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-rw-r--r--src/resources/dye.cpp222
-rw-r--r--src/resources/dye.h96
-rw-r--r--src/resources/image.cpp47
-rw-r--r--src/resources/image.h16
-rw-r--r--src/resources/resourcemanager.cpp43
-rw-r--r--src/resources/resourcemanager.h7
-rw-r--r--src/resources/spritedef.cpp25
-rw-r--r--src/resources/spritedef.h3
8 files changed, 434 insertions, 25 deletions
diff --git a/src/resources/dye.cpp b/src/resources/dye.cpp
new file mode 100644
index 00000000..2ce4a48d
--- /dev/null
+++ b/src/resources/dye.cpp
@@ -0,0 +1,222 @@
+/*
+ * The Mana World
+ * Copyright 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id: dye.cpp 3708 2007-11-04 11:52:44Z gmelquio $
+ */
+
+#include <algorithm>
+#include <sstream>
+
+#include "dye.h"
+
+#include "../log.h"
+
+Palette::Palette(std::string const &description)
+{
+ int size = description.length();
+ if (size == 0) return;
+ if (description[0] != '#')
+ {
+ // TODO: load palette from file.
+ return;
+ }
+
+ int pos = 1;
+ for (;;)
+ {
+ if (pos + 6 > size) break;
+ int v = 0;
+ for (int i = 0; i < 6; ++i)
+ {
+ char c = description[pos + i];
+ int n;
+ if ('0' <= c && c <= '9') n = c - '0';
+ else if ('A' <= c && c <= 'F') n = c - 'A' + 10;
+ else if ('a' <= c && c <= 'f') n = c - 'a' + 10;
+ else goto error;
+ v = (v << 4) | n;
+ }
+ Color c = { { v >> 16, v >> 8, v } };
+ mColors.push_back(c);
+ pos += 6;
+ if (pos == size) return;
+ if (description[pos] != ',') break;
+ ++pos;
+ }
+
+ error:
+ logger->log("Error, invalid embedded palette: %s", description.c_str());
+}
+
+void Palette::getColor(int intensity, int color[3]) const
+{
+ if (intensity == 0)
+ {
+ color[0] = 0;
+ color[1] = 0;
+ color[2] = 0;
+ return;
+ }
+
+ int last = mColors.size();
+ if (last == 0) return;
+
+ int i = intensity * last / 255;
+ int t = intensity * last % 255;
+
+ int j = t != 0 ? i : i - 1;
+ // Get the exact color if any, the next color otherwise.
+ int r2 = mColors[j].value[0],
+ g2 = mColors[j].value[1],
+ b2 = mColors[j].value[2];
+
+ if (t == 0)
+ {
+ // Exact color.
+ color[0] = r2;
+ color[1] = g2;
+ color[2] = b2;
+ return;
+ }
+
+ // Get the previous color. First color is implicitly black.
+ int r1 = 0, g1 = 0, b1 = 0;
+ if (i > 0)
+ {
+ r1 = mColors[i - 1].value[0];
+ g1 = mColors[i - 1].value[1];
+ b1 = mColors[i - 1].value[2];
+ }
+
+ // Perform a linear interpolation.
+ color[0] = ((255 - t) * r1 + t * r2) / 255;
+ color[1] = ((255 - t) * g1 + t * g2) / 255;
+ color[2] = ((255 - t) * b1 + t * b2) / 255;
+}
+
+Dye::Dye(std::string const &description)
+{
+ for (int i = 0; i < 7; ++i)
+ mPalettes[i] = 0;
+
+ if (description.empty()) return;
+
+ std::string::size_type next_pos = 0, length = description.length();
+ do
+ {
+ std::string::size_type pos = next_pos;
+ next_pos = description.find(';', pos);
+ if (next_pos == std::string::npos)
+ next_pos = length;
+ if (next_pos <= pos + 3 || description[pos + 1] != ':')
+ {
+ logger->log("Error, invalid dye: %s", description.c_str());
+ return;
+ }
+ int i = 0;
+ switch (description[pos])
+ {
+ case 'R': i = 0; break;
+ case 'G': i = 1; break;
+ case 'Y': i = 2; break;
+ case 'B': i = 3; break;
+ case 'M': i = 4; break;
+ case 'C': i = 5; break;
+ case 'W': i = 6; break;
+ default:
+ logger->log("Error, invalid dye: %s", description.c_str());
+ return;
+ }
+ mPalettes[i] = new Palette(description.substr(pos + 2, next_pos - pos - 2));
