diff options
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/theme.cpp | 572 | ||||
-rw-r--r-- | src/resources/theme.h | 250 | ||||
-rw-r--r-- | src/resources/userpalette.cpp | 237 | ||||
-rw-r--r-- | src/resources/userpalette.h | 207 |
4 files changed, 1266 insertions, 0 deletions
diff --git a/src/resources/theme.cpp b/src/resources/theme.cpp new file mode 100644 index 00000000..6633f1e0 --- /dev/null +++ b/src/resources/theme.cpp @@ -0,0 +1,572 @@ +/* + * Gui Skinning + * Copyright (C) 2008 The Legend of Mazzeroth Development Team + * Copyright (C) 2009 Aethyra Development Team + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "resources/theme.h" + +#include "client.h" +#include "configuration.h" +#include "log.h" + +#include "resources/dye.h" +#include "resources/image.h" +#include "resources/imageset.h" +#include "resources/resourcemanager.h" + +#include "utils/dtor.h" +#include "utils/stringutils.h" +#include "utils/xml.h" + +#include <physfs.h> + +#include <algorithm> + +static std::string defaultThemePath; +std::string Theme::mThemePath; +Theme *Theme::mInstance = 0; + +// Set the theme path... +static void initDefaultThemePath() +{ + ResourceManager *resman = ResourceManager::getInstance(); + defaultThemePath = branding.getStringValue("guiThemePath"); + + if (!defaultThemePath.empty() && resman->isDirectory(defaultThemePath)) + return; + else + defaultThemePath = "graphics/gui/"; +} + +Skin::Skin(ImageRect skin, Image *close, Image *stickyUp, Image *stickyDown, + const std::string &filePath, + const std::string &name): + instances(0), + mFilePath(filePath), + mName(name), + mBorder(skin), + mCloseImage(close), + mStickyImageUp(stickyUp), + mStickyImageDown(stickyDown) +{} + +Skin::~Skin() +{ + // Clean up static resources + for (int i = 0; i < 9; i++) + delete mBorder.grid[i]; + + mCloseImage->decRef(); + delete mStickyImageUp; + delete mStickyImageDown; +} + +void Skin::updateAlpha(float minimumOpacityAllowed) +{ + const float alpha = std::max(minimumOpacityAllowed, + config.getFloatValue("guialpha")); + + for_each(mBorder.grid, mBorder.grid + 9, + std::bind2nd(std::mem_fun(&Image::setAlpha), alpha)); + + mCloseImage->setAlpha(alpha); + mStickyImageUp->setAlpha(alpha); + mStickyImageDown->setAlpha(alpha); +} + +int Skin::getMinWidth() const +{ + return mBorder.grid[ImageRect::UPPER_LEFT]->getWidth() + + mBorder.grid[ImageRect::UPPER_RIGHT]->getWidth(); +} + +int Skin::getMinHeight() const +{ + return mBorder.grid[ImageRect::UPPER_LEFT]->getHeight() + + mBorder.grid[ImageRect::LOWER_LEFT]->getHeight(); +} + +Theme::Theme(): + Palette(THEME_COLORS_END), + mMinimumOpacity(-1.0f), + mProgressColors(ProgressColors(THEME_PROG_END)) +{ + initDefaultThemePath(); + + config.addListener("guialpha", this); + loadColors(); + + mColors[HIGHLIGHT].ch = 'H'; + mColors[CHAT].ch = 'C'; + mColors[GM].ch = 'G'; + mColors[PLAYER].ch = 'Y'; + mColors[WHISPER].ch = 'W'; + mColors[IS].ch = 'I'; + mColors[PARTY].ch = 'P'; + mColors[GUILD].ch = 'U'; + mColors[SERVER].ch = 'S'; + mColors[LOGGER].ch = 'L'; + mColors[HYPERLINK].ch = '<'; +} + +Theme::~Theme() +{ + delete_all(mSkins); + config.removeListener("guialpha", this); + delete_all(mProgressColors); +} + +Theme *Theme::instance() +{ + if (!mInstance) + mInstance = new Theme; + + return mInstance; +} + +void Theme::deleteInstance() +{ + delete mInstance; + mInstance = 0; +} + +gcn::Color Theme::getProgressColor(int type, float progress) +{ + DyePalette *dye = mInstance->mProgressColors[type]; + + int color[3] = {0, 0, 0}; + dye->getColor(progress, color); + + return gcn::Color(color[0], color[1], color[2]); +} + +Skin *Theme::load(const std::string &filename, const std::string &defaultPath) +{ + // Check if this skin was already loaded + SkinIterator skinIterator = mSkins.find(filename); + if (mSkins.end() != skinIterator) + { + skinIterator->second->instances++; + return skinIterator->second; + } + + Skin *skin = readSkin(filename); + + if (!skin) + { + // Try falling back on the defaultPath if this makes sense + if (filename != defaultPath) + { + logger->log("Error loading skin '%s', falling back on default.", + filename.c_str()); + + skin = readSkin(defaultPath); + } + + if (!skin) + { + logger->error(strprintf("Error: Loading default skin '%s' failed. " + "Make sure the skin file is valid.", + defaultPath.c_str())); + } + } + + // Add the skin to the loaded skins + mSkins[filename] = skin; + + return skin; +} + +void Theme::setMinimumOpacity(float minimumOpacity) +{ + if (minimumOpacity > 1.0f) return; + + mMinimumOpacity = minimumOpacity; + updateAlpha(); +} + +void Theme::updateAlpha() +{ + for (SkinIterator iter = mSkins.begin(); iter != mSkins.end(); ++iter) + iter->second->updateAlpha(mMinimumOpacity); +} + +void Theme::optionChanged(const std::string &) +{ + updateAlpha(); +} + +Skin *Theme::readSkin(const std::string &filename) +{ + if (filename.empty()) + return 0; + + logger->log("Loading skin '%s'.", filename.c_str()); + + XML::Document doc(resolveThemePath(filename)); + xmlNodePtr rootNode = doc.rootNode(); + + if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "skinset")) + return 0; + + const std::string skinSetImage = XML::getProperty(rootNode, "image", ""); + + if (skinSetImage.empty()) + { + logger->log("Theme::readSkin(): Skinset does not define an image!"); + return 0; + } + + logger->log("Theme::load(): <skinset> defines '%s' as a skin image.", + skinSetImage.c_str()); + + Image *dBorders = Theme::getImageFromTheme(skinSetImage); + ImageRect border; + memset(&border, 0, sizeof(ImageRect)); + + // iterate <widget>'s + for_each_xml_child_node(widgetNode, rootNode) + { + if (!xmlStrEqual(widgetNode->name, BAD_CAST "widget")) + continue; + + const std::string widgetType = + XML::getProperty(widgetNode, "type", "unknown"); + if (widgetType == "Window") + { + // Iterate through <part>'s + // LEEOR / TODO: + // We need to make provisions to load in a CloseButton image. For + // now it can just be hard-coded. + for_each_xml_child_node(partNode, widgetNode) + { + if (!xmlStrEqual(partNode->name, BAD_CAST "part")) + continue; + + const std::string partType = + XML::getProperty(partNode, "type", "unknown"); + // TOP ROW + const int xPos = XML::getProperty(partNode, "xpos", 0); + const int yPos = XML::getProperty(partNode, "ypos", 0); + const int width = XML::getProperty(partNode, "width", 1); + const int height = XML::getProperty(partNode, "height", 1); + + if (partType == "top-left-corner") + border.grid[0] = dBorders->getSubImage(xPos, yPos, width, height); + else if (partType == "top-edge") + border.grid[1] = dBorders->getSubImage(xPos, yPos, width, height); + else if (partType == "top-right-corner") + border.grid[2] = dBorders->getSubImage(xPos, yPos, width, height); + + // MIDDLE ROW + else if (partType == "left-edge") + border.grid[3] = dBorders->getSubImage(xPos, yPos, width, height); + else if (partType == "bg-quad") + border.grid[4] = dBorders->getSubImage(xPos, yPos, width, height); + else if (partType == "right-edge") + border.grid[5] = dBorders->getSubImage(xPos, yPos, width, height); + + // BOTTOM ROW + else if (partType == "bottom-left-corner") + border.grid[6] = dBorders->getSubImage(xPos, yPos, width, height); + else if (partType == "bottom-edge") + border.grid[7] = dBorders->getSubImage(xPos, yPos, width, height); + else if (partType == "bottom-right-corner") + border.grid[8] = dBorders->getSubImage(xPos, yPos, width, height); + + else + logger->log("Theme::readSkin(): Unknown part type '%s'", + partType.c_str()); + } + } + else + { + logger->log("Theme::readSkin(): Unknown widget type '%s'", + widgetType.c_str()); + } + } + + dBorders->decRef(); + + logger->log("Finished loading skin."); + + // Hard-coded for now until we update the above code to look for window buttons + Image *closeImage = Theme::getImageFromTheme("close_button.png"); + Image *sticky = Theme::getImageFromTheme("sticky_button.png"); + Image *stickyImageUp = sticky->getSubImage(0, 0, 15, 15); + Image *stickyImageDown = sticky->getSubImage(15, 0, 15, 15); + sticky->decRef(); + + Skin *skin = new Skin(border, closeImage, stickyImageUp, stickyImageDown, + filename); + skin->updateAlpha(mMinimumOpacity); + return skin; +} + +bool Theme::tryThemePath(std::string themePath) +{ + if (!themePath.empty()) + { + themePath = defaultThemePath + themePath; + if (PHYSFS_exists(themePath.c_str())) + { + mThemePath = themePath; + return true; + } + } + + return false; +} + +void Theme::prepareThemePath() +{ + // Try theme from settings + if (!tryThemePath(config.getStringValue("theme"))) + // Try theme from branding + if (!tryThemePath(branding.getStringValue("theme"))) + // Use default + mThemePath = defaultThemePath; + + instance()->loadColors(mThemePath); +} + +std::string Theme::resolveThemePath(const std::string &path) +{ + // Need to strip off any dye info for the existence tests + int pos = path.find('|'); + std::string file; + if (pos > 0) + file = path.substr(0, pos); + else + file = path; + + // Might be a valid path already + if (PHYSFS_exists(file.c_str())) + return path; + + // Try the theme + file = getThemePath() + "/" + file; + if (PHYSFS_exists(file.c_str())) + return getThemePath() + "/" + path; + + // Backup + return std::string(defaultThemePath) + "/" + path; +} + +Image *Theme::getImageFromTheme(const std::string &path) +{ + ResourceManager *resman = ResourceManager::getInstance(); + return resman->getImage(resolveThemePath(path)); +} + +ImageSet *Theme::getImageSetFromTheme(const std::string &path, + int w, int h) +{ + ResourceManager *resman = ResourceManager::getInstance(); + return resman->getImageSet(resolveThemePath(path), w, h); +} + +static int readColorType(const std::string &type) +{ + static std::string colors[] = { + "TEXT", + "SHADOW", + "OUTLINE", + "PROGRESS_BAR", + "BUTTON", + "BUTTON_DISABLED", + "TAB", + "BACKGROUND", + "HIGHLIGHT", + "TAB_FLASH", + "SHOP_WARNING", + "ITEM_EQUIPPED", + "CHAT", + "GM", + "PLAYER", + "WHISPER", + "IS", + "PARTY", + "GUILD", + "SERVER", + "LOGGER", + "HYPERLINK", + "UNKNOWN_ITEM", + "GENERIC", + "HEAD", + "USABLE", + "TORSO", + "ONEHAND", + "LEGS", + "FEET", + "TWOHAND", + "SHIELD", + "RING", + "NECKLACE", + "ARMS", + "AMMO", + "SERVER_VERSION_NOT_SUPPORTED" + }; + + if (type.empty()) + return -1; + + for (int i = 0; i < Theme::THEME_COLORS_END; i++) + { + if (compareStrI(type, colors[i]) == 0) + { + return i; + } + } + + return -1; +} + +static gcn::Color readColor(const std::string &description) +{ + int size = description.length(); + if (size < 7 || description[0] != '#') + { + error: + logger->log("Error, invalid theme color palette: %s", + description.c_str()); + return Palette::BLACK; + } + + int v = 0; + for (int i = 1; i < 7; ++i) + { + char c = description[i]; + int n; + + if ('0' <= c && c <= '9') + n = c - '0'; + else if ('A' <= c && c <= 'F') + n = c - 'A' + 10; + else if ('a' <= c && c <= 'f') + n = c - 'a' + 10; + else + goto error; + + v = (v << 4) | n; + } + + return gcn::Color(v); +} + +static Palette::GradientType readColorGradient(const std::string &grad) +{ + static std::string grads[] = { + "STATIC", + "PULSE", + "SPECTRUM", + "RAINBOW" + }; + + if (grad.empty()) + return Palette::STATIC; + + for (int i = 0; i < 4; i++) + { + if (compareStrI(grad, grads[i])) + return (Palette::GradientType) i; + } + + return Palette::STATIC; +} + +static int readProgressType(const std::string &type) +{ + static std::string colors[] = { + "DEFAULT", + "HP", + "MP", + "NO_MP", + "EXP", + "INVY_SLOTS", + "WEIGHT", + "JOB" + }; + + if (type.empty()) + return -1; + + for (int i = 0; i < Theme::THEME_PROG_END; i++) + { + if (compareStrI(type, colors[i]) == 0) + return i; + } + + return -1; +} + +void Theme::loadColors(std::string file) +{ + if (file == defaultThemePath) + return; // No need to reload + + if (file == "") + file = defaultThemePath; + + file += "/colors.xml"; + + XML::Document doc(file); + xmlNodePtr root = doc.rootNode(); + + if (!root || !xmlStrEqual(root->name, BAD_CAST "colors")) + { + logger->log("Error loading colors file: %s", file.c_str()); + return; + } + + int type; + std::string temp; + gcn::Color color; + GradientType grad; + + for_each_xml_child_node(node, root) + { + if (xmlStrEqual(node->name, BAD_CAST "color")) + { + type = readColorType(XML::getProperty(node, "id", "")); + if (type < 0) // invalid or no type given + continue; + + temp = XML::getProperty(node, "color", ""); + if (temp.empty()) // no color set, so move on + continue; + + color = readColor(temp); + grad = readColorGradient(XML::getProperty(node, "effect", "")); + + mColors[type].set(type, color, grad, 10); + } + else if (xmlStrEqual(node->name, BAD_CAST "progressbar")) + { + type = readProgressType(XML::getProperty(node, "id", "")); + if (type < 0) // invalid or no type given + continue; + + mProgressColors[type] = new DyePalette(XML::getProperty(node, + "color", "")); + } + } +} diff --git a/src/resources/theme.h b/src/resources/theme.h new file mode 100644 index 00000000..6798bed5 --- /dev/null +++ b/src/resources/theme.h @@ -0,0 +1,250 @@ +/* + * Gui Skinning + * Copyright (C) 2008 The Legend of Mazzeroth Development Team + * Copyright (C) 2009 Aethyra Development Team + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef SKIN_H +#define SKIN_H + +#include "configlistener.h" +#include "graphics.h" + +#include "gui/palette.h" + +#include <map> +#include <string> + +class DyePalette; +class Image; +class ImageSet; +class ProgressBar; + +class Skin +{ + public: + Skin(ImageRect skin, Image *close, Image *stickyUp, Image *stickyDown, + const std::string &filePath, + const std::string &name = ""); + + ~Skin(); + + /** + * Returns the skin's name. Useful for giving a human friendly skin + * name if a dialog for skin selection for a specific window type is + * done. + */ + const std::string &getName() const { return mName; } + + /** + * Returns the skin's xml file path. + */ + const std::string &getFilePath() const { return mFilePath; } + + /** + * Returns the background skin. + */ + const ImageRect &getBorder() const { return mBorder; } + + /** + * Returns the image used by a close button for this skin. + */ + Image *getCloseImage() const { return mCloseImage; } + + /** + * Returns the image used by a sticky button for this skin. + */ + Image *getStickyImage(bool state) const + { return state ? mStickyImageDown : mStickyImageUp; } + + /** + * Returns the minimum width which can be used with this skin. + */ + int getMinWidth() const; + + /** + * Returns the minimum height which can be used with this skin. + */ + int getMinHeight() const; + + /** + * Updates the alpha value of the skin + */ + void updateAlpha(float minimumOpacityAllowed = 0.0f); + + int instances; + + private: + std::string mFilePath; /**< File name path for the skin */ + std::string mName; /**< Name of the skin to use */ + ImageRect mBorder; /**< The window border and background */ + Image *mCloseImage; /**< Close Button Image */ + Image *mStickyImageUp; /**< Sticky Button Image */ + Image *mStickyImageDown; /**< Sticky Button Image */ +}; + +class Theme : public Palette, public ConfigListener +{ + public: + static Theme *instance(); + static void deleteInstance(); + + static void prepareThemePath(); + static std::string getThemePath() { return mThemePath; } + + /** + * Returns the patch to the given gui resource relative to the theme + * or, if it isn't in the theme, relative to 'graphics/gui'. + */ + static std::string resolveThemePath(const std::string &path); + + static Image *getImageFromTheme(const std::string &path); + static ImageSet *getImageSetFromTheme(const std::string &path, + int w, int h); + + enum ThemePalette { + TEXT, + SHADOW, + OUTLINE, + PROGRESS_BAR, + BUTTON, + BUTTON_DISABLED, + TAB, + BACKGROUND, + HIGHLIGHT, + TAB_FLASH, + SHOP_WARNING, + ITEM_EQUIPPED, + CHAT, + GM, + PLAYER, + WHISPER, + IS, + PARTY, + GUILD, + SERVER, + LOGGER, + HYPERLINK, + UNKNOWN_ITEM, + GENERIC, + HEAD, + USABLE, + TORSO, + ONEHAND, + LEGS, + FEET, + TWOHAND, + SHIELD, + RING, + NECKLACE, + ARMS, + AMMO, + SERVER_VERSION_NOT_SUPPORTED, + THEME_COLORS_END + }; + + enum ProgressPalette { + PROG_DEFAULT, + PROG_HP, + PROG_MP, + PROG_NO_MP, + PROG_EXP, + PROG_INVY_SLOTS, + PROG_WEIGHT, + PROG_JOB, + THEME_PROG_END + }; + + /** + * Gets the color associated with the type. Sets the alpha channel + * before returning. + * + * @param type the color type requested + * @param alpha alpha channel to use + * + * @return the requested color + */ + inline static const gcn::Color &getThemeColor(int type, int alpha = 255) + { + return mInstance->getColor(type, alpha); + } + + const static gcn::Color &getThemeColor(char c, bool &valid) + { + return mInstance->getColor(c, valid); + } + + static gcn::Color getProgressColor(int type, float progress); + + /** + * Loads a skin. + */ + Skin *load(const std::string &filename, + const std::string &defaultPath = getThemePath()); + + /** + * Updates the alpha values of all of the skins. + */ + void updateAlpha(); + + /** + * Get the minimum opacity allowed to skins. + */ + float getMinimumOpacity() + { return mMinimumOpacity; } + + /** + * Set the minimum opacity allowed to skins. + * Set a negative value to free the minimum allowed. + */ + void setMinimumOpacity(float minimumOpacity); + + void optionChanged(const std::string &); + + private: + Theme(); + ~Theme(); + + Skin *readSkin(const std::string &filename); + + // Map containing all window skins + typedef std::map<std::string, Skin*> Skins; + typedef Skins::iterator SkinIterator; + + Skins mSkins; + + static std::string mThemePath; + static Theme *mInstance; + + static bool tryThemePath(std::string themePath); + + void loadColors(std::string file = ""); + + /** + * Tells if the current skins opacity + * should not get less than the given value + */ + float mMinimumOpacity; + + typedef std::vector<DyePalette*> ProgressColors; + ProgressColors mProgressColors; +}; + +#endif diff --git a/src/resources/userpalette.cpp b/src/resources/userpalette.cpp new file mode 100644 index 00000000..5067c794 --- /dev/null +++ b/src/resources/userpalette.cpp @@ -0,0 +1,237 @@ +/* + * Configurable text colors + * Copyright (C) 2008 Douglas Boffey <dougaboffey@netscape.net> + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "resources/userpalette.h" + +#include "configuration.h" +#include "client.h" + +#include "gui/gui.h" + +#include "utils/gettext.h" +#include "utils/stringutils.h" + +#include <math.h> + +const std::string ColorTypeNames[] = { + "Being", + "Player", + "Self", + "GM", + "NPC", + "Monster", + "Party", + "Guild", + "Particle", + "Experience", + "Pickup", + "Hit Player Monster", + "Hit Monster Player", + "Hit Critical", + "Miss" +}; + +std::string UserPalette::getConfigName(const std::string &typeName) +{ + std::string res = "Color" + typeName; + + int pos = 5; + for (size_t i = 0; i < typeName.length(); i++) + { + if (i == 0 || typeName[i] == '_') + { + if (i > 0) + i++; + + res[pos] = typeName[i]; + } + else + { + res[pos] = tolower(typeName[i]); + } + pos++; + } + res.erase(pos, res.length() - pos); + + return res; +} + +UserPalette::UserPalette(): + Palette(USER_COLOR_LAST) +{ + mColors[BEING] = ColorElem(); + mColors[PC] = ColorElem(); + mColors[SELF] = ColorElem(); + mColors[GM] = ColorElem(); + mColors[NPC] = ColorElem(); + mColors[MONSTER] = ColorElem(); + + addColor(BEING, 0xffffff, STATIC, _("Being")); + addColor(PC, 0xffffff, STATIC, _("Other Players' Names")); + addColor(SELF, 0xff8040, STATIC, _("Own Name")); + addColor(GM, 0x00ff00, STATIC, _("GM Names")); + addColor(NPC, 0xc8c8ff, STATIC, _("NPCs")); + addColor(MONSTER, 