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-rw-r--r--src/resources/theme.cpp572
-rw-r--r--src/resources/theme.h250
-rw-r--r--src/resources/userpalette.cpp237
-rw-r--r--src/resources/userpalette.h207
4 files changed, 1266 insertions, 0 deletions
diff --git a/src/resources/theme.cpp b/src/resources/theme.cpp
new file mode 100644
index 00000000..6633f1e0
--- /dev/null
+++ b/src/resources/theme.cpp
@@ -0,0 +1,572 @@
+/*
+ * Gui Skinning
+ * Copyright (C) 2008 The Legend of Mazzeroth Development Team
+ * Copyright (C) 2009 Aethyra Development Team
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "resources/theme.h"
+
+#include "client.h"
+#include "configuration.h"
+#include "log.h"
+
+#include "resources/dye.h"
+#include "resources/image.h"
+#include "resources/imageset.h"
+#include "resources/resourcemanager.h"
+
+#include "utils/dtor.h"
+#include "utils/stringutils.h"
+#include "utils/xml.h"
+
+#include <physfs.h>
+
+#include <algorithm>
+
+static std::string defaultThemePath;
+std::string Theme::mThemePath;
+Theme *Theme::mInstance = 0;
+
+// Set the theme path...
+static void initDefaultThemePath()
+{
+ ResourceManager *resman = ResourceManager::getInstance();
+ defaultThemePath = branding.getStringValue("guiThemePath");
+
+ if (!defaultThemePath.empty() && resman->isDirectory(defaultThemePath))
+ return;
+ else
+ defaultThemePath = "graphics/gui/";
+}
+
+Skin::Skin(ImageRect skin, Image *close, Image *stickyUp, Image *stickyDown,
+ const std::string &filePath,
+ const std::string &name):
+ instances(0),
+ mFilePath(filePath),
+ mName(name),
+ mBorder(skin),
+ mCloseImage(close),
+ mStickyImageUp(stickyUp),
+ mStickyImageDown(stickyDown)
+{}
+
+Skin::~Skin()
+{
+ // Clean up static resources
+ for (int i = 0; i < 9; i++)
+ delete mBorder.grid[i];
+
+ mCloseImage->decRef();
+ delete mStickyImageUp;
+ delete mStickyImageDown;
+}
+
+void Skin::updateAlpha(float minimumOpacityAllowed)
+{
+ const float alpha = std::max(minimumOpacityAllowed,
+ config.getFloatValue("guialpha"));
+
+ for_each(mBorder.grid, mBorder.grid + 9,
+ std::bind2nd(std::mem_fun(&Image::setAlpha), alpha));
+
+ mCloseImage->setAlpha(alpha);
+ mStickyImageUp->setAlpha(alpha);
+ mStickyImageDown->setAlpha(alpha);
+}
+
+int Skin::getMinWidth() const
+{
+ return mBorder.grid[ImageRect::UPPER_LEFT]->getWidth() +
+ mBorder.grid[ImageRect::UPPER_RIGHT]->getWidth();
+}
+
+int Skin::getMinHeight() const
+{
+ return mBorder.grid[ImageRect::UPPER_LEFT]->getHeight() +
+ mBorder.grid[ImageRect::LOWER_LEFT]->getHeight();
+}
+
+Theme::Theme():
+ Palette(THEME_COLORS_END),
+ mMinimumOpacity(-1.0f),
+ mProgressColors(ProgressColors(THEME_PROG_END))
+{
+ initDefaultThemePath();
+
+ config.addListener("guialpha", this);
+ loadColors();
+
+ mColors[HIGHLIGHT].ch = 'H';
+ mColors[CHAT].ch = 'C';
+ mColors[GM].ch = 'G';
+ mColors[PLAYER].ch = 'Y';
+ mColors[WHISPER].ch = 'W';
+ mColors[IS].ch = 'I';
+ mColors[PARTY].ch = 'P';
+ mColors[GUILD].ch = 'U';