+ ++next_pos;
+ }
+ while (next_pos < length);
+}
+
+Dye::~Dye()
+{
+ for (int i = 0; i < 7; ++i)
+ delete mPalettes[i];
+}
+
+void Dye::update(int color[3]) const
+{
+ int cmax = std::max(color[0], std::max(color[1], color[2]));
+ if (cmax == 0) return;
+
+ int cmin = std::min(color[0], std::min(color[1], color[2]));
+ int intensity = color[0] + color[1] + color[2];
+
+ if (cmin != cmax &&
+ (cmin != 0 || (intensity != cmax && intensity != 2 * cmax)))
+ {
+ // not pure
+ return;
+ }
+
+ int i = (color[0] != 0) | ((color[1] != 0) << 1) | ((color[2] != 0) << 2);
+
+ if (mPalettes[i - 1])
+ mPalettes[i - 1]->getColor(cmax, color);
+}
+
+void Dye::instantiate(std::string &target, std::string const &palettes)
+{
+ std::string::size_type next_pos = target.find('|');
+ if (next_pos == std::string::npos || palettes.empty()) return;
+ ++next_pos;
+
+ std::ostringstream s;
+ s << target.substr(0, next_pos);
+ std::string::size_type last_pos = target.length(), pal_pos = 0;
+ do
+ {
+ std::string::size_type pos = next_pos;
+ next_pos = target.find(';', pos);
+ if (next_pos == std::string::npos) next_pos = last_pos;
+ if (next_pos == pos + 1)
+ {
+ std::string::size_type pal_next_pos = palettes.find(';');
+ s << target[pos] << ':';
+ if (pal_next_pos == std::string::npos)
+ {
+ s << palettes.substr(pal_pos);
+ s << target.substr(next_pos);
+ break;
+ }
+ s << palettes.substr(pal_pos, pal_next_pos - pal_pos);
+ pal_pos = pal_next_pos;
+ }
+ else if (next_pos > pos + 2)
+ {
+ s << target.substr(pos, next_pos - pos);
+ }
+ else
+ {
+ logger->log("Error, invalid dye placeholder: %s", target.c_str());
+ return;
+ }
+ s << target[next_pos];
+ ++next_pos;
+ }
+ while (next_pos < last_pos);
+
+ target = s.str();
+}
diff --git a/src/resources/dye.h b/src/resources/dye.h
new file mode 100644
index 00000000..fe8669bb
--- /dev/null
+++ b/src/resources/dye.h
@@ -0,0 +1,96 @@
+/*
+ * The Mana World
+ * Copyright 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id: dye.h 3706 2007-11-03 21:04:51Z gmelquio $
+ */
+
+#ifndef _TMW_DYE_H
+#define _TMW_DYE_H
+
+#include <vector>
+
+/**
+ * Class for performing a linear interpolation between colors.
+ */
+class Palette
+{
+ public:
+
+ /**
+ * Creates a palette based on the given string.
+ * The string is either a file name or a sequence of hexadecimal RGB
+ * values separated by ',' and starting with '#'.
+ */
+ Palette(std::string const &);
+
+ /**
+ * Gets a pixel color depending on its intensity.
+ */
+ void getColor(int intensity, int color[3]) const;
+
+ private:
+
+ struct Color { unsigned char value[3]; };
+
+ std::vector< Color > mColors;
+};
+
+/**
+ * Class for dispatching pixel-recoloring amongst several palettes.
+ */
+class Dye
+{
+ public:
+
+ /**
+ * Creates a set of palettes based on the given string.
+ *
+ * The parts of string are separated by semi-colons. Each part starts
+ * by an uppercase letter, followed by a colon and then a palette name.
+ */
+ Dye(std::string const &);
+
+ /**
+ * Destroys the associated palettes.
+ */
+ ~Dye();
+
+ /**
+ * Modifies a pixel color.
+ */
+ void update(int color[3]) const;
+
+ /**
+ * Fills the blank in a dye placeholder with some palette names.
+ */
+ static void instantiate(std::string &target,
+ std::string const &palettes);
+
+ private:
+
+ /**
+ * The order of the palettes, as well as their uppercase letter, is:
+ *
+ * Red, Green, Yellow, Blue, Magenta, White (or rather gray).
