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-rw-r--r--src/resources/itemdb.cpp4
-rw-r--r--src/resources/iteminfo.h22
-rw-r--r--src/resources/monsterinfo.cpp1
3 files changed, 18 insertions, 9 deletions
diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp
index 0031bbd0..2eff514c 100644
--- a/src/resources/itemdb.cpp
+++ b/src/resources/itemdb.cpp
@@ -110,6 +110,10 @@ void ItemDB::load()
{
if (xmlStrEqual(itemChild->name, BAD_CAST "sprite"))
{
+ std::string attackParticle = XML::getProperty(
+ itemChild, "particle-effect", "");
+ itemInfo->setParticleEffect(attackParticle);
+
loadSpriteRef(itemInfo, itemChild);
}
else if (xmlStrEqual(itemChild->name, BAD_CAST "sound"))
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h
index d3dd4908..0ea59050 100644
--- a/src/resources/iteminfo.h
+++ b/src/resources/iteminfo.h
@@ -67,6 +67,11 @@ class ItemInfo
const std::string& getName() const
{ return mName; }
+ void setParticleEffect(const std::string &particleEffect)
+ { mParticle = particleEffect; }
+
+ std::string getParticleEffect() const { return mParticle; }
+
void setImageName(const std::string &imageName)
{ mImageName = imageName; }
@@ -113,17 +118,18 @@ class ItemInfo
const std::string& getSound(EquipmentSoundEvent event) const;
protected:
- std::string mImageName; /**< The filename of the icon image. */
+ std::string mImageName; /**< The filename of the icon image. */
std::string mName;
- std::string mDescription; /**< Short description. */
- std::string mEffect; /**< Description of effects. */
- std::string mType; /**< Item type. */
- short mWeight; /**< Weight in grams. */
- int mView; /**< Item ID of how this item looks. */
- int mId; /**< Item ID */
+ std::string mDescription; /**< Short description. */
+ std::string mEffect; /**< Description of effects. */
+ std::string mType; /**< Item type. */
+ std::string mParticle; /**< Particle effect used with this item */
+ short mWeight; /**< Weight in grams. */
+ int mView; /**< Item ID of how this item looks. */
+ int mId; /**< Item ID */
// Equipment related members
- SpriteAction mAttackType; /**< Attack type, in case of weapon. */
+ SpriteAction mAttackType; /**< Attack type, in case of weapon. */
/** Maps gender to sprite filenames. */
std::map<int, std::string> mAnimationFiles;
diff --git a/src/resources/monsterinfo.cpp b/src/resources/monsterinfo.cpp
index 5491a0bd..725e9cf5 100644
--- a/src/resources/monsterinfo.cpp
+++ b/src/resources/monsterinfo.cpp
@@ -36,7 +36,6 @@ MonsterInfo::~MonsterInfo()
mSounds.clear();
}
-
void MonsterInfo::addSound(MonsterSoundEvent event, std::string filename)
{
if (mSounds.find(event) == mSounds.end())