virtual void unload();
+ virtual void
+ unload();
/**
* Returns the width of the image.
*/
- virtual int getWidth() const;
+ virtual int
+ getWidth() const;
/**
* Returns the height of the image.
*/
- virtual int getHeight() const;
+ virtual int
+ getHeight() const;
/**
* Creates a new image with the desired clipping rectangle.
@@ -79,7 +80,8 @@ class Image : public Resource
* @return <code>NULL</code> if creation failed and a valid
* object otherwise.
*/
- virtual Image* getSubImage(int x, int y, int width, int height);
+ virtual Image*
+ getSubImage(int x, int y, int width, int height);
/**
* Blits the image onto the screen.
@@ -87,10 +89,11 @@ class Image : public Resource
* @return <code>true</code> if the image was blitted properly
* <code>false</code> otherwise.
*/
- virtual bool draw(SDL_Surface *screen,
- int srcX, int srcY,
- int dstX, int dstY,
- int width, int height);
+ virtual bool
+ draw(SDL_Surface *screen,
+ int srcX, int srcY,
+ int dstX, int dstY,
+ int width, int height);
/**
* Blits the image onto the screen.
@@ -98,23 +101,26 @@ class Image : public Resource
* @return <code>true</code> if the image was blitted properly
* <code>false</code> otherwise.
*/
- virtual bool draw(SDL_Surface *screen, int x, int y);
+ virtual bool
+ draw(SDL_Surface *screen, int x, int y);
/**
* Does a pattern fill on the given area.
*/
- virtual void drawPattern(
- SDL_Surface *screen, int x, int y, int w, int h);
+ virtual void
+ drawPattern(SDL_Surface *screen, int x, int y, int w, int h);
/**
* Sets the alpha value of this image.
*/
- void setAlpha(float alpha);
+ void
+ setAlpha(float alpha);
/**
* Returns the alpha value of this image.
*/
- float getAlpha();
+ float
+ getAlpha();
protected:
@@ -123,12 +129,14 @@ class Image : public Resource
*/
#ifdef USE_OPENGL
Image(GLuint image,
- int width, int height,
- int texWidth, int texHeight);
+ int width, int height,
+ int texWidth, int texHeight);
#else
Image(SDL_Surface *image);
#endif
+ bool loaded;
+
#ifdef USE_OPENGL
GLuint image;
int width, height;
@@ -150,10 +158,10 @@ class SubImage : public Image
*/
#ifndef USE_OPENGL
SubImage(Image *parent, SDL_Surface *image,
- int x, int y, int width, int height);
+ int x, int y, int width, int height);
#else
SubImage(Image *parent, GLuint image, int x, int y,
- int width, int height, int texWidth, int textHeight);
+ int width, int height, int texWidth, int textHeight);
#endif
/**
@@ -164,32 +172,41 @@ class SubImage : public Image
/**
* Returns the width of the image.
*/
- int getWidth() const;
+ int
+ getWidth() const;
/**
* Returns the height of the image.
*/
- int getHeight() const;
+ int
+ getHeight() const;
/**
* Creates a new image with the desired clipping rectangle.
+ *
* @return <code>NULL</code> if creation failed and a valid
- * object otherwise.
+ * image otherwise.
*/
- Image* getSubImage(int x, int y, int width, int height);
+ Image*
+ getSubImage(int x, int y, int width, int height);
/**
* Draws this image.
*/
- bool draw(SDL_Surface *screen, int srcX, int srcY,
- int dstX, int dstY, int width, int height);
+ bool
+ draw(SDL_Surface *screen,
+ int srcX, int srcY,
+ int dstX, int dstY,
+ int width, int height);
/**
* Draws the clipped image onto the screen.
+ *
* @return <code>true</code> if drawing was succesful
- * <code>false</code> otherwise.
+ * <code>false</code> otherwise.