+ */
+ Palette *mPalettes[7];
+};
+
+#endif
diff --git a/src/resources/image.cpp b/src/resources/image.cpp
index 7a394edb..d0dae462 100644
--- a/src/resources/image.cpp
+++ b/src/resources/image.cpp
@@ -21,9 +21,11 @@
* $Id$
*/
+#include <SDL_image.h>
+
#include "image.h"
-#include <SDL_image.h>
+#include "dye.h"
#include "../log.h"
@@ -85,6 +87,49 @@ Resource *Image::load(void *buffer, unsigned bufferSize)
return image;
}
+Resource *Image::load(void *buffer, unsigned bufferSize, Dye const &dye)
+{
+ SDL_RWops *rw = SDL_RWFromMem(buffer, bufferSize);
+ SDL_Surface *tmpImage = IMG_Load_RW(rw, 1);
+
+ if (!tmpImage)
+ {
+ logger->log("Error, image load failed: %s", IMG_GetError());
+ return NULL;
+ }
+
+ SDL_PixelFormat rgba;
+ rgba.palette = NULL;
+ rgba.BitsPerPixel = 32;
+ rgba.BytesPerPixel = 4;
+ rgba.Rmask = 0xFF000000; rgba.Rloss = 0; rgba.Rshift = 24;
+ rgba.Gmask = 0x00FF0000; rgba.Gloss = 0; rgba.Gshift = 16;
+ rgba.Bmask = 0x0000FF00; rgba.Bloss = 0; rgba.Bshift = 8;
+ rgba.Amask = 0x000000FF; rgba.Aloss = 0; rgba.Ashift = 0;
+ rgba.colorkey = 0;
+ rgba.alpha = 255;
+
+ SDL_Surface *surf = SDL_ConvertSurface(tmpImage, &rgba, SDL_SWSURFACE);
+ SDL_FreeSurface(tmpImage);
+
+ Uint32 *pixels = static_cast< Uint32 * >(surf->pixels);
+ for (Uint32 *p_end = pixels + surf->w * surf->h; pixels != p_end; ++pixels)
+ {
+ int alpha = *pixels & 255;
+ if (!alpha) continue;
+ int v[3];
+ v[0] = (*pixels >> 24) & 255;
+ v[1] = (*pixels >> 16) & 255;
+ v[2] = (*pixels >> 8 ) & 255;
+ dye.update(v);
+ *pixels = (v[0] << 24) | (v[1] << 16) | (v[2] << 8) | alpha;
+ }
+
+ Image *image = load(surf);
+ SDL_FreeSurface(surf);
+ return image;
+}
+
Image *Image::load(SDL_Surface *tmpImage)
{
#ifdef USE_OPENGL
diff --git a/src/resources/image.h b/src/resources/image.h
index 485ca227..52f286f8 100644
--- a/src/resources/image.h
+++ b/src/resources/image.h
@@ -40,6 +40,8 @@
#include "resource.h"
+class Dye;
+
/**
* Defines a class for loading and storing images.
*/
@@ -63,12 +65,24 @@ class Image : public Resource
* @param buffer The memory buffer containing the image data.
* @param bufferSize The size of the memory buffer in bytes.
*
- * @return <code>NULL</code> if the an error occurred, a valid pointer
+ * @return <code>NULL</code> if an error occurred, a valid pointer
* otherwise.
*/
static Resource *load(void *buffer, unsigned bufferSize);
/**
+ * Loads an image from a buffer in memory and recolors it.
+ *
+ * @param buffer The memory buffer containing the image data.
+ * @param bufferSize The size of the memory buffer in bytes.
+ * @param dye The dye used to recolor the image.
+ *
+ * @return <code>NULL</code> if an error occurred, a valid pointer
+ * otherwise.
+ */
+ static Resource *load(void *buffer, unsigned bufferSize, Dye const &dye);
+
+ /**
* Loads an image from an SDL surface.
