diff options
Diffstat (limited to 'src/sdlgraphics.cpp')
-rw-r--r-- | src/sdlgraphics.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/sdlgraphics.cpp b/src/sdlgraphics.cpp index 5856d2da..7d75e7f2 100644 --- a/src/sdlgraphics.cpp +++ b/src/sdlgraphics.cpp @@ -72,7 +72,7 @@ std::unique_ptr<Graphics> SDLGraphics::create(SDL_Window *window, const VideoSet SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, rendererFlags); if (!renderer) { - logger->error(strprintf("Failed to create renderer: %s", + Log::critical(strprintf("Failed to create renderer: %s", SDL_GetError())); return {}; } @@ -91,25 +91,25 @@ SDLGraphics::SDLGraphics(SDL_Window *window, SDL_Renderer *renderer) SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND); if (const char *driver = SDL_GetCurrentVideoDriver()) - logger->log("Using video driver: %s", driver); + Log::info("Using video driver: %s", driver); else - logger->log("Using video driver: not initialized"); + Log::info("Using video driver: not initialized"); SDL_RendererInfo info; if (SDL_GetRendererInfo(renderer, &info) == 0) { - logger->log("Using renderer: %s", info.name); - - logger->log("The renderer is a software fallback: %s", - (info.flags & SDL_RENDERER_SOFTWARE) ? "yes" : "no"); - logger->log("The renderer is hardware accelerated: %s", - (info.flags & SDL_RENDERER_ACCELERATED) ? "yes" : "no"); - logger->log("Vsync: %s", - (info.flags & SDL_RENDERER_PRESENTVSYNC) ? "on" : "off"); - logger->log("Renderer supports rendering to texture: %s", - (info.flags & SDL_RENDERER_TARGETTEXTURE) ? "yes" : "no"); - logger->log("Max texture size: %dx%d", - info.max_texture_width, info.max_texture_height); + Log::info("Using renderer: %s", info.name); + + Log::info("The renderer is a software fallback: %s", + (info.flags & SDL_RENDERER_SOFTWARE) ? "yes" : "no"); + Log::info("The renderer is hardware accelerated: %s", + (info.flags & SDL_RENDERER_ACCELERATED) ? "yes" : "no"); + Log::info("Vsync: %s", + (info.flags & SDL_RENDERER_PRESENTVSYNC) ? "on" : "off"); + Log::info("Renderer supports rendering to texture: %s", + (info.flags & SDL_RENDERER_TARGETTEXTURE) ? "yes" : "no"); + Log::info("Max texture size: %dx%d", + info.max_texture_width, info.max_texture_height); } } |