0xff4040, STATIC, _("Monsters")); + addColor(PARTY, 0xff00d8, STATIC, _("Party Members")); + addColor(GUILD, 0xff00d8, STATIC, _("Guild Members")); + addColor(PARTICLE, 0xffffff, STATIC, _("Particle Effects")); + addColor(PICKUP_INFO, 0x28dc28, STATIC, _("Pickup Notification")); + addColor(EXP_INFO, 0xffff00, STATIC, _("Exp Notification")); + addColor(HIT_PLAYER_MONSTER, 0x0064ff, STATIC, _("Player Hits Monster")); + addColor(HIT_MONSTER_PLAYER, 0xff3232, STATIC, _("Monster Hits Player")); + addColor(HIT_CRITICAL, 0xff0000, RAINBOW, _("Critical Hit")); + addColor(MISS, 0xffff00, STATIC, _("Misses")); + commit(true); +} + +UserPalette::~UserPalette() +{ + for (Colors::iterator col = mColors.begin(), + colEnd = mColors.end(); col != colEnd; ++col) + { + const std::string &configName = ColorTypeNames[col->type]; + config.setValue(configName + "Gradient", col->committedGrad); + + if (col->grad != STATIC) + config.setValue(configName + "Delay", col->delay); + + if (col->grad == STATIC || col->grad == PULSE) + { + char buffer[20]; + sprintf(buffer, "0x%06x", col->getRGB()); + config.setValue(configName, std::string(buffer)); + } + } +} + +void UserPalette::setColor(int type, int r, int g, int b) +{ + mColors[type].color.r = r; + mColors[type].color.g = g; + mColors[type].color.b = b; +} + +void UserPalette::setGradient(int type, GradientType grad) +{ + ColorElem *elem = &mColors[type]; + if (elem->grad != STATIC && grad == STATIC) + { + for (size_t i = 0; i < mGradVector.size(); i++) + { + if (mGradVector[i] == elem) + { + mGradVector.erase(mGradVector.begin() + i); + break; + } + } + } + else if (elem->grad == STATIC && grad != STATIC) + { + mGradVector.push_back(elem); + } + + if (elem->grad != grad) + { + elem->grad = grad; + } +} + +std::string UserPalette::getElementAt(int i) +{ + if (i < 0 || i >= getNumberOfElements()) + { + return ""; + } + return mColors[i].text; +} + +void UserPalette::commit(bool commitNonStatic) +{ + for (Colors::iterator i = mColors.begin(), iEnd = mColors.end(); + i != iEnd; ++i) + { + i->committedGrad = i->grad; + i->committedDelay = i->delay; + if (commitNonStatic || i->grad == STATIC) + { + i->committedColor = i->color; + } + else if (i->grad == PULSE) + { + i->committedColor = i->testColor; + } + } +} + +void UserPalette::rollback() +{ + for (Colors::iterator i = mColors.begin(), iEnd = mColors.end(); + i != iEnd; ++i) + { + if (i->grad != i->committedGrad) + { + setGradient(i->type, i->committedGrad); + } + setGradientDelay(i->type, i->committedDelay); + setColor(i->type, i->committedColor.r, + i->committedColor.g, i->committedColor.b); + if (i->grad == PULSE) + { + i->testColor.r = i->committedColor.r; + i->testColor.g = i->committedColor.g; + i->testColor.b = i->committedColor.b; + } + } +} + +int UserPalette::getColorTypeAt(int i) +{ + if (i < 0 || i >= getNumberOfElements()) + { + return BEING; + } + + return mColors[i].type; +} + +void UserPalette::addColor(int type, int rgb, Palette::GradientType grad, + const std::string &text, int delay) +{ + const std::string &configName = ColorTypeNames[type]; + char buffer[20]; + sprintf(buffer, "0x%06x", rgb); + const std::string rgbString = config.getValue(configName, + std::string(buffer)); + unsigned int rgbValue = 0; + if (rgbString.length() == 8 && rgbString[0] == '0' && rgbString[1] == 'x') + rgbValue = atox(rgbString); + else + rgbValue = atoi(rgbString.c_str()); + gcn::Color trueCol = rgbValue; + grad = (GradientType) config.getValue(configName + "Gradient", grad); + delay = (int) config.getValue(configName + "Delay", delay); + mColors[type].set(type, trueCol, grad, delay); + mColors[type].text = text; + + if (grad != STATIC) + mGradVector.push_back(&mColors[type]); +} diff --git a/src/resources/userpalette.h b/src/resources/userpalette.h new file mode 100644 index 00000000..82bcea1c --- /dev/null +++ b/src/resources/userpalette.h @@ -0,0 +1,207 @@ +/* + * Configurable text colors + * Copyright (C) 2008 Douglas Boffey <dougaboffey@netscape.net> + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef USER_PALETTE_H +#define USER_PALETTE_H + +#include "gui/palette.h" + +#include <guichan/listmodel.hpp> + +/** + * Class controlling the game's color palette. + */ +class UserPalette : public Palette, public gcn::ListModel +{ + public: + /** List of all colors that are configurable. */ + enum { + BEING, + PC, + SELF, + GM, + NPC, + MONSTER, + PARTY, + GUILD, + PARTICLE, + EXP_INFO, + PICKUP_INFO, + HIT_PLAYER_MONSTER, + HIT_MONSTER_PLAYER, + HIT_CRITICAL, + MISS, + USER_COLOR_LAST + }; + + /** + * Constructor + */ + UserPalette(); + + /** + * Destructor + */ + ~UserPalette(); + + /** + * Gets the committed color associated with the specified type. + * + * @param type the color type requested + * + * @return the requested committed color + */ + inline const gcn::Color &getCommittedColor(int type) + { + return mColors[type].committedColor; + } + + /** + * Gets the test color associated with the specified type. + * + * @param type the color type requested + * + * @return the requested test color + */ + inline const gcn::Color &getTestColor(int type) + { + return mColors[type].testColor; + } + + /** + * Sets the test color associated with the specified type. + * + * @param type the color type requested + * @param color the color that should be tested + */ + inline void setTestColor(int type, gcn::Color color) + { + mColors[type].testColor = color; + } + + /** + * Sets the color for the specified type. + * + * @param type color to be set + * @param r red component + * @param g green component + * @param b blue component + */ + void setColor(int type, int r, int g, int b); + + /** + * Sets the gradient type for the specified color. + * + * @param grad gradient type to set + */ + void setGradient(int type, Palette::GradientType grad); + + /** + * Sets the gradient delay for the specified color. + * + * @param grad gradient type to set + */ + void setGradientDelay(int type, int delay) + { mColors[type].delay = delay; } + + /** + * Returns the number of colors known. + * + * @return the number of colors known + */ + inline int getNumberOfElements() { return mColors.size(); } + + /** + * Returns the name of the ith color. + * + * @param i index of color interested in + * + * @return the name of the color + */ + std::string getElementAt(int i); + + /** + * Commit the colors + */ + inline void commit() + { + commit(false); + } + + /** + * Rollback the colors + */ + void rollback(); + + /** + * Gets the ColorType used by the color for the element at index i in + * the current color model. + * + * @param i the index of the color + * + * @return the color type of the color with the given index + */ + int getColorTypeAt(int i); + + private: + /** + * Define a color replacement. + * + * @param i the index of the color to replace + * @param r red component + * @param g green component + * @param b blue component + */ + void setColorAt(int i, int r, int g, int b); + + /** + * Commit the colors. Commit the non-static color values, if + * commitNonStatic is true. Only needed in the constructor. + */ + void commit(bool commitNonStatic); + + /** + * Prefixes the given string with "Color", lowercases all letters but + * the first and all following a '_'. All '_'s will be removed. + * + * E.g.: HIT_PLAYER_MONSTER -> HitPlayerMonster + * + * @param typeName string to transform + * + * @return the transformed string + */ + static std::string getConfigName(const std::string &typeName); + + /** + * Initialise color + * + * @param c character that needs initialising + * @param rgb default color if not found in config + * @param text identifier of color + */ + void addColor(int type, int rgb, GradientType grad, + const std::string &text, int delay = GRADIENT_DELAY); +}; + +extern UserPalette *userPalette; + +#endif // USER_PALETTE_H |