*/
static Image *load(SDL_Surface *);
diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp
index e507835a..3368d05b 100644
--- a/src/resources/resourcemanager.cpp
+++ b/src/resources/resourcemanager.cpp
@@ -28,6 +28,7 @@
#include <physfs.h>
#include <SDL_image.h>
+#include "dye.h"
#include "image.h"
#include "music.h"
#include "soundeffect.h"
@@ -204,12 +205,6 @@ Resource *ResourceManager::load(std::string const &path, loader fun)
return get(path, ResourceLoader::load, &l);
}
-Image*
-ResourceManager::getImage(const std::string &idPath)
-{
- return static_cast<Image*>(load(idPath, Image::load));
-}
-
Music*
ResourceManager::getMusic(const std::string &idPath)
{
@@ -222,6 +217,38 @@ ResourceManager::getSoundEffect(const std::string &idPath)
return static_cast<SoundEffect*>(load(idPath, SoundEffect::load));
}
+struct DyedImageLoader
+{
+ ResourceManager *manager;
+ std::string path;
+ static Resource *load(void *v)
+ {
+ DyedImageLoader *l = static_cast< DyedImageLoader * >(v);
+ std::string path = l->path;
+ std::string::size_type p = path.find('|');
+ Dye *d = NULL;
+ if (p != std::string::npos)
+ {
+ d = new Dye(path.substr(p + 1));
+ path = path.substr(0, p);
+ }
+ int fileSize;
+ void *buffer = l->manager->loadFile(path, fileSize);
+ if (!buffer) return NULL;
+ Resource *res = d ? Image::load(buffer, fileSize, *d)
+ : Image::load(buffer, fileSize);
+ free(buffer);
+ delete d;
+ return res;
+ }
+};
+
+Image *ResourceManager::getImage(std::string const &idPath)
+{
+ DyedImageLoader l = { this, idPath };
+ return static_cast<Image*>(get(idPath, DyedImageLoader::load, &l));
+}
+
struct ImageSetLoader
{
ResourceManager *manager;
@@ -258,8 +285,8 @@ struct SpriteDefLoader
}
};
-SpriteDef*
-ResourceManager::getSprite(const std::string &path, int variant)
+SpriteDef *ResourceManager::getSprite
+ (std::string const &path, int variant)
{
SpriteDefLoader l = { path, variant };
std::stringstream ss;
diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h
index 150b773c..c52248b1 100644
--- a/src/resources/resourcemanager.h
+++ b/src/resources/resourcemanager.h
@@ -24,10 +24,9 @@
#ifndef _TMW_RESOURCE_MANAGER_H
#define _TMW_RESOURCE_MANAGER_H
-#include <iosfwd>
#include <map>
+#include <string>
#include <vector>
-#include <SDL.h>
class Resource;
class Image;
@@ -35,6 +34,7 @@ class Music;
class SoundEffect;
class ImageSet;
class SpriteDef;
+struct SDL_Surface;
/**
* A class for loading and managing resources.
@@ -151,8 +151,7 @@ class ResourceManager
* Creates a sprite definition based on a given path and the supplied
* variant.
*/
- SpriteDef*
- getSprite(const std::string &path, int variant = 0);
+ SpriteDef *getSprite(std::string const &path, int variant = 0);
/**
* Releases a resource, removing it from the set of loaded resources.
diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp
index 45a52d2e..de6f8d0b 100644
--- a/src/resources/spritedef.cpp
+++ b/src/resources/spritedef.cpp
@@ -25,14 +25,14 @@
#include "spritedef.h"
-#include "../log.h"
-
-#include "animation.h"
#include "action.h"
-#include "resourcemanager.h"
-#include "imageset.h"
+#include "animation.h"
+#include "dye.h"
#include "image.h"
+#include "imageset.h"
+#include "resourcemanager.h"
+#include "../log.h"
#include "../utils/xml.h"
Action*
@@ -53,7 +53,14 @@ SpriteDef *SpriteDef::load(std::string const &animationFile, int variant)
{
int size;
ResourceManager *resman = ResourceManager::getInstance();
- char *data = (char*) resman->loadFile(animationFile.c_str(), size);
+
+ std::string::size_type pos = animationFile.find('|');
+ std::string palettes;
+ if (pos != std::string::npos)
+ palettes = animationFile.substr(pos + 1);
+
+ char *data = (char*) resman->loadFile
+ (animationFile.substr(0, pos).c_str(), size);
if (!data) return NULL;
@@ -89,7 +96,7 @@ SpriteDef *SpriteDef::load(std::string const &animationFile, int variant)
{
if (xmlStrEqual(node->name, BAD_CAST "imageset"))
{
- def->loadImageSet(node);
+ def->loadImageSet(node, palettes);
}
else if (xmlStrEqual(node->name, BAD_CAST "action"))
{
@@ -125,13 +132,13 @@ void SpriteDef::substituteActions()
substituteAction(ACTION_DEAD, ACTION_HURT);
}
-void
-SpriteDef::loadImageSet(xmlNodePtr node)
+void SpriteDef::loadImageSet(xmlNodePtr node, std::string const &palettes)
{
int width = XML::getProperty(node, "width", 0);
int height = XML::getProperty(node, "height", 0);
std::string name = XML::getProperty(node, "name", "");
std::string imageSrc = XML::getProperty(node, "src", "");
+ Dye::instantiate(imageSrc, palettes);
ResourceManager *resman = ResourceManager::getInstance();
ImageSet *imageSet = resman->getImageSet(imageSrc, width, height);
diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h
index 121f23cc..4f316875 100644
--- a/src/resources/spritedef.h
+++ b/src/resources/spritedef.h
@@ -95,8 +95,7 @@ class SpriteDef : public Resource
/**
* Loads an imageset element.
*/
- void
- loadImageSet(xmlNodePtr node);
+ void loadImageSet(xmlNodePtr node, std::string const &palettes);
/**
* Loads an action element.