+ mColors[SERVER].ch = 'S';
+ mColors[LOGGER].ch = 'L';
+ mColors[HYPERLINK].ch = '<';
+}
+
+Theme::~Theme()
+{
+ delete_all(mSkins);
+ config.removeListener("guialpha", this);
+ delete_all(mProgressColors);
+}
+
+Theme *Theme::instance()
+{
+ if (!mInstance)
+ mInstance = new Theme;
+
+ return mInstance;
+}
+
+void Theme::deleteInstance()
+{
+ delete mInstance;
+ mInstance = 0;
+}
+
+gcn::Color Theme::getProgressColor(int type, float progress)
+{
+ DyePalette *dye = mInstance->mProgressColors[type];
+
+ int color[3] = {0, 0, 0};
+ dye->getColor(progress, color);
+
+ return gcn::Color(color[0], color[1], color[2]);
+}
+
+Skin *Theme::load(const std::string &filename, const std::string &defaultPath)
+{
+ // Check if this skin was already loaded
+ SkinIterator skinIterator = mSkins.find(filename);
+ if (mSkins.end() != skinIterator)
+ {
+ skinIterator->second->instances++;
+ return skinIterator->second;
+ }
+
+ Skin *skin = readSkin(filename);
+
+ if (!skin)
+ {
+ // Try falling back on the defaultPath if this makes sense
+ if (filename != defaultPath)
+ {
+ logger->log("Error loading skin '%s', falling back on default.",
+ filename.c_str());
+
+ skin = readSkin(defaultPath);
+ }
+
+ if (!skin)
+ {
+ logger->error(strprintf("Error: Loading default skin '%s' failed. "
+ "Make sure the skin file is valid.",
+ defaultPath.c_str()));
+ }
+ }
+
+ // Add the skin to the loaded skins
+ mSkins[filename] = skin;
+
+ return skin;
+}
+
+void Theme::setMinimumOpacity(float minimumOpacity)
+{
+ if (minimumOpacity > 1.0f) return;
+
+ mMinimumOpacity = minimumOpacity;
+ updateAlpha();
+}
+
+void Theme::updateAlpha()
+{
+ for (SkinIterator iter = mSkins.begin(); iter != mSkins.end(); ++iter)
+ iter->second->updateAlpha(mMinimumOpacity);
+}
+
+void Theme::optionChanged(const std::string &)
+{
+ updateAlpha();
+}
+
+Skin *Theme::readSkin(const std::string &filename)
+{
+ if (filename.empty())
+ return 0;
+
+ logger->log("Loading skin '%s'.", filename.c_str());
+
+ XML::Document doc(resolveThemePath(filename));
+ xmlNodePtr rootNode = doc.rootNode();
+
+ if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "skinset"))
+ return 0;
+
+ const std::string skinSetImage = XML::getProperty(rootNode, "image", "");
+
+ if (skinSetImage.empty())
+ {
+ logger->log("Theme::readSkin(): Skinset does not define an image!");
+ return 0;
+ }
+
+ logger->log("Theme::load(): <skinset> defines '%s' as a skin image.",
+ skinSetImage.c_str());
+
+ Image *dBorders = Theme::getImageFromTheme(skinSetImage);
+ ImageRect border;
+ memset(&border, 0, sizeof(ImageRect));
+
+ // iterate <widget>'s
+ for_each_xml_child_node(widgetNode, rootNode)
+ {
+ if (!xmlStrEqual(widgetNode->name, BAD_CAST "widget"))
+ continue;
+
+ const std::string widgetType =
+ XML::getProperty(widgetNode, "type", "unknown");
+ if (widgetType == "Window")
+ {
+ // Iterate through <part>'s
+ // LEEOR / TODO:
+ // We need to make provisions to load in a CloseButton image. For
+ // now it can just be hard-coded.
+ for_each_xml_child_node(partNode, widgetNode)
+ {
+ if (!xmlStrEqual(partNode->name, BAD_CAST "part"))
+ continue;
+
+ const std::string partType =
+ XML::getProperty(partNode, "type", "unknown");
+ // TOP ROW
+ const int xPos = XML::getProperty(partNode, "xpos", 0);
+ const int yPos = XML::getProperty(partNode, "ypos", 0);
+ const int width = XML::getProperty(partNode, "width", 1);
+ const int height = XML::getProperty(partNode, "height", 1);
+
+ if (partType == "top-left-corner")
+ border.grid[0] = dBorders->getSubImage(xPos, yPos, width, height);
+ else if (partType == "top-edge")
+ border.grid[1] = dBorders->getSubImage(xPos, yPos, width, height);
+ else if (partType == "top-right-corner")
+ border.grid[2] = dBorders->getSubImage(xPos, yPos, width, height);
+
+ // MIDDLE ROW
+ else if (partType == "left-edge")
+ border.grid[3] = dBorders->getSubImage(xPos, yPos, width, height);
+ else if (partType == "bg-quad")
+ border.grid[4] = dBorders->getSubImage(xPos, yPos, width, height);
+ else if (partType == "right-edge")
+ border.grid[5] = dBorders->getSubImage(xPos, yPos, width, height);
+
+ // BOTTOM ROW
+ else if (partType == "bottom-left-corner")
+ border.grid[6] = dBorders->getSubImage(xPos, yPos, width, height);
+ else if (partType == "bottom-edge")
+ border.grid[7] = dBorders->getSubImage(xPos, yPos, width, height);
+ else if (partType == "bottom-right-corner")
+ border.grid[8] = dBorders->getSubImage(xPos, yPos, width, height);
+
+ else
+ logger->log("Theme::readSkin(): Unknown part type '%s'",
+ partType.c_str());
+ }
+ }
+ else
+ {
+ logger->log("Theme::readSkin(): Unknown widget type '%s'",
+ widgetType.c_str());
+ }
+ }
+
+ dBorders->decRef();
+
+ logger->log("Finished loading skin.");
+
+ // Hard-coded for now until we update the above code to look for window buttons
+ Image *closeImage = Theme::getImageFromTheme("close_button.png");
+ Image *sticky = Theme::getImageFromTheme("sticky_button.png");
+ Image *stickyImageUp = sticky->getSubImage(0, 0, 15, 15);
+ Image *stickyImageDown = sticky->getSubImage(15, 0, 15, 15);
+ sticky->decRef();
+
+ Skin *skin = new Skin(border, closeImage, stickyImageUp, stickyImageDown,
+ filename);
+ skin->updateAlpha(mMinimumOpacity);
+ return skin;
+}
+
+bool Theme::tryThemePath(std::string themePath)
+{
+ if (!themePath.empty())
+ {
+ themePath = defaultThemePath + themePath;
+ if (PHYSFS_exists(themePath.c_str()))
+ {
+ mThemePath = themePath;
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void Theme::prepareThemePath()
+{
+ // Try theme from settings
+ if (!tryThemePath(config.getStringValue("theme")))
+ // Try theme from branding
+ if (!tryThemePath(branding.getStringValue("theme")))
+ // Use default
+ mThemePath = defaultThemePath;
+
+ instance()->loadColors(mThemePath);
+}
+
+std::string Theme::resolveThemePath(const std::string &path)
+{
+ // Need to strip off any dye info for the existence tests
+ int pos = path.find('|');
+ std::string file;
+ if (pos > 0)
+ file = path.substr(0, pos);
+ else
+ file = path;
+
+ // Might be a valid path already
+ if (PHYSFS_exists(file.c_str()))
+ return path;
+
+ // Try the theme
+ file = getThemePath() + "/" + file;
+ if (PHYSFS_exists(file.c_str()))
+ return getThemePath() + "/" + path;
+
+ // Backup
+ return std::string(defaultThemePath) + "/" + path;
+}
+
+Image *Theme::getImageFromTheme(const std::string &path)
+{
+ ResourceManager *resman = ResourceManager::getInstance();
+ return resman->getImage(resolveThemePath(path));
+}
+
+ImageSet *Theme::getImageSetFromTheme(const std::string &path,
+ int w, int h)
+{
+ ResourceManager *resman = ResourceManager::getInstance();
+ return resman->getImageSet(resolveThemePath(path), w, h);
+}
+
+static int readColorType(const std::string &type)
+{
+ static std::string colors[] = {
+ "TEXT",
+ "SHADOW",
+ "OUTLINE",
+ "PROGRESS_BAR",
+ "BUTTON",
+ "BUTTON_DISABLED",
+ "TAB",
+ "BACKGROUND",
+ "HIGHLIGHT",
+ "TAB_FLASH",
+ "SHOP_WARNING",
+ "ITEM_EQUIPPED",
+ "CHAT",
+ "GM",
+ "PLAYER",
+ "WHISPER",
+ "IS",
+ "PARTY",
+ "GUILD",
+ "SERVER",
+ "LOGGER",
+ "HYPERLINK",
+ "UNKNOWN_ITEM",
+ "GENERIC",
+ "HEAD",
+ "USABLE",
+ "TORSO",
+ "ONEHAND",
+ "LEGS",
+ "FEET",
+ "TWOHAND",
+ "SHIELD",
+ "RING",
+ "NECKLACE",
+ "ARMS",
+ "AMMO",
+ "SERVER_VERSION_NOT_SUPPORTED"
+ };
+
+ if (type.empty())
+ return -1;
+
+ for (int i = 0; i < Theme::THEME_COLORS_END; i++)
+ {
+ if (compareStrI(type, colors[i]) == 0)
+ {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+static gcn::Color readColor(const std::string &description)
+{
+ int size = description.length();
+ if (size < 7 || description[0] != '#')
+ {
+ error:
+ logger->log("Error, invalid theme color palette: %s",
+ description.c_str());
+ return Palette::BLACK;
+ }
+
+ int v = 0;
+ for (int i = 1; i < 7; ++i)
+ {
+ char c = description[i];
+ int n;
+
+ if ('0' <= c && c <= '9')
+ n = c - '0';
+ else if ('A' <= c && c <= 'F')
+ n = c - 'A' + 10;
+ else if ('a' <= c && c <= 'f')
+ n = c - 'a' + 10;
+ else
+ goto error;
+
+ v = (v << 4) | n;
+ }
+
+ return gcn::Color(v);
+}
+
+static Palette::GradientType readColorGradient(const std::string &grad)
+{
+ static std::string grads[] = {
+ "STATIC",
+ "PULSE",
+ "SPECTRUM",
+ "RAINBOW"
+ };
+
+ if (grad.empty())
+ return Palette::STATIC;
+
+ for (int i = 0; i < 4; i++)
+ {
+ if (compareStrI(grad, grads[i]))
+ return (Palette::GradientType) i;
+ }
+
+ return Palette::STATIC;
+}
+
+static int readProgressType(const std::string &type)
+{
+ static std::string colors[] = {
+ "DEFAULT",
+ "HP",
+ "MP",
+ "NO_MP",
+ "EXP",
+ "INVY_SLOTS",
+ "WEIGHT",
+ "JOB"
+ };
+
+ if (type.empty())
+ return -1;
+
+ for (int i = 0; i < Theme::THEME_PROG_END; i++)
+ {
+ if (compareStrI(type, colors[i]) == 0)
+ return i;
+ }
+
+ return -1;
+}
+
+void Theme::loadColors(std::string file)
+{
+ if (file == defaultThemePath)
+ return; // No need to reload
+
+ if (file == "")
+ file = defaultThemePath;
+
+ file += "/colors.xml";
+
+ XML::Document doc(file);
+ xmlNodePtr root = doc.rootNode();
+
+ if (!root || !xmlStrEqual(root->name, BAD_CAST "colors"))
+ {
+ logger->log("Error loading colors file: %s", file.c_str());
+ return;
+ }
+
+ int type;
+ std::string temp;
+ gcn::Color color;
+ GradientType grad;
+
+ for_each_xml_child_node(node, root)
+ {
+ if (xmlStrEqual(node->name, BAD_CAST "color"))
+ {
+ type = readColorType(XML::getProperty(node, "id", ""));
+ if (type < 0) // invalid or no type given
+ continue;
+
+ temp = XML::getProperty(node, "color", "");
+ if (temp.empty()) // no color set, so move on
+ continue;
+
+ color = readColor(temp);
+ grad = readColorGradient(XML::getProperty(node, "effect", ""));
+
+ mColors[type].set(type, color, grad, 10);
+ }
+ else if (xmlStrEqual(node->name, BAD_CAST "progressbar"))
+ {
+ type = readProgressType(XML::getProperty(node, "id", ""));
+ if (type < 0) // invalid or no type given
+ continue;
+
+ mProgressColors[type] = new DyePalette(XML::getProperty(node,
+ "color", ""));
+ }
+ }
+}
diff --git a/src/resources/theme.h b/src/resources/theme.h
new file mode 100644
index 00000000..6798bed5
--- /dev/null
+++ b/src/resources/theme.h
@@ -0,0 +1,250 @@
+/*
+ * Gui Skinning
+ * Copyright (C) 2008 The Legend of Mazzeroth Development Team
+ * Copyright (C) 2009 Aethyra Development Team
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SKIN_H
+#define SKIN_H
+
+#include "configlistener.h"
+#include "graphics.h"
+
+#include "gui/palette.h"
+
+#include <map>
+#include <string>
+
+class DyePalette;
+class Image;
+class ImageSet;
+class ProgressBar;
+
+class Skin
+{
+ public:
+ Skin(ImageRect skin, Image *close, Image *stickyUp, Image *stickyDown,
+ const std::string &filePath,
+ const std::string &name = "");
+
+ ~Skin();
+
+ /**
+ * Returns the skin's name. Useful for giving a human friendly skin
+ * name if a dialog for skin selection for a specific window type is
+ * done.
+ */
+ const std::string &getName() const { return mName; }
+
+ /**
+ * Returns the skin's xml file path.
+ */
+ const std::string &getFilePath() const { return mFilePath; }
+
+ /**
+ * Returns the background skin.
+ */
+ const ImageRect &getBorder() const { return mBorder; }
+
+ /**
+ * Returns the image used by a close button for this skin.
+ */
+ Image *getCloseImage() const { return mCloseImage; }
+
+ /**
+ * Returns the image used by a sticky button for this skin.
+ */
+ Image *getStickyImage(bool state) const
+ { return state ? mStickyImageDown : mStickyImageUp; }
+
+ /**
+ * Returns the minimum width which can be used with this skin.
+ */
+ int getMinWidth() const;
+
+ /**
+ * Returns the minimum height which can be used with this skin.
+ */
+ int getMinHeight() const;
+
+ /**
+ * Updates the alpha value of the skin
+ */
+ void updateAlpha(float minimumOpacityAllowed = 0.0f);
+
+ int instances;
+
+ private:
+ std::string mFilePath; /**< File name path for the skin */
+ std::string mName; /**< Name of the skin to use */
+ ImageRect mBorder; /**< The window border and background */
+ Image *mCloseImage; /**< Close Button Image */
+ Image *mStickyImageUp; /**< Sticky Button Image */
+ Image *mStickyImageDown; /**< Sticky Button Image */
+};
+
+class Theme : public Palette, public ConfigListener
+{
+ public:
+ static Theme *instance();
+ static void deleteInstance();
+
+ static void prepareThemePath();
+ static std::string getThemePath() { return mThemePath; }
+
+ /**
+ * Returns the patch to the given gui resource relative to the theme
+ * or, if it isn't in the theme, relative to 'graphics/gui'.
+ */
+ static std::string resolveThemePath(const std::string &path);
+
+ static Image *getImageFromTheme(const std::string &path);
+ static ImageSet *getImageSetFromTheme(const std::string &path,
+ int w, int h);
+
+ enum ThemePalette {
+ TEXT,
+ SHADOW,
+ OUTLINE,
+ PROGRESS_BAR,
+ BUTTON,
+ BUTTON_DISABLED,
+ TAB,
+ BACKGROUND,
+ HIGHLIGHT,
+ TAB_FLASH,
+ SHOP_WARNING,
+ ITEM_EQUIPPED,
+ CHAT,
+ GM,
+ PLAYER,
+ WHISPER,
+ IS,
+ PARTY,
+ GUILD,
+ SERVER,
+ LOGGER,
+ HYPERLINK,
+ UNKNOWN_ITEM,
+ GENERIC,
+ HEAD,
+ USABLE,
+ TORSO,
+ ONEHAND,
+ LEGS,
+ FEET,
+ TWOHAND,
+ SHIELD,
+ RING,
+ NECKLACE,
+ ARMS,
+ AMMO,
+ SERVER_VERSION_NOT_SUPPORTED,
+ THEME_COLORS_END
+ };
+
+ enum ProgressPalette {
+ PROG_DEFAULT,
+ PROG_HP,
+ PROG_MP,
+ PROG_NO_MP,
+ PROG_EXP,
+ PROG_INVY_SLOTS,
+ PROG_WEIGHT,
+ PROG_JOB,
+ THEME_PROG_END
+ };
+
+ /**
+ * Gets the color associated with the type. Sets the alpha channel
+ * before returning.
+ *
+ * @param type the color type requested
+ * @param alpha alpha channel to use
+ *
+ * @return the requested color
+ */
+ inline static const gcn::Color &getThemeColor(int type, int alpha = 255)
+ {
+ return mInstance->getColor(type, alpha);
+ }
+
+ const static gcn::Color &getThemeColor(char c, bool &valid)
+ {
+ return mInstance->getColor(c, valid);
+ }
+
+ static gcn::Color getProgressColor(int type, float progress);
+
+ /**
+ * Loads a skin.
+ */
+ Skin *load(const std::string &filename,
+ const std::string &defaultPath = getThemePath());
+
+ /**
+ * Updates the alpha values of all of the skins.
+ */
+ void updateAlpha();
+
+ /**
+ * Get the minimum opacity allowed to skins.
+ */
+ float getMinimumOpacity()
+ { return mMinimumOpacity; }
+
+ /**
+ * Set the minimum opacity allowed to skins.
+ * Set a negative value to free the minimum allowed.
+ */
+ void setMinimumOpacity(float minimumOpacity);
+
+ void optionChanged(const std::string &);
+
+ private:
+ Theme();
+ ~Theme();
+
+ Skin *readSkin(const std::string &filename);
+
+ // Map containing all window skins
+ typedef std::map<std::string, Skin*> Skins;
+ typedef Skins::iterator SkinIterator;
+
+ Skins mSkins;
+
+ static std::string mThemePath;
+ static Theme *mInstance;
+
+ static bool tryThemePath(std::string themePath);
+
+ void loadColors(std::string file = "");
+
+ /**
+ * Tells if the current skins opacity
+ * should not get less than the given value
+ */
+ float mMinimumOpacity;
+
+ typedef std::vector<DyePalette*> ProgressColors;
+ ProgressColors mProgressColors;
+};
+
+#endif
diff --git a/src/resources/userpalette.cpp b/src/resources/userpalette.cpp
new file mode 100644
index 00000000..5067c794
--- /dev/null
+++ b/src/resources/userpalette.cpp
@@ -0,0 +1,237 @@
+/*
+ * Configurable text colors
+ * Copyright (C) 2008 Douglas Boffey <dougaboffey@netscape.net>
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "resources/userpalette.h"
+
+#include "configuration.h"
+#include "client.h"
+
+#include "gui/gui.h"
+
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+
+#include <math.h>
+
+const std::string ColorTypeNames[] = {
+ "Being",
+ "Player",
+ "Self",
+ "GM",
+ "NPC",
+ "Monster",
+ "Party",
+ "Guild",
+ "Particle",
+ "Experience",
+ "Pickup",
+ "Hit Player Monster",
+ "Hit Monster Player",
+ "Hit Critical",
+ "Miss"
+};
+
+std::string UserPalette::getConfigName(const std::string &typeName)
+{
+ std::string res = "Color" + typeName;
+
+ int pos = 5;
+ for (size_t i = 0; i < typeName.length(); i++)
+ {
+ if (i == 0 || typeName[i] == '_')
+ {
+ if (i > 0)
+ i++;
+
+ res[pos] = typeName[i];
+ }
+ else
+ {
+ res[pos] = tolower(typeName[i]);
+ }
+ pos++;
+ }
+ res.erase(pos, res.length() - pos);
+
+ return res;
+}
+
+UserPalette::UserPalette():
+ Palette(USER_COLOR_LAST)
+{
+ mColors[BEING] = ColorElem();
+ mColors[PC] = ColorElem();
+ mColors[SELF] = ColorElem();
+ mColors[GM] = ColorElem();
+ mColors[NPC] = ColorElem();
+ mColors[MONSTER] = ColorElem();
+
+ addColor(BEING, 0xffffff, STATIC, _("Being"));
+ addColor(PC, 0xffffff, STATIC, _("Other Players' Names"));
+ addColor(SELF, 0xff8040, STATIC, _("Own Name"));
+ addColor(GM, 0x00ff00, STATIC, _("GM Names"));
+ addColor(NPC, 0xc8c8ff, STATIC, _("NPCs"));
+ addColor(MONSTER, 0xff4040, STATIC, _("Monsters"));
+ addColor(PARTY, 0xff00d8, STATIC, _("Party Members"));
+ addColor(GUILD, 0xff00d8, STATIC, _("Guild Members"));
+ addColor(PARTICLE, 0xffffff, STATIC, _("Particle Effects"));
+ addColor(PICKUP_INFO, 0x28dc28, STATIC, _("Pickup Notification"));
+ addColor(EXP_INFO, 0xffff00, STATIC, _("Exp Notification"));
+ addColor(HIT_PLAYER_MONSTER, 0x0064ff, STATIC, _("Player Hits Monster"));
+ addColor(HIT_MONSTER_PLAYER, 0xff3232, STATIC, _("Monster Hits Player"));
+ addColor(HIT_CRITICAL, 0xff0000, RAINBOW, _("Critical Hit"));
+ addColor(MISS, 0xffff00, STATIC, _("Misses"));
+ commit(true);
+}
+
+UserPalette::~UserPalette()
+{
+ for (Colors::iterator col = mColors.begin(),
+ colEnd = mColors.end(); col != colEnd; ++col)
+ {
+ const std::string &configName = ColorTypeNames[col->type];
+ config.setValue(configName + "Gradient", col->committedGrad);
+
+ if (col->grad != STATIC)
+ config.setValue(configName + "Delay", col->delay);
+
+ if (col->grad == STATIC || col->grad == PULSE)
+ {
+ char buffer[20];
+ sprintf(buffer, "0x%06x", col->getRGB());
+ config.setValue(configName, std::string(buffer));
+ }
+ }
+}
+
+void UserPalette::setColor(int type, int r, int g, int b)
+{
+ mColors[type].color.r = r;
+ mColors[type].color.g = g;
+ mColors[type].color.b = b;
+}
+
+void UserPalette::setGradient(int type, GradientType grad)
+{
+ ColorElem *elem = &mColors[type];
+ if (elem->grad != STATIC && grad == STATIC)
+ {
+ for (size_t i = 0; i < mGradVector.size(); i++)
+ {
+ if (mGradVector[i] == elem)
+ {
+ mGradVector.erase(mGradVector.begin() + i);
+ break;
+ }
+ }
+ }
+ else if (elem->grad == STATIC && grad != STATIC)
+ {
+ mGradVector.push_back(elem);
+ }
+
+ if (elem->grad != grad)
+ {
+ elem->grad = grad;
+ }
+}
+
+std::string UserPalette::getElementAt(int i)
+{
+ if (i < 0 || i >= getNumberOfElements())
+ {
+ return "";
+ }
+ return mColors[i].text;
+}
+
+void UserPalette::commit(bool commitNonStatic)
+{
+ for (Colors::iterator i = mColors.begin(), iEnd = mColors.end();
+ i != iEnd; ++i)
+ {
+ i->committedGrad = i->grad;
+ i->committedDelay = i->delay;
+ if (commitNonStatic || i->grad == STATIC)
+ {
+ i->committedColor = i->color;
+ }
+ else if (i->grad == PULSE)
+ {
+ i->committedColor = i->testColor;
+ }
+ }
+}
+
+void UserPalette::rollback()
+{
+ for (Colors::iterator i = mColors.begin(), iEnd = mColors.end();
+ i != iEnd; ++i)
+ {
+ if (i->grad != i->committedGrad)
+ {
+ setGradient(i->type, i->committedGrad);
+ }
+ setGradientDelay(i->type, i->committedDelay);
+ setColor(i->type, i->committedColor.r,
+ i->committedColor.g, i->committedColor.b);
+ if (i->grad == PULSE)
+ {
+ i->testColor.r = i->committedColor.r;
+ i->testColor.g = i->committedColor.g;
+ i->testColor.b = i->committedColor.b;
+ }
+ }
+}
+
+int UserPalette::getColorTypeAt(int i)
+{
+ if (i < 0 || i >= getNumberOfElements())
+ {
+ return BEING;
+ }
+
+ return mColors[i].type;
+}
+
+void UserPalette::addColor(int type, int rgb, Palette::GradientType grad,
+ const std::string &text, int delay)
+{
+ const std::string &configName = ColorTypeNames[type];
+ char buffer[20];
+ sprintf(buffer, "0x%06x", rgb);
+ const std::string rgbString = config.getValue(configName,
+ std::string(buffer));
+ unsigned int rgbValue = 0;
+ if (rgbString.length() == 8 && rgbString[0] == '0' && rgbString[1] == 'x')
+ rgbValue = atox(rgbString);
+ else
+ rgbValue = atoi(rgbString.c_str());
+ gcn::Color trueCol = rgbValue;
+ grad = (GradientType) config.getValue(configName + "Gradient", grad);
+ delay = (int) config.getValue(configName + "Delay", delay);
+ mColors[type].set(type, trueCol, grad, delay);
+ mColors[type].text = text;
+
+ if (grad != STATIC)
+ mGradVector.push_back(&mColors[type]);
+}
diff --git a/src/resources/userpalette.h b/src/resources/userpalette.h
new file mode 100644
index 00000000..82bcea1c
--- /dev/null
+++ b/src/resources/userpalette.h
@@ -0,0 +1,207 @@
+/*
+ * Configurable text colors
+ * Copyright (C) 2008 Douglas Boffey <dougaboffey@netscape.net>
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef USER_PALETTE_H
+#define USER_PALETTE_H
+
+#include "gui/palette.h"
+
+#include <guichan/listmodel.hpp>
+
+/**
+ * Class controlling the game's color palette.
+ */
+class UserPalette : public Palette, public gcn::ListModel
+{
+ public:
+ /** List of all colors that are configurable. */
+ enum {
+ BEING,
+ PC,
+ SELF,
+ GM,
+ NPC,
+ MONSTER,
+ PARTY,
+ GUILD,
+ PARTICLE,
+ EXP_INFO,
+ PICKUP_INFO,
+ HIT_PLAYER_MONSTER,
+ HIT_MONSTER_PLAYER,
+ HIT_CRITICAL,
+ MISS,
+ USER_COLOR_LAST
+ };
+
+ /**
+ * Constructor
+ */
+ UserPalette();
+
+ /**
+ * Destructor
+ */
+ ~UserPalette();
+
+ /**
+ * Gets the committed color associated with the specified type.
+ *
+ * @param type the color type requested
+ *
+ * @return the requested committed color
+ */
+ inline const gcn::Color &getCommittedColor(int type)
+ {
+ return mColors[type].committedColor;
+ }
+
+ /**
+ * Gets the test color associated with the specified type.
+ *
+ * @param type the color type requested
+ *
+ * @return the requested test color
+ */
+ inline const gcn::Color &getTestColor(int type)
+ {
+ return mColors[type].testColor;
+ }
+
+ /**
+ * Sets the test color associated with the specified type.
+ *
+ * @param type the color type requested
+ * @param color the color that should be tested
+ */
+ inline void setTestColor(int type, gcn::Color color)
+ {
+ mColors[type].testColor = color;
+ }
+
+ /**
+ * Sets the color for the specified type.
+ *
+ * @param type color to be set
+ * @param r red component
+ * @param g green component
+ * @param b blue component
+ */
+ void setColor(int type, int r, int g, int b);
+
+ /**
+ * Sets the gradient type for the specified color.
+ *
+ * @param grad gradient type to set
+ */
+ void setGradient(int type, Palette::GradientType grad);
+
+ /**
+ * Sets the gradient delay for the specified color.
+ *
+ * @param grad gradient type to set
+ */
+ void setGradientDelay(int type, int delay)
+ { mColors[type].delay = delay; }
+
+ /**
+ * Returns the number of colors known.
+ *
+ * @return the number of colors known
+ */
+ inline int getNumberOfElements() { return mColors.size(); }
+
+ /**
+ * Returns the name of the ith color.
+ *
+ * @param i index of color interested in
+ *
+ * @return the name of the color
+ */
+ std::string getElementAt(int i);
+
+ /**
+ * Commit the colors
+ */
+ inline void commit()
+ {
+ commit(false);
+ }
+
+ /**
+ * Rollback the colors
+ */
+ void rollback();
+
+ /**
+ * Gets the ColorType used by the color for the element at index i in
+ * the current color model.
+ *
+ * @param i the index of the color
+ *
+ * @return the color type of the color with the given index
+ */
+ int getColorTypeAt(int i);
+
+ private:
+ /**
+ * Define a color replacement.
+ *
+ * @param i the index of the color to replace
+ * @param r red component
+ * @param g green component
+ * @param b blue component
+ */
+ void setColorAt(int i, int r, int g, int b);
+
+ /**
+ * Commit the colors. Commit the non-static color values, if
+ * commitNonStatic is true. Only needed in the constructor.
+ */
+ void commit(bool commitNonStatic);
+
+ /**
+ * Prefixes the given string with "Color", lowercases all letters but
+ * the first and all following a '_'. All '_'s will be removed.
+ *
+ * E.g.: HIT_PLAYER_MONSTER -> HitPlayerMonster
+ *
+ * @param typeName string to transform
+ *
+ * @return the transformed string
+ */
+ static std::string getConfigName(const std::string &typeName);
+
+ /**
+ * Initialise color
+ *
+ * @param c character that needs initialising
+ * @param rgb default color if not found in config
+ * @param text identifier of color
+ */
+ void addColor(int type, int rgb, GradientType grad,
+ const std::string &text, int delay = GRADIENT_DELAY);
+};
+
+extern UserPalette *userPalette;
+
+#endif // USER_PALETTE_H