*/
- bool draw(SDL_Surface *screen, int x, int y);
+ bool
+ draw(SDL_Surface *screen, int x, int y);
private:
Image *parent;
diff --git a/src/resources/music.cpp b/src/resources/music.cpp
index 7c353f03..6b41dd76 100644
--- a/src/resources/music.cpp
+++ b/src/resources/music.cpp
@@ -32,7 +32,9 @@ Music::Music(Mix_Chunk *music):
Music::~Music()
{
- unload();
+ //Mix_FreeMusic(music);
+ Mix_FreeChunk(music);
+ music = NULL;
}
Music* Music::load(void* buffer, unsigned int bufferSize)
@@ -50,14 +52,6 @@ Music* Music::load(void* buffer, unsigned int bufferSize)
return new Music(tmpMusic);
}
-void Music::unload()
-{
- //Mix_FreeMusic(music);
- Mix_FreeChunk(music);
- music = NULL;
- loaded = false;
-}
-
bool Music::play(int loops)
{
/*
diff --git a/src/resources/music.h b/src/resources/music.h
index ab440e4b..68f285e4 100644
--- a/src/resources/music.h
+++ b/src/resources/music.h
@@ -51,11 +51,6 @@ class Music : public Resource
static Music *load(void* buffer, unsigned int bufferSize);
/**
- * Frees the resources created by SDL.
- */
- virtual void unload();
-
- /**
* Plays the music.
*
* @param loops Number of times to repeat the playback.
diff --git a/src/resources/resource.cpp b/src/resources/resource.cpp
index b3aa80f6..3ff8064d 100644
--- a/src/resources/resource.cpp
+++ b/src/resources/resource.cpp
@@ -22,49 +22,45 @@
*/
#include "resource.h"
+#include "resourcemanager.h"
Resource::Resource():
- referenceCount(0)
+ mRefCount(0)
{
}
Resource::~Resource()
{
- // TODO: Notify resource manager about this resource being deleted
}
-bool Resource::isLoaded() const
+void
+Resource::setIdPath(const std::string &idPath)
{
- return loaded;
+ mIdPath = idPath;
}
-void Resource::incRef()
+void
+Resource::incRef()
{
- referenceCount++;
+ mRefCount++;
}
-bool Resource::decRef()
+bool
+Resource::decRef()
{
- /* Warning: There is still a serious problem with the object deleting
- * itself and that is that the resource manager doesn't know about it
- * currently, causing it to crash while trying to clean up. Don't use
- * this function until that is solved. Probably we'll have to make it
- * so that decrementing count goes through resource manager too.
- */
- if (referenceCount > 0)
- {
- referenceCount--;
+ // Reference may not already have reached zero
+ assert(mRefCount != 0);
- if (referenceCount == 0) {
- //delete this;
- return true;
- }
- else {
- return false;
- }
+ mRefCount--;
+
+ if (mRefCount == 0) {
+ // Make sure resource manager won't refer to deleted resource
+ ResourceManager *resman = ResourceManager::getInstance();
+ resman->release(mIdPath);
+ delete this;
+ return true;
}
else {
- // Warning: Shouldn't get here!
- return true;
+ return false;
}
}
diff --git a/src/resources/resource.h b/src/resources/resource.h
index 266b4198..09c12c90 100644
--- a/src/resources/resource.h
+++ b/src/resources/resource.h
@@ -24,6 +24,8 @@
#ifndef _TMW_RESOURCE_H
#define _TMW_RESOURCE_H
+#include <string>
+
/**
* A generic reference counted resource object.
*/
@@ -36,40 +38,38 @@ class Resource
Resource();
/**
- * Destructor.
- */
- virtual ~Resource();
-
- /**
- * Frees this objects internal resources.
+ * Sets the id path of this resource. This path is used to notify the
+ * resource manager when this resource is deleted.
*/
- virtual void unload() = 0;
-
- /**
- * Indicates whether or not a resource is loaded.
- * @return <code>true</code> if resource is loaded
- * <code>false</code> otherwise.
- */
- virtual bool isLoaded() const;
+ void
+ setIdPath(const std::string &idPath);
/**
* Increments the internal reference count.
*/
- void incRef();
+ void
+ incRef();
/**
* Decrements the reference count and deletes the object
* if no references are left.
+ *
* @return <code>true</code> if the object was deleted
- * <code>false</code> otherwise.
+ * <code>false</code> otherwise.
*/
- bool decRef();
+ bool
+ decRef();
protected:
- bool loaded;
+ /**
+ * Destructor.
+ */
+ virtual
+ ~Resource();
private:
- unsigned int referenceCount;
+ unsigned int mRefCount; /**< Reference count */
+ std::string mIdPath; /**< Path identifying this resource */
};
#endif
diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp
index 1e2f4f31..fc0c7f9f 100644
--- a/src/resources/resourcemanager.cpp
+++ b/src/resources/resourcemanager.cpp
@@ -36,11 +36,6 @@
#include <dirent.h>
#endif
-ResourceEntry::ResourceEntry():
- resource(NULL)
-{
-}
-
ResourceManager *ResourceManager::instance = NULL;
ResourceManager::ResourceManager()
@@ -52,36 +47,36 @@ ResourceManager::ResourceManager()
ResourceManager::~ResourceManager()
{
// Create our resource iterator.
- std::map<std::string, ResourceEntry>::iterator iter = resources.begin();
+ std::map<std::string, Resource*>::iterator iter = resources.begin();
int danglingResources = 0;
int danglingReferences = 0;
// Iterate through and release references until objects are deleted.
- while (iter != resources.end()) {
- Resource *res = iter->second.resource;
+ while (!resources.empty())
+ {
+ Resource *res = resources.begin()->second;
danglingResources++;
- danglingReferences++;
- while (!res->decRef()) {
+
+ do {
danglingReferences++;
}
- iter++;
+ while (!res->decRef());
}
- resources.clear();
logger->log("ResourceManager::~ResourceManager() cleaned up %d references "
"to %d resources", danglingReferences, danglingResources);
}
-Resource* ResourceManager::get(const E_RESOURCE_TYPE &type,
- const std::string &idPath)
+Resource*
+ResourceManager::get(const E_RESOURCE_TYPE &type, const std::string &idPath)
{
// Check if the id exists, and return the value if it does.
- std::map<std::string, ResourceEntry>::iterator resIter =
+ std::map<std::string, Resource*>::iterator resIter =
resources.find(idPath);
- if (resIter != resources.end() && resIter->second.resource) {
- resIter->second.resource->incRef();
- return resIter->second.resource;
+ if (resIter != resources.end() && resIter->second) {
+ resIter->second->incRef();
+ return resIter->second;
}
logger->log("ResourceManager::get(%s)", idPath.c_str());
@@ -164,42 +159,57 @@ Resource* ResourceManager::get(const E_RESOURCE_TYPE &type,
if (resource) {
resource->incRef();
+ resource->setIdPath(idPath);
- // Create the resource entry for this object.
- ResourceEntry entry;
- entry.filePath = idPath;
- entry.resource = resource;
-
- resources[idPath] = entry;
+ resources[idPath] = resource;
}
// Return NULL if the object could not be created.
return resource;
}
-Image *ResourceManager::getImage(const std::string &idPath)
+Image*
+ResourceManager::getImage(const std::string &idPath)
{
return (Image*)get(IMAGE, idPath);
}
-Music *ResourceManager::getMusic(const std::string &idPath)
+Music*
+ResourceManager::getMusic(const std::string &idPath)
{
- return (Music*)get(MUSIC, idPath);
+ return (Music*)get(MUSIC, idPath);
}
-SoundEffect *ResourceManager::getSoundEffect(const std::string &idPath)
+SoundEffect*
+ResourceManager::getSoundEffect(const std::string &idPath)
{
- return (SoundEffect*)get(SOUND_EFFECT, idPath);
+ return (SoundEffect*)get(SOUND_EFFECT, idPath);
+}
+
+void
+ResourceManager::release(const std::string &idPath)
+{
+ logger->log("ResourceManager::release(%s)", idPath.c_str());
+
+ std::map<std::string, Resource*>::iterator resIter =
+ resources.find(idPath);
+
+ // The resource has to exist
+ assert(resIter != resources.end() && resIter->second);
+
+ resources.erase(idPath);
}
-ResourceManager* ResourceManager::getInstance()
+ResourceManager*
+ResourceManager::getInstance()
{
// Create a new instance if necessary.
if (instance == NULL) instance = new ResourceManager();
return instance;
}
-void ResourceManager::deleteInstance()
+void
+ResourceManager::deleteInstance()
{
if (instance != NULL) {
delete instance;
@@ -207,7 +217,8 @@ void ResourceManager::deleteInstance()
}
}
-void ResourceManager::searchAndAddZipFiles()
+void
+ResourceManager::searchAndAddZipFiles()
{
// Add the main data directory to our PhysicsFS search path
PHYSFS_addToSearchPath("data", 1);
@@ -275,7 +286,8 @@ void ResourceManager::searchAndAddZipFiles()
#endif
}
-void *ResourceManager::loadFile(const std::string &fileName, int &fileSize)
+void*
+ResourceManager::loadFile(const std::string &fileName, int &fileSize)
{
// If the file doesn't exist indicate failure
if (!PHYSFS_exists(fileName.c_str())) {
diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h
index 2204d455..f95acadc 100644
--- a/src/resources/resourcemanager.h
+++ b/src/resources/resourcemanager.h
@@ -32,17 +32,6 @@
#include "soundeffect.h"
/**
- * A resource entry descriptor.
- */
-struct ResourceEntry
-{
- ResourceEntry();
-
- Resource *resource;
- std::string filePath;
-};
-
-/**
* A class for loading and managing resources.
*/
class ResourceManager
@@ -81,27 +70,35 @@ class ResourceManager
* @return A valid resource or <code>NULL</code> if the resource could
* not be loaded.
*/
- Resource *get(
- const E_RESOURCE_TYPE &type,
- const std::string &idPath);
+ Resource*
+ get(const E_RESOURCE_TYPE &type, const std::string &idPath);
/**
* Convenience wrapper around ResourceManager::create for loading
* images.
*/
- Image *getImage(const std::string &idPath);
+ Image*
+ getImage(const std::string &idPath);
/**
* Convenience wrapper around ResourceManager::create for loading
* songs.
*/
- Music *getMusic(const std::string &idPath);
+ Music*
+ getMusic(const std::string &idPath);
/**
* Convenience wrapper around ResourceManager::create for loading
* samples.
*/
- SoundEffect *getSoundEffect(const std::string &idPath);
+ SoundEffect*
+ getSoundEffect(const std::string &idPath);
+
+ /**
+ * Releases a resource, removing it from the set of loaded resources.
+ */
+ void
+ release(const std::string &idPath);
/**
* Allocates data into a buffer pointer for raw data loading. The
@@ -113,28 +110,32 @@ class ResourceManager
* @return An allocated byte array containing the data that was loaded,
* or <code>NULL</code> on fail.
*/
- void *loadFile(const std::string &fileName, int &fileSize);
+ void*
+ loadFile(const std::string &fileName, int &fileSize);
/**
* Returns an instance of the class, creating one if it does not
* already exist.
*/
- static ResourceManager *getInstance();
+ static ResourceManager*
+ getInstance();
/**
* Deletes the class instance if it exists.
*/
- static void deleteInstance();
+ static void
+ deleteInstance();
private:
/**
* Searches for zip files and adds them to the PhysicsFS search path.
*/
- void searchAndAddZipFiles();
+ void
+ searchAndAddZipFiles();
static ResourceManager *instance;
- std::map<std::string, ResourceEntry> resources;
+ std::map<std::string, Resource*> resources;
};
#endif
diff --git a/src/resources/soundeffect.cpp b/src/resources/soundeffect.cpp
index 5d51ef12..ba0af415 100644
--- a/src/resources/soundeffect.cpp
+++ b/src/resources/soundeffect.cpp
@@ -31,7 +31,8 @@ SoundEffect::SoundEffect(Mix_Chunk *soundEffect):
SoundEffect::~SoundEffect()
{
- unload();
+ Mix_FreeChunk(soundEffect);
+ soundEffect = NULL;
}
SoundEffect* SoundEffect::load(void* buffer, unsigned int bufferSize)
@@ -48,13 +49,6 @@ SoundEffect* SoundEffect::load(void* buffer, unsigned int bufferSize)
return new SoundEffect(tmpSoundEffect);
}
-void SoundEffect::unload()
-{
- Mix_FreeChunk(soundEffect);
- soundEffect = NULL;
- loaded = false;
-}
-
bool SoundEffect::play(int loops, int volume)
{
Mix_VolumeChunk(soundEffect, volume);
diff --git a/src/resources/soundeffect.h b/src/resources/soundeffect.h
index 959a8e2e..2e56df9b 100644
--- a/src/resources/soundeffect.h
+++ b/src/resources/soundeffect.h
@@ -51,11 +51,6 @@ class SoundEffect : public Resource
static SoundEffect *load(void* buffer, unsigned int bufferSize);
/**
- * Frees the resources created by SDL.
- */
- virtual void unload();
-
- /**
* Plays the sample.
*
* @param loops Number of times to repeat